The Hawarde Elemental Primer
A comprehensive instructional manual focused on the raw manipulation of elemental mana and utility magic.
Spellbook · Wizard · Level 9
The Hawarde Elemental Primer
A comprehensive instructional manual focused on the raw manipulation of elemental mana and utility magic.

Ex librisEdga'rda HawardeSchool of Evocation

At a glance
Level
9
Wizard
Spells
12
2 cantrips, 2 signature
Spell slots
1st level
2nd level
3rd level
4th level
5th level
At the table
A margin note
Plot hook
Spells
12 spellsCantrips
2- You hurl a mote of fire at a creature or object within range.
- Duration
- Instantaneous
- Target
- One creature or object
- Components
- V, S
- Save or attack
- Ranged spell attack
- Damage
- Fire
- Higher levels
- Increases to at level 11.
- Source
- Player's Handbook
- You create minor magical effects for practice or utility.
- Duration
- Up to 1 hour
- Target
- Varies
- Components
- V, S
- Source
- Player's Handbook
1st level
3- A shimmering barrier of pure mana appears to protect you. You gain a bonus to AC and take no damage from Magic Missile.
- Duration
- 1 round
- Target
- Self
- Components
- V, S
- Higher levels
- Using a 2nd level slot or higher grants 5 temporary hit points per level.
- Source
- Original Creation
- The spell captures incoming energy, mitigating its effect and storing it for your next melee attack.
- Duration
- 1 round
- Target
- Self
- Components
- S
- Damage
- Varies
- Higher levels
- Higher slots increase the extra melee damage by per level.
- Conditions
- Resistance
- Source
- Xanathar's Guide to Everything
- You create a 20-foot-radius sphere of fog centered on a point within range.
- Duration
- Concentration, up to 1 hour
- Target
- 20-foot radius sphere
- Components
- V, S
- Higher levels
- The radius increases by 20 feet for each slot level above 1st.
- Conditions
- Heavily Obscured
- Source
- Player's Handbook
2nd level
2- A wave of raw mana erupts from your hands. Creatures take damage and are pushed 10 feet back and knocked prone on a failed save.
- Duration
- Instantaneous
- Target
- Creatures in a 15-foot cone
- Components
- V, S
- Save or attack
- Strength Save
- Damage
- Force
- Higher levels
- Damage increases by for each slot level above 2nd.
- Conditions
- Prone
- Source
- Original Creation
- A strong wind blows from you in a 60-foot line, pushing creatures away and dispersing gasses.
- Duration
- Concentration, up to 1 minute
- Target
- Line 60 feet long and 10 feet wide
- Components
- V, S, M (a legume seed)
- Save or attack
- Strength Save
- Source
- Player's Handbook
3rd level
2- The target gains a flying speed of 60 feet for the duration.
- Duration
- Concentration, up to 10 minutes
- Target
- One willing creature
- Components
- V, S, M (a wing feather from any bird)
- Higher levels
- Target an additional creature for each slot level above 3rd.
- Source
- Player's Handbook
- Freezing rain and sleet fall, making the area heavily obscured, difficult terrain, and forcing creatures to fall prone.
- Duration
- Concentration, up to 1 minute
- Target
- 40-foot-radius, 20-foot-tall cylinder
- Components
- V, S, M (a pinch of dust and a few drops of water)
- Save or attack
- Dexterity Save
- Conditions
- Prone
- Source
- Player's Handbook
4th level
2- You touch a stone object of Medium size or smaller and form it into any shape that suits your purpose.
- Duration
- Instantaneous
- Target
- An object of stone that is Medium or smaller
- Components
- V, S, M (soft clay)
- Source
- Player's Handbook
- You control any standing water within range, causing it to flood, part, redirect, or whirlpool.
- Duration
- Concentration, up to 10 minutes
- Target
- Freestanding water in a 100-foot cube
- Components
- V, S, M (a drop of water and a pinch of dust)
- Save or attack
- None/Strength
- Damage
- Varies
- Source
- Player's Handbook
5th level
1- You create a wall of stone that becomes permanent if you maintain concentration for the full duration.
- Duration
- Concentration, up to 10 minutes
- Target
- Nonmagical stone surface
- Components
- V, S, M (a small block of granite)
- Save or attack
- Dexterity Save
- Source
- Player's Handbook
In the margins
4 notes
FormulaRemember: V/S = R. Velocity divided by Surface area equals Resonance. Apply this to the Mana Blast release.
WarningGully's error: He confused the Mana Defense gesture with the Abjuring Shield gesture. Nearly broke his thumb. Practice the tuck!
DiaryTraveling to the Whispering Peaks tomorrow. I hope the nomads there are interested in basic Transmutation. They struggle so with the dry season.
DiagramA sketch shows the proper wrist flick for Fly, resembling a bird's wing in mid-stroke.
The book itself
The ink is waterproof to ensure lessons are not lost to the elements.
Each page has wide margins specifically designed for student notes.
The book feels slightly heavier than its size suggests, a symptom of its dense mana content.
The caster
School of EvocationEdga'rda Hawarde
Studies: Instructional PedagogyManner: Patient and methodical but firm, she speaks with the clarity of someone used to being heard in a crowded lecture hall.Focus: A simple oak wand tipped with a small, clear crystal.Quirk: She habitually taps her chin with her wand while thinking.Wants: To compile a definitive guide on safe mana manipulation for novice practitioners.Edga'rda spent twenty years as a senior instructor at a local wizarding academy before choosing to travel and teach those who lack the coin for formal schooling.
The book
The book is bound in durable brown leather with copper reinforced corners. It features numerous parchment tabs for quick navigation and smells faintly of ozone and old paper.
Its wards · GM only
About the book
FormatSturdy leather-bound instructional tome
ThemeElemental
Written by aWizard
Caster level9
SystemDungeons and Dragons 5e
Plot hooks
1A local village claims a bridge was built by 'The Professor' but it has started to glow with erratic mana, suggesting someone has modified Edga'rda's work.
2Edga'rda Hawarde has gone missing while searching for a lost library, leaving her Primer behind in a local tavern as collateral for a student's tab.
3A disgruntled academy official is hunting Edga'rda, claiming her 'Mana Blast' spell is unlicensed intellectual property belonging to the university.
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