CharGen
AI generators that build your world, one entity at a time.
What I built. CharGen is a GM prep toolkit, not an AI DM. It generates the assets you bring to the table: NPCs with portraits and stat hooks, monsters with flavour text, magic items, settlements, taverns, factions, and dungeons. Every entity saves to your workspace and links to others. You run the session yourself. If LoreKeeper gives you an AI that runs the game for you, CharGen gives you the content that makes your game worth running. Different tools for different problems, and the honest answer is that a lot of GMs use both.
What it does well
- Entity breadth across NPCs, monsters, magic items, settlements, factions, and dungeons
- AI portraits and tokens alongside every generated entity
- Linked entities: NPCs connect to settlements, factions, and regions
- Exportable content you own, not locked to a session runtime
What it doesn't
- Does not run sessions: you still DM yourself
- Free credit cap is more restrictive than LoreKeeper's 20 free turns per day
- No real-time AI rules adjudication during play
GMs who want to generate campaign content they own and carry into any system or session.