Salkor's General Goods
Est. 2026 • Human Commoner merchant
Salkor's General Goods
The shop smells of tar, dried kelp, lamp oil, and old wood. Its sign is a warped plank showing a three-legged gull, an emblem copied from a much older coastal d...
Shopkeeper
Salkor Dren, a Human Commoner merchant (Lvl 5)
Keeper's Species
Human
Shop Inventory
(17)A plain iron knife with a salt-darkened grip, useful for eating, cutting line, or defending oneself.
A serviceable light crossbow favored by sailors and dock guards. The stock bears old tide marks.
Tar-sealed bundles of straight-shafted arrows, each fletched with gray gull feathers.
A sturdy canvas pack rubbed with fish oil to resist damp weather.
Coarse hemp rope, sold in lengths cut from a salt-stiffened coil beside the counter.
Lamp oil in thick ceramic flasks, with waxed stoppers for use aboard boats or in wet tunnels.
Hard biscuit, smoked mussel, dried apple, and a pinch of bitter tea wrapped in waxed paper.
A leather waterskin sealed with pitch and marked with a faded blue thread.
A clay flask of alchemist's fire wrapped in netting. The owner keeps these behind a shuttered iron grille.
A practical seaside tool assembled from ash wood and salvaged boat fittings. It folds into three sections for carrying.
A cheap sailor's writing board, popular with crews who do not trust paper around spray and rain.
Kelp-dried driftwood threaded with resinous cord. The owner claims it was taught to him by an old pilot whose name has been forgotten.
Powdered shell mixed with indigo dye, sold to fishermen who mark their gear and adventurers who need a visible trail.
A canonical potion of healing brewed from red kelp, dockleaf, and powdered pearl shell. It tastes strongly of iron and brine.
A cloudy green vial sealed in blue wax, stocked for sailors heading into fever marshes or foreign ports.
A battered round shield recovered from a retired ferry crew, still sound beneath its faded gray paint.
A boiled-leather jerkin reinforced with overlapping strips, suited to dock work and quick movement.
Lootable Stash
(5)Where The Take Sits
Security Check
On Failure
Estimated haul
202.04 gp
Till Drawer
Brass Key Ring
Green Sea-Glass Brooch
Harbor Credit Ledger
Emergency Stock Bundle
Salkor Dren
Shop Atmosphere
“The shop smells of tar, dried kelp, lamp oil, and old wood. Its sign is a warped plank showing a three-legged gull, an emblem copied from a much older coastal dialect whose original meaning has been forgotten. The narrow front room is crowded with hanging nets, coils of rope, sacks of grain, lanterns, cheap knives, and shelves of sealed jars. A broad counter divides the public space from the stockroom, while a salt-clouded window gives a view of the tide road. Every item is labeled in careful block letters because the owner distrusts memory and dislikes haggling that relies on vague names. The shopkeeper keeps a small brass bell under the counter and rings it whenever a stranger enters, claiming the sound helps him count footsteps. Most stock is canonical 5e equipment, with a handful of modest custom goods made for the town's wet climate.”
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