The Bramblecut Crypt
- Rooms
- 6
- Foes
- 4, CR 1/8 to 2
- Traps
- 1
- Treasure
- 105 gp
At a glance
The threat
The dead keeper haunts the sealed chamber at the crypt's deepest point.
Wandering monsters (1d2)
- 1
Shroud SkeletonCR 1/4
When: It hears loud noise or sees light moving along the corridors.A loose skeleton in a burial shroud drags one leg and snaps its jaw at the sound of footsteps. - 2
2× Crypt RatsCR 1/8
When: The party disturbs a bone pile or spills food in the passages.A pair of pale, oversized rats with patches of missing fur gnaw at scraps and flee when cornered.
Rooms
6Rootbound Vestibule
What they see
Read aloud
A low stone vestibule opens beneath the old mound, with four doors set into its walls and roots pushing through the ceiling. Dust lies thick except for fresh tracks leading toward the prison and the common chamber.
Features
- A cracked family crest above the entrance depicts a thorn branch being cut away.
- The south wall conceals a pivoting stone door; faint cold air leaks through its seam.
What the GM knows
Treasure
Bronze Offering Cup15 gp
A small bronze offering cup is wedged behind a loose stone beside the entrance. It bears no family mark and can be sold to a metalworker.Notes
The normal doors lead west to , east to , and north to . The secret door south leads to . Give characters who pause a chance to hear a chain scrape from deeper within.
4 doors: W (normal), E (normal), N (normal), S (secret)
The place
What it is
This compact family crypt was built beneath a mound once choked with stubborn thorn scrub and yew.
Atmosphere
Cold damp clings to the stone.
The threat
The dead keeper haunts the sealed chamber at the crypt's deepest point.
History
The crypt was raised by a local family over generations, after they cleared a dense stand of thorn scrub and yew from the mound.
Rumors
1d4- 1A cemetery caretaker says the oldest mound has a door hidden under thorn roots.
- 2A gravedigger claims that chains scrape beneath the hill whenever someone opens a tomb nearby.
- 3A village historian says a plague ledger was sealed in the family crypt, though the family name has faded from local memory.
- 4A peddler insists that a bronze seal can make the dead keeper stop fighting, but admits this came from a story told by a drunk cousin.
Plot hooks
3Corridors
4Passage between and
Yew roots have split the ceiling and pushed dark leaves through the cracks. Their movement in a draft can resemble fingers reaching down.
Passage between and
A shallow gutter carries cold water toward the entrance; small bones have collected where the floor dips.
Passage between and
Scratches on the wall form a line of tally marks that ends abruptly at the secret door to the boss chamber.
Passage between and
The stone grows noticeably colder near the locked door. A faint chain rattle can be heard from when the corridor is quiet.
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