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Ruined masonry tower, lower storage rooms, accessible upper lookout and collapsed basement, realistic weathering · Medium · Level 1 · Solo level 1 with telegraphed dangers, multiple retreat lanes

Old Watch Ruins of D4

Rain runs down the arrow slits, and a boot scrapes somewhere above.
Rooms
8
Foes
4, CR 1/8 to 1/4
Traps
1
Treasure
14 gp
12345678Entrance
Select a room on the plan to open it.

The party is in

1. Broken Approach


Seen


Something wanders by


At a glance

The threat

A lone bandit scout has made the upper lookout his temporary hide.

Wandering monsters (1d2)

  1. 1

    1d2× Giant RatsCR 1/8

    When: They emerge from wall gaps after loud noise or when the party spends more than ten minutes in the lower rooms.A pair of hungry giant rats, slick with dust and damp, searching for scraps.
  2. 2

    Lone WolfCR 1/4

    When: It returns if driven away but not wounded badly, especially when characters carry food or leave a route open.The lean wolf from the courtyard, circling the tower for an opening or a chance to escape.

Rooms

8
1

Broken Approach

treasuresecret

What they see

Read aloud

A broken stone arch frames the old road, and a half-fallen gate leans against the tower's outer wall. Fresh paw prints cross the mud, while a clear strip beside the wall allows a cautious retreat back down the approach.

Features

  • The gate can be shifted aside with steady effort.
  • The approach road gives a clear view of the tower entrance.

What the GM knows

Treasure

Patrol Buckle5 sp

A bent copper buckle stamped with the old patrol mark, worth a few coins to a collector.
Room secrets · GM only

Notes

Let the characters notice tracks and the exposed sightline before anything attacks. The open road is a reliable retreat route.

2 doors: E (normal), N (locked)

The place

What it is

Old Watch Ruins of D4 is a weather-beaten tower above a broken approach road, with a modest upper lookout and storage rooms sunk into the hillside.

Atmosphere

Rain ticks through gaps in the tower roof, and wind moans through arrow slits.

The threat

A lone bandit scout has made the upper lookout his temporary hide.

History

The watchtower was raised by local road wardens to monitor a steep pass and shelter a small patrol, not to withstand a siege.

Rumors

1d4
Roll a rumor

  1. 1The old tower's lookout still has a thief in it, though no one agrees whether he is armed with a bow or only a loud voice.
  2. 2Something with too many teeth has been raiding the farms, and its tracks lead toward the broken road.
  3. 3The patrol records were never brought down when the watch abandoned the post.
  4. 4A crack beneath the tower breathes cold air even in summer, but the lower rooms are said to be unsafe.

Plot hooks

3
RecoveryThe Missing Toll BookA courier carrying a sealed toll ledger never reached the next village. Tracks lead to the tower, where the scout has hidden the record among the old stores.From: A worried road clerk seeking the missing ledgerReward: A small purse of silver and a written favor from the road wardens
HuntTracks in the RainThe wolf has begun taking livestock from nearby pens. Its tracks lead to the tower, but the scout's traps and presence complicate a simple hunt.From: A farmer whose last two goats were takenReward: A cured hide, a meal, and a modest payment
InvestigationLetters Under StoneA family wants a bundle of old letters believed to be in the records room. The papers may explain why their ancestor left the road patrol without warning.From: A village healer carrying a family tokenReward: A weatherproof cloak and a little coin

Corridors

3
  • Tower stair between and

    A line of rusted iron rings runs along the inner wall. A length of old rope still hangs from one, useful for climbing or hauling a small load.

  • Approach between and

    Rainwater trickles down a crack and pools in a shallow groove worn toward the courtyard. The groove offers a quiet path for following tracks.

  • Lower passage between and

    A fallen beam lies across the passage, leaving a narrow gap beneath it. Scratches in the dust show small animals regularly squeeze through.

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