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Protect the Water Cart at Fifth Cut - AI-generated fantasy Encounter

Protect the Water Cart at Fifth Cut

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Fifth CutUpper ShelfDry Wash
Combat EncounterPF2EParty L3 · 5 PCs

Protect the Water Cart at Fifth Cut

Read Aloud

A stone cracks loose above you and skips across the trail. Three figures rise from the red shale, one beside the overturned water cart and two on the shelf above. The shortest one points at the cart and shouts, “Leave the water. Walk away.”

Forces

1xTavik, the cart-breakerBRUISER

Hatchet · Bandit's Ambush · Dread Striker · Sweep

1xGrek of the Upper ShelfARTILLERY

Sling · Bandit's Ambush · Dread Striker · Propulsive

1xSela Dry-WashSKIRMISHER

Hatchet · Bandit's Ambush · Dread Striker · Agile

Battlefield Zones

1
Fifth Cut

A 25-foot-wide trail between red cliffs. The party enters here beside an overturned water cart.

2
Upper Shelf

A 25-foot ledge above the trail, scattered with shale and old survey stakes. Ranged attackers begin here.

3
Dry Wash

A narrow 25-foot side wash choked with dry brush. The bandits use it to withdraw.

Terrain Levers

  • Cut the rope holding the shale shelf: creatures below attempt a DC 5 Reflex save or take 2d6 bludgeoning damage and fall prone.
  • Kick loose the dry brush: a 10-foot square becomes concealed until the end of the next round.
  • Shove the abandoned water cart downhill: it rolls 30 feet, forcing creatures in its path to attempt a DC 5 Reflex save or take 2d6 bludgeoning damage.
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Connections