Cross the Hall Before the Saints Wake
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The Sunlit RunThe Saint WallThe High Light
Combat EncounterDND5E 2024Party L15 · 5 PCs
Cross the Hall Before the Saints Wake
Read Aloud
The saints jerk to life as a bright beam cuts across their faces. Stone feet grind on tile, and the first sentinel steps out of the wall like it has been waiting all day. Moonlight leaks through the broken skylights above, thin and pale. Every moving beam feels like a fuse. At the far end, the sunwell door stands shut, painted with old gold and old warnings.
Battlefield Zones
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The Sunlit Run
Broken tiles, 25-ft lane, bright beam bands that shift every round
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The Saint Wall
Niches packed with sunsteel saints, half-buried in dust and old incense
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The High Light
Cracked skylights overhead, crystal oculi, and moonlight spills where the roof is open
Terrain Levers
- Smash an oculus: its beam cuts off at once, but the shard rain makes that 10-ft strip difficult terrain
- Drag a hanging sunshade chain over a beam lane to block moonlight for 1 round
- Topple a saint statue onto the floor to make a 15-ft choke point of rubble
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