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The Lady Luck Tavern - AI-generated fantasy Shop

The Lady Luck Tavern

Est. 2026 Human Fighter

The Lady Luck Tavern

Every transaction ends with the buyer flipping a copper coin. Heads means the customer receives a free pinch of spiced nuts, while tails means they must loudly ...

NE

Shopkeeper

Nella Orcslayer, a Human Fighter (Lvl 5)

Keeper's Species

Human

2 Weapons14 Misc1 PotionsEst. 159 gp

Shop Inventory

(17)
Weapons2

A well-balanced knife with a plain ash handle. Each tavern dagger bears a tiny seven-pointed star stamped beneath the guard.

A polished walking staff sold to travelers who want something useful for crossing muddy roads and discouraging overly enthusiastic gamblers.

Miscellaneous14

A compact leather case containing bone dice, painted cards, and three wooden cups. The set is worn but carefully maintained.

A small silver coin bearing Tymora's smiling face. The coin is pierced and worn around the neck beneath the clothing.

Clean water drawn from the tavern's protected well and sealed with red wax bearing Tymora's star.

A traveler's ration of hard bread, dried sausage, cheese, apples, and salted nuts, wrapped in waxed cloth.

A small sack of oats and dried mash purchased by adventurers preparing to leave Daggerford.

Coarse but reliable rope, often sold with a red thread woven through the final three feet as a reminder that fortune favors the prepared.

A waxed bundle of dry tinder, flint, and steel packed in a waterproof leather pouch.

Can light a candle, torch, or small campfire as a standard source of flame.

A brass lantern blackened by years of tavern smoke. Its shutter is engraved with a smiling coin.

Provides bright light in a 30-foot radius and dim light for an additional 30 feet.

A squat clay flask of lamp oil wrapped in a rag to prevent breakage during travel.

Burning oil can create a small hazardous patch if deliberately spilled and ignited, subject to the DM's ruling.

An old military spyglass bought from a retired soldier. The brass casing is engraved with tally marks from campaigns along the Delimbiyr.

Objects viewed through it appear twice as large and distant.

A charm sold to those who insist that luck is a muscle that must be exercised. Each is blessed over a bowl of silver coins during the tavern's evening prayer.

Once, after accepting a dangerous wager or undertaking a risky course of action, the bearer may gain advantage on one Charisma check made to persuade a willing participant to honor the wager. The token then loses its embroidery and becomes ordinary cloth. The DM may refuse the benefit if the wager is coercive or dishonest.

A practical cloak favored by messengers, scouts, and thieves who want to disappear into a rainy Daggerford street without looking suspiciously dramatic.

Provides no mechanical bonus, but grants advantage on ordinary attempts to blend into a crowd when the wearer is not being actively scrutinized, subject to the DM's ruling.

Amber ale brewed in Daggerford and served with a tiny floating oat cake said to represent Tymora's coin.

A hearty bowl of beef, root vegetables, and pepper, served in a chipped ceramic bowl marked with a seven-pointed star.

Potions1

A ruby-red restorative in a stoppered glass vial. The tavern keeps only a few on hand for adventurers who come back from the road bleeding.

Heal 2 HPRestores hit points when consumed. Requires an action to drink.

Lootable Stash

(6)

Where The Take Sits

The largest stash is divided between the locked strongbox beneath the bar, the owner's office behind the kitchen, and a small shrine alcove behind the fireplace. The tavern's layout is compact, with creaking floorboards, a loft for staff, and regular late-night patrons who make a quiet theft difficult.
1 Money On Hand1 Personal Item1 Valuable1 Records1 Religious Valuable1 Personal Weapon

Security Check

Dexterity (Thieves' Tools), with Wisdom (Perception) or Dexterity (Stealth) checks appropriate for spotting patrols and avoiding creaking floorboards
DC 15

On Failure

On a failed theft attempt, the loose floorboard under the stairs creaks and alerts Nella Orcslayer, who is usually in the taproom within moments. The owner bars the doors, calls for the off-duty guards and veteran patrons, and publicly names the party as cheats and thieves. If the party escapes, their descriptions spread quickly among taverns and caravan stops in Daggerford. If the failure is by 5 or more, a concealed bell tied to the pantry door rings, immediately waking the sleeping barmaid in the loft.

Estimated haul

190.87 gp

Money On HandLoot target #1

The Bar Strongbox

42 gp, 18 sp, and 67 cp
Locked beneath the rear section of the main bar
The night's betting stake, drink receipts, and change are kept in a heavy iron-bound strongbox beneath the bar. Most of the coin is ordinary tavern revenue, but several patrons' wagers are mixed into the pile.
Personal ItemLoot target #2

Nella's Tip Purse

7 gp in coins, plus sentimental value
Inside the sleeping barmaid's travel chest in the loft
Nella's leather purse contains her tips, a brass key to the pantry, a faded family portrait, and a small copper token from a soldier she once served beside.
ValuableLoot target #3

Silver Signet Ring

35 gp
Wrapped in a cloth packet inside the locked debt ledger drawer
A retired adventurer's silver signet ring, placed in hock for a week's lodging and gambling debt. The ring bears the crest of a minor Waterdeep mercantile family.
RecordsLoot target #4

The Red Ledger

50 gp to an interested fence or information broker
False-bottom drawer beneath the third shelf of the office writing desk
A coded ledger lists regular gamblers, unpaid debts, caravan arrival dates, and discreet deliveries made through the tavern's back door. It is valuable to criminals, rival taverns, and anyone seeking local contacts.
Religious ValuableLoot target #5

Tymora's Offering Bowl

28 gp for the silver, plus 11 gp and 4 sp in offerings
Small shrine alcove behind the fireplace
A shallow silver offering bowl filled with coins left by travelers before risky journeys. The bowl is not consecrated, but stealing it would be considered a serious insult by the tavern's faithful.
Personal WeaponLoot target #6

Nella's Notched Handaxe

15 gp
Mounted beneath the office desk within easy reach of the owner
Nella Orcslayer's old handaxe, balanced for throwing and decorated with notches from caravan raids and goblin skirmishes. It is mundane but well made.
NE

Nella Orcslayer

HumanFighterLvl 5

Shop Atmosphere

Every transaction ends with the buyer flipping a copper coin. Heads means the customer receives a free pinch of spiced nuts, while tails means they must loudly thank Tymora for keeping the roof over their head. The tavern's seven-sided tables are arranged around a central shrine, and no one is allowed to curse luck inside unless they first buy a round for the room. Adventurers who survive a dangerous job may add their names to the Wall of Fortunate Fools, a plank covered in painted names, dates, and occasionally farewell messages.
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