The Lantern Crate
Est. 2026 • Smallfolk Commoner
The Lantern Crate
The shop smells of brine, lamp smoke, and wet rope. The owner keeps correcting tavern patrons who lean on the window, and every few minutes a bell of fogged gla...
Shopkeeper
Mara Wicker, a Smallfolk Commoner (Lvl 1)
Keeper's Species
Smallfolk
Shop Inventory
(14)A practical marsh-hook for hauling gear, nets, or driftwood from the black water.
A cheap, serviceable bow used by dockhands and marsh runners.
A utility knife kept honed for rope, hides, and bait.
A waxed marsh coat that sheds rain and foul spray.
A flask meant for foul water, salted tea, or lamp oil in a pinch.
A bundle of thick candles made from rendered tallow.
Sticky wax for patching leaks and securing bundles.
A coil of coarse rope used by boat crews and marsh walkers.
A set of small utility hooks for work on boats and docks.
A cheap ward sold to nervous travelers heading into the mire.
A folk charm for warding off bad omen and insects.
Fire-starting supplies kept ready for the marsh crossing.
A humble lantern for foggy piers and reed paths.
A common healing draught for cuts, chills, and dock rash.
Lootable Stash
(4)Where The Take Sits
Security Check
On Failure
Estimated haul
40.88 gp
Counter Strongbox
Departure Ledger
Salvage Pouch
Route Notes
Mara Wicker
Shop Atmosphere
“The shop smells of brine, lamp smoke, and wet rope. The owner keeps correcting tavern patrons who lean on the window, and every few minutes a bell of fogged glass taps when a boat schedule changes. Old salvage is quietly bought from anyone who arrives at closing time, and prices sometimes shift depending on whether a marshal boat or a salvage crew left that morning. The place is cramped enough that two customers can barely pass without turning sideways.”
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