Kest's Shut Crypt
- Rooms
- 29
- Foes
- 38, CR 1/4 to 5
- Traps
- 8
- Treasure
- 1,325 gp
At a glance
The threat
Odran Kest, a dead warlord bound beneath the hill, is the crypt's central danger.
Wandering monsters (1d3)
- 1
Apron GhastCR 1
When: Every 20 minutes, or after a loud fight in rooms 3, 10, or 14A ghast in a keeper's apron sniffs along the walls, searching for the hidden prison cells. - 2
2× Bier PortersCR 1/2
When: When the party rests in a corridor or disturbs a burial nicheTwo skeleton porters carry an empty bier between rooms, stopping to attack anyone who blocks their route. - 3
Echo ShadeCR 2
When: After a character speaks a dead person's name aloudA shadow slips along the ceiling, repeating the last words spoken by the party in a dead keeper's voice.
Rooms
29Threshold Hall
What they see
Read aloud
A broad stone vestibule opens beneath the burial hill, its ceiling supported by square pillars carved as folded hands. Dust lies thick except for a line of damp footprints that leads toward the barred inner passages.
Features
- A cracked funerary plaque names the place only as the Shut Crypt.
- Two cold braziers flare blue when living creatures cross the threshold.
What the GM knows
Monsters
2× SkeletonsCR 1/4
Skeleton sentries wear rotted tabards bearing the same blank badge.Tactics. They hold the entrance arch and use their bows from behind the pillars, retreating toward room 2 if pressed.Treasure
Token Purse18 gp
A small purse dropped by an earlier grave robber, containing 18 gp and a silver funeral token.Notes
The five doors are distinct exits, including a narrow eastern arch. Let the party hear faint hammering from the deeper passages after they make noise.
4 doors: N (normal), W (normal), E (secret), N (normal)
The place
What it is
The crypt spreads beneath an old burial hill in successive chambers of tombs, cells, shrines, and sealed archives.
Atmosphere
Cold air carries the smell of wet limestone, old wax, and grave soil.
The threat
Odran Kest, a dead warlord bound beneath the hill, is the crypt's central danger.
History
The crypt was built by the stonewright-priesthood of the buried hill to entomb their own warlord, Odran Kest, after his death brought no end to his command.
Rumors
1d4- 1A gravedigger swears the hill knocks from underneath whenever a storm is coming.
- 2The old keepers buried themselves alive so their warlord could never climb out.
- 3Blue lights have been seen moving between the hill's stones, always on nights when someone dies nearby.
- 4A scholar claims the crypt's locked doors were made to keep the living out, not the dead in.
Plot hooks
3Corridors
3The corridors between rooms 6, 11, and 12
A procession of carved mourners points toward the deepest passages; their stone eyes have been scratched out.
The junctions near rooms 17, 20, and 21
Thin black water runs in a channel cut through the floor, carrying scraps of linen toward the lower crypt.
The passages around rooms 8, 14, and 25
A succession of small brass bells hangs above the lintels. Most are silent, but one rings whenever undead pass beneath it.
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