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Ruins · Medium · Easy

Oakhaven Ruin-Vault

Damp scrolls and cold iron wait in the silence of the Oakhaven archives.
Rooms
12
Foes
13, CR 1/8 to 1
Traps
2
Treasure
370 gp
123456789101112Entrance
Select a room on the plan to open it.

The party is in

1. The Sunken Foyer


Seen


Something wanders by


At a glance

The threat

Varek the Scribe, a restless ghost who believes he is still cataloging the collection.

Wandering monsters (1d2)

  1. 1

    Stray ShadowCR 1/2

    When: A player remains in darkness for more than 10 minutes.A flickering silhouette that clings to the edges of torchlight.
  2. 2

    Giant SpiderCR 1

    When: A player explores a ceiling corner or high shelf.A bloated, hairy arachnid with venomous fangs.

Rooms

12
1

The Sunken Foyer

3 foessecret

What they see

Read aloud

Shattered stone stairs lead down into a pillared hall where weeds grow between floor tiles. Sunlight filters through the cracks above, illuminating swirling dust motes.

Features

  • Broken marble pillars
  • Overgrown ivy vines
  • Weathered family crest

What the GM knows

Monsters

3× Giant RatCR 1/8

Large, mangy rodents with glowing red eyes and tattered fur.Tactics. They hide in the ivy and strike at the ankles of the last person in line.
Room secrets · GM only

Notes

The entrance is relatively safe but damp. The doors to the libraries are heavy oak.

3 doors: N (normal), E (normal), S (normal)

The place

What it is

A collapsed scholarly retreat buried beneath a thicket of thorns and ancient oaks.

Atmosphere

The air smells of wet parchment and ozone.

The threat

Varek the Scribe, a restless ghost who believes he is still cataloging the collection.

History

The Oakhaven manor was a center of learning until a local peasant revolt three centuries ago led to its abandonment.

Rumors

1d3
Roll a rumor

  1. 1A ghost in the ruins still writes the history of a family that died out centuries ago.
  2. 2The Oakhaven vaults were never fully emptied because the locks were too complex.
  3. 3Beware the blue lights; they lead explorers into the deepest pits.

Plot hooks

2
InvestigationThe Missing InheritanceA young noble claims to be the Oakhaven heir and needs the family signet ring to prove it.From: Lord ElianReward: 100 gp and a promise of future patronage.
ExorcismSilence the ScribeThe constant wailing from the ruins is scaring away local woodcutters.From: Mayor GretaReward: A Masterwork Weapon or Armor piece.

Corridors

2
  • Corridor between and

    Faded tapestries depicting a grand forest that now shiver in a ghostly breeze.

  • Corridor between and

    A row of cracked marble busts whose eyes seem to follow passersby.

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