Assault on the East Bastion
Assault on the East Bastion
Read Aloud
The first sunlight catches broken stone as a war horn rolls up from the ravine. The Corrupted Dragonspawn General points his greatsword at the locked gate, and black-scaled soldiers charge while three arcane pylons flare behind them. Force-light strikes the wall, hounds scramble up the masonry, and the eastern rampart starts to give way beneath your feet.
Forces
Legendary Resistance (3/Day) · Shard-Infused Resilience · Frightful Presence · Corrupted Dragon-Heart
Bastion Resolve · Second Wind · Indomitable · Draconic Armament
Sacred Authority · Dragonborn Consecration · Shard Litany · Shard Command
Pack Tactics · Keen Smell · Wall Runner
Battlefield Zones
Broken parapet, 25 feet long; narrow ledges trigger the collapsing-rampart save.
Three arcane pylons stand 10 feet apart amid cracked masonry and sparking cables.
Locked portcullis, timber braces, and a steep stair descending into the gatehouse.
Terrain Levers
- Cut a pylon's grounding cable: DC 15 Strength or thieves' tools check; that pylon stops firing until repaired.
- Shove loose stones from the parapet: creatures below make a DC 15 Dexterity save or take 2d6 bludgeoning damage and fall prone.
- Drop the gatehouse counterweight: DC 16 Strength check; slam the ravine gate shut and crush creatures beneath it for 4d10 bludgeoning damage.