The Vellum and Cinder
Est. 2026 • Human Wizard
The Vellum and Cinder
The shop is called The Vellum and Cinder, a worn corruption of an older phrase from a forgotten trade tongue once used by bookbinders and alchemists. Morgaine r...
Shopkeeper
Morgaine, a Human Wizard (Lvl 8)
Keeper's Species
Human
Shop Inventory
(23)A neatly balanced hand crossbow whose limbs hum softly whenever it is aimed at a written name.
A narrow black dagger favored by archivists, smugglers, and anyone who has ever needed to open a sealed parcel without appearing to do so.
A charred writing quill reinforced into a slender wand, with a nib that glows violet when pointed at a dishonest speaker.
A restorative potion flavored with bitter citrus and old parchment.
A glass vial of blue liquid brewed from chalk dust, moonwater, and a single stolen dictionary page.
A smoky gray potion that tastes like extinguished candles and leaves the drinker's shadow a step behind.
A practical scholar's coat that is tougher than it looks and bears several pockets sized for scrolls, keys, and suspiciously warm stones.
Useful protective bracers designed for librarians who refuse to choose between carrying everything and having both hands free.
A soot-dark mask that protects the face from alchemical fumes and makes the wearer's eyes shine faintly blue.
A reliable little charm from Morgaine's private stock, wrapped in red thread and sealed with violet wax.
A thin journal bound in gray vellum, with pages that rustle impatiently when brought near something secret.
A disposable key made for hurried archivists and people who have been told that a particular door should remain closed.
Morgaine's own recipe, bottled in squat glass and labeled with a warning that is written in three different handwritings.
A single-use field guide disguised as an old debt notice, useful for explorers who prefer their illumination opinionated.
A strip of black leather stitched with copper thread and capped by a tiny brass clasp. The clasp opens by itself in the presence of disputed authorship, stolen books, or altered ledgers.
A palm-sized glass timer set in a frame of scorched walnut. Tiny flecks of gold drift upward through the lower chamber when an unfinished spell, contract, or prophecy is nearby.
A crooked iron key with a vellum tag tied to its bow. The tag is blank until exposed to blue witch-light, when it displays a different handwritten label each time.
A narrow strip of blackened vellum rolled around a splinter of silverwood. The spellwork along its edges resembles tiny corrections written by an impatient editor.
A square of thick parchment bound with copper thread. Its red-brown ink smells faintly of hot iron, and the writing rearranges itself into a different alphabet whenever the scroll is left unattended.
A folded leaf of translucent vellum dusted with silver soot. It is warm to the touch and shows the reader's face several seconds before they move.
This book is a leather bound book and a metal emblem on the front. The emblem is of a phoenix where the flames move.
Cleric Level 2 Prayer of Healing
Cure Wounds
Lootable Stash
(5)Where The Take Sits
Security Check
On Failure
Estimated haul
1,127.1 gp
Morgaine's Till
Morgaine's Key Ring
Silver-Lensed Appraiser
The Customer Ledger
Uncatalogued Appraisal Parcels
Morgaine
Shop Atmosphere
“The shop is called The Vellum and Cinder, a worn corruption of an older phrase from a forgotten trade tongue once used by bookbinders and alchemists. Morgaine runs it alone, though the place seems to have acquired its own habits. Books fill every wall from floor to ceiling, their spines layered in generations of dust and candle soot. Piles lean along the aisles, some tied with string, others breathing softly when no one watches. The air tastes of chalk, dried orange peel, and old paper. Blue witch-light burns in saucers beneath the counters, while brass charms click whenever someone lies about what they are buying. A narrow stair descends behind a curtain of account books into the basement archive, where the floorboards creak under crates, ledgers, and sealed parcels. Morgaine is a broad-shouldered human woman with iron-gray hair braided close to her scalp and spectacles chained to one ear. She speaks plainly, but gives unexpected stress to certain words, as if correcting a rhythm only she can hear. Her left hand is stained permanently violet from an old transmutation accident. She keeps a chipped teacup beside the register and uses it to measure the sincerity of customers by how steadily they drink. Every purchase receives a handwritten note in a ledger, and every bargain ends with Morgaine tapping the counter twice before sliding the item forward. The shop's wonders crowd the senses, glass hums in its cases, dust stirs without wind, and somewhere below, a latch clicks open.”
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