The Scriptorium of the Red Mark
- Rooms
- 7
- Foes
- 8, CR 1/4 to 3
- Traps
- 0
- Treasure
- 280 gp
At a glance
The threat
The upper-floor adjudicator, a bronze-and-wood construct called the Examiner, has mistaken its catalog rules for law.
Wandering monsters (1d3)
- 1
1 swarm× Index SwarmCR 1/4
When: A loud argument or the removal of several books from a shelf draws it from the nearest passage.A bundle of loose catalog cards that flutters like a flock of moths, each card whispering a different title. - 2
Folded FoxCR 1/2
When: It appears when someone carries an open book between floors or approaches the red symbol in .A paper guardian shaped like a long-legged fox, folded from a children's tale and inked with tiny equations. - 3
Loose InkCR 1
When: It wanders after the party damages a book or leaves a fresh bloodstain on the library floor.A drifting patch of animated ink with a face that appears only when it passes through lamplight.
Rooms
7Reception and Returns
What they see
Read aloud
A low reception hall holds a long desk, a tarnished bell, and a wall of cubbyholes stuffed with brittle visitor cards. The four doors lead into the library's scattered subjects; a cold draft leaks from the north wall, where no ordinary doorway is visible.
Features
- A brass bell rings once when someone enters, though its clapper is missing.
- The reception desk has a guest ledger whose newest entries are written in fresh ink.
- The secret north door is disguised as a panel of blank book spines.
What the GM knows
Treasure
Returns Key15 gp
A brass key tagged RETURN opens the locked door in . The tag is stamped with the old library mark.Notes
The desk ledger lists visitors from decades ago alongside the party's names, written in the same hand. The ordinary south door leads back out; the other doors lead to rooms-1 through as shown by the layout.
4 doors: S (normal), N (secret), W (secret), E (normal)
The place
What it is
The Scriptorium of the Red Mark is a compact, two-floor library whose rooms preserve subjects once taught to scholars and clerks.
Atmosphere
Paper dust, lamp oil, and the sharp mineral smell of rain on stone mingle beneath a steady whisper of turning pages.
The threat
The upper-floor adjudicator, a bronze-and-wood construct called the Examiner, has mistaken its catalog rules for law.
History
A century ago, the city clerks built this library to train translators, illustrators, teachers, and court recorders.
Rumors
1d4- 1A clerk swears that the library's bell rings for people who have not yet arrived.
- 2The old picture room can show a door that is not there, if you look through the camera instead of at it.
- 3A bronze examiner is still holding lessons upstairs, and it gives failing marks with a hammer.
- 4Children near the sealed building sometimes wake knowing a lullaby no one has taught them.
Plot hooks
3Corridors
3Passage between and
A brass reading lamp hangs at each junction. Its glass shade shows a tiny painted eye that turns to follow anyone carrying an open book.
Passage between and
Strips of faded multilingual catalog labels run along the wall, changing alphabet whenever no one is looking directly at them.
Upper-floor passage outside and
A waist-high book trolley rolls slowly uphill toward , even when its wheels are locked. Its shelves hold only blank index cards.
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