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The Hollowed - AI-generated fantasy Faction

The Hollowed

In its first years, the Hollowed was a rescue custom, not a faction. Workers hid those who refused Vigil, smuggled food to families cut off from ration access, and passed warnings through shift changes. Its first major triumph came when a coordinated evacuation emptied several dormitories before an Accord sweep. No one involved knew the whole plan, and the authorities found only abandoned rooms and masks sewn from work cloth. The watershed moment came during the Shard Lockdown. After an inspection team sealed a transit crossing, a local cell disrupted the crossing's control system long enough for a convoy of refugees to escape. The action succeeded, but a misdirected diversion exposed a nearby shelter. Several members were arrested, and families who had trusted the network suffered reprisals. The Hollowed adopted two lasting rules afterward: no cell should know every route, and no operation should call civilian exposure an acceptable cost without the people at risk having a say. The network grew as new work crews and refugee groups copied its mask signal and mutual-aid practices. It became more than a rescue chain, developing couriers, safehouses, medical contacts, and a loose council. During a later food seizure, Hollowed members returned stolen supplies to several blocks instead of keeping them for their own cells. The gesture won public trust but drew harsher attention from Accord administrators. Today, the Hollowed are stronger and less united than they were at the beginning. Younger members argue that the old caution protects the network more than the people it claims to serve. Survivors of the Shard Lockdown insist that caution is what keeps a rescue from becoming a massacre. Meanwhile, the network is discovering that refusing Vigil can leave people vulnerable to pain, exhaustion, and social exclusion, and that protecting them requires more than hiding them from inspectors.

Masked

The Hollowed

To the people it has helped, the Hollowed is proof that the Accord's demands are not the only way to survive.
Type
Masked
Size
230 members
Reach
Small but consequential
Base
No permanent settlement. The network maintains temporary shelters across several shards.

Overview

In its first years, the Hollowed was a rescue custom, not a faction. Workers hid those who refused Vigil, smuggled food to families cut off from ration access, and passed warnings through shift changes. Its first major triumph came when a coordinated evacuation emptied several dormitories before an Accord sweep. No one involved knew the whole plan, and the authorities found only abandoned rooms and masks sewn from work cloth. The watershed moment came during the Shard Lockdown. After an inspection team sealed a transit crossing, a local cell disrupted the crossing's control system long enough for a convoy of refugees to escape. The action succeeded, but a misdirected diversion exposed a nearby shelter. Several members were arrested, and families who had trusted the network suffered reprisals. The Hollowed adopted two lasting rules afterward: no cell should know every route, and no operation should call civilian exposure an acceptable cost without the people at risk having a say. The network grew as new work crews and refugee groups copied its mask signal and mutual-aid practices. It became more than a rescue chain, developing couriers, safehouses, medical contacts, and a loose council. During a later food seizure, Hollowed members returned stolen supplies to several blocks instead of keeping them for their own cells. The gesture won public trust but drew harsher attention from Accord administrators. Today, the Hollowed are stronger and less united than they were at the beginning. Younger members argue that the old caution protects the network more than the people it claims to serve. Survivors of the Shard Lockdown insist that caution is what keeps a rescue from becoming a massacre. Meanwhile, the network is discovering that refusing Vigil can leave people vulnerable to pain, exhaustion, and social exclusion, and that protecting them requires more than hiding them from inspectors.

How it began

The Hollowed began after the winter ration count at a labor dormitory on a shard later remembered for the smell of wet ash. Accord officials had made access to food and work conditional on Vigil. A group of workers refused. When the first among them collapsed, others carried the sick and their dependents through a freight passage before the doors could be sealed. The survivors covered their faces with torn mask liners so that witnesses could not identify the people who had helped them. One of the rescued workers called them the Hollowed, meaning those whom the system had emptied but not made obedient. The name began as an insult and stayed because changing it felt like inviting the same fate again.

How to know them

MottoPain is not consent.
EmblemA plain mask with its lower half left unpainted. The empty portion is not a mouth but a deliberate refusal to let the wearer speak for everyone else.
Colours
  • Unbleached grey
  • Dull rust red
  • The natural color of whatever cloth a cell can spare
Signs
  • An unpainted lower half on a work mask
  • A single rust-red stitch on otherwise ordinary clothing
  • Two taps followed by a pause, a warning sound whose meaning changes by location
DressThere is no uniform. Members may wear a work mask, scarf, or ordinary covering that hides identifying features, but conspicuous matching dress is discouraged. The rust-red stitch is optional and is never used as proof of membership.

Standing

AlignmentDecentralized mutual aid and resistance, with members ranging from principled protectors to hard-edged insurgents.
AgeTwenty-three years as an organized network; its oldest traditions come from the first years of the Accord.
WealthLow. The Hollowed controls useful caches and favors rather than money or stable property. Much of its apparent capacity comes from donated labor, hidden supplies, and people willing to take risks.

What they say they want

Protect people who refuse Vigil from retaliation and abandonment.
Keep food, shelter, and travel from being used as rewards for obedience.
Give workers and refugees a way to help one another without demanding a uniform belief.

What they are doing now

Move three threatened worker families off their shard before a scheduled inspection.
Find out why a recent route has been exposed without publicly accusing the courier who mapped it.
Prevent an unaffiliated cell from staging an attack that would invite reprisals against a refugee block.
Secure medicine for people suffering aftereffects from refusing Vigil.

Where it leads

A life across the shards in which refusing Vigil does not mean losing food, shelter, work, or the right to travel. Some members imagine a network of independent mutual-aid communities. Others want the Accord dismantled. The Hollowed has not resolved whether these visions can share a future.

How others see them

To the people it has helped, the Hollowed is proof that the Accord's demands are not the only way to survive. To many officials, it is a dangerous criminal network hiding behind charity. Most ordinary people have heard of its masks but cannot tell which stories are true.

People

6 ranks

Unmasked Seat

Sethri

Patient, observant, and compassionate without being sentimental. She gives people room to disagree, then expects them to name the consequences of their choices.

  1. The Unmasked Seat1 member

    A temporary coordinating role held by one trusted organizer. It sets priorities across shards and mediates disputes, but cannot issue binding orders to a cell. The seat changes hands after a major operation or when its holder asks to step down.

  2. The Quiet Table7 members

    A rotating council of messengers, medics, route keepers, and worker delegates. It approves shared resources and broad policy by consent where possible. Each member can refuse an operation that would expose their own cell.

  3. Route Keepers18 members

    Trusted links who maintain cross-shard contacts, verify requests, and distribute warnings. They know only the routes and identities necessary for their work.

  4. Maskholders30 members

    Cell coordinators who arrange local aid, recruitment, forged papers, and defensive actions. They are accountable to their own members rather than directly to the council.

  5. Hands180 members

    Couriers, medics, lookouts, shelter hosts, workers, and other active members. Many take part in one task at a time and do not know the network's wider structure.

  6. Sheltered500 members

    People protected or aided by the network who are not members. They owe no service, though some later choose to join.

Other key members

  • Brenk Tal Maskholder advocating direct sabotage
  • Oisín Refugee advocate and mediator
  • Grþa Route Keeper and keeper of the disputed Vigil evidence

How they are organised

How it is runCell-based resistance network with mutual-aid functions
Who comes nextThe Unmasked Seat is selected by the Quiet Table after consultation with cells that will be affected by the holder's decisions. A candidate must be accepted by a majority of council members and cannot be imposed on a refusing cell. In practice, succession is often settled through patient bargaining, and a disputed appointment can leave the network temporarily without a recognized coordinator.
How they recruitRecruitment is gradual and based on trust. A prospective member is usually offered a small, low-risk task and told only what they need to know. They may decline without losing access to aid. After repeated demonstrations of care and discretion, a Maskholder may invite them into a cell. Members choose whether to wear a mask and are discouraged from treating refusal of Vigil as proof of loyalty.
To join
  • Accept that the Hollowed does not require refusal of Vigil as a test of worth; no one should be pressured into a dangerous choice.
  • Agree not to expose shelters, routes, or identities to outsiders without consent from those affected.
  • Respect the right of people receiving aid to refuse recruitment.
  • Demonstrate reliability through small tasks before being trusted with sensitive information.

Relations

8 factions
The Slow Bell HaulersTRANSACTIONALThe Measured OfficeUNEASY NON-AGGRESSIONThe Slow Bell HaulersCONDITIONAL ALLYThe UnshutteredPRACTICAL ALLYThe Open ShiftPOLITICAL RIVALThe Red SignalIDEOLOGICAL RIVAL AND…The Pale AccordOPPOSED AUTHORITYThe White LedgerACTIVE ADVERSARY
Ally · Conditional ally
The Slow Bell Haulers

A loose association of shard-crossing haulers who pass people and supplies through legitimate cargo routes. Their cooperation depends on the Hollowed never asking them to carry weapons.

Operations

What they do

Sheltering workers and refugees who are at risk of coercion
Moving people, messages, and supplies across shard boundaries
Helping people avoid or survive compulsory Vigil procedures
Documenting abuses and preserving testimony
Disrupting enforcement operations when members judge that protection requires it

How they do it

Masking identities with ordinary work coverings rather than a standardized uniform
Using shift changes, supply tallies, and routine maintenance as cover for messages
Moving endangered people in small groups instead of conspicuous convoys
Creating false records and alternate travel histories
Disabling surveillance or transit equipment when a rescue requires it
Publicly returning seized essentials to the communities they came from

Services for hire

  • A Night Without QuestionsA favor, supplies, or no payment in an emergency
    Temporary shelter and a basic assessment of immediate risks. The Hollowed does not promise that a shelter will remain safe once discovered.
  • Crossing AdviceShared transport costs or a future nonviolent task
    A discreet introduction to a route keeper who can arrange passage between shards when a viable route exists.
  • Quiet HandsMedical supplies, information, or help locating a healer
    Basic first aid and referrals to sympathetic practitioners. The faction is not a substitute for specialist care.

What they can do

Maintaining fragmented, difficult-to-map communication and travel routes
Recognizing local changes in work schedules and inspection patterns
Helping people disappear from official routines for limited periods
Building trust among populations that have little reason to trust formal institutions
Coordinating relief and resistance without relying on a single chain of command

What they have

A network of trusted couriers who can move people and small supplies between several shards
Hidden stores of food, first-aid supplies, work clothing, and forged records
Local knowledge of shift schedules, inspection routines, and vulnerable crossings
The trust of workers and refugees who have received help without immediate demands
An incomplete, potentially incriminating archive concerning Vigil

Where they are weak

Decentralization makes coordinated action slow and leaves cells vulnerable to acting on incomplete information.
The network depends on informal trust, which can be damaged by one exposed route or a single coerced member.
Its shelters, medicine, and transport capacity are limited, forcing painful choices over who receives help first.
Its public identity can be copied by hostile actors, allowing the Accord or rival rebels to frame it.
The faction's refusal to compel its own members can make it hard to stop dangerous unaffiliated actions carried out in its name.

Territory

Headquarters

No permanent settlement. The network maintains temporary shelters across several shards.
KindDistributed safehouses and mobile caches

The Hollowed have no central headquarters. Their closest equivalent is a rotating set of safe rooms, back corridors, and supply caches maintained by local cells. A room is never kept for long after it becomes known to more than a handful of members.

Lands they hold

Worker dormitories and service corridors across several shards
Informal refugee shelters near transit routes
Unclaimed rooms, maintenance passages, and other temporary spaces

Outposts

  • Bitter AirA decommissioned transfer platform on a shard where the air carries a persistent metallic tangA short-term sorting point for travelers. It is abandoned whenever the route is compromised.
  • Last RinseAn unused laundry annex near worker housingA supply cache and discreet place to exchange clean clothing, basic medicine, and messages.
  • The Sinking PassageA freight corridor marked on old plans with a warning that it floods during pressure changesAn emergency route used only when ordinary crossings are watched.

Secrets

The big secret · GM only
What they really want · GM only
Hidden plans · GM only
Smaller secrets · GM only
What insiders say · GM only
Trouble inside · GM only
Crimes · GM only

Plot hooks

6 hooks
  • 1
    The Name on the Roster
    Personal, low to moderateReward: Safe passage, trust, or a personal favor
    A worker who once sheltered a character is accused of falsifying Vigil records. The Hollowed asks the character to escort the worker's child to safety, while the child insists on finding a missing parent first.
  • 2
    An Empty Shelf
    Local investigation and negotiationReward: Medicine, allies among the Sheltered, or evidence of a planted informant
    A cell's medicine cache has vanished, and evidence points to a frightened refugee rather than an Accord informant. The party must decide whether to pursue the suspect, protect them from an angry Maskholder, or discover who is manipulating both sides.
  • 3
    The Map That Should Not Travel
    Regional, with a difficult moral choiceReward: A major route, faction standing, or the release of a detained ally
    A captured courier offers the party a route map in exchange for safe conduct. The map could expose a security weakness, but it also marks shelters where families are still hiding.
  • 4
    A Door Held Shut
    High-risk infiltration or internal mediationReward: Influence over the Hollowed's next decision and access to its cross-shard network
    Brenk Tal's allies plan to disable an Accord crossing during a crowded shift. Sethri believes the timing will trap civilians. The party is asked to stop the operation without handing the saboteurs to the Accord.
  • 5
    The First List
    Campaign-scale political crisisReward: The truth of the founding bargain, reconciliation, or a permanent change in faction leadership
    A family recognizes a founder's name in a fragment of the original evacuation records and claims the Hollowed knowingly sacrificed one of their own. The Quiet Table wants time to investigate; the family is preparing to make the evidence public.
  • 6
    What Refusal Reveals
    Campaign-scale investigation across several shardsReward: Evidence capable of changing public opinion, plus dangerous attention from the Accord
    Grþa's Vigil archive suggests that the Accord has a reason to monitor people who refuse. Before the party can verify it, a Route Keeper disappears and rival cells begin accusing one another of withholding the proof.

Work they offer

1Carry a medicine parcel through an inspection route without revealing the receiving cell.
2Find a missing refugee before an Accord roster update makes their identity easy to track.
3Recover a bundle of testimony from a sealed work office.
4Convince a local cell not to retaliate against a suspected informant until the evidence is checked.
5Escort a former Accord clerk to a neutral meeting where they can decide whether to testify.

What gets in the way

Cells disagree over whether sabotage that risks civilian lives can ever be justified.
Some recruits interpret the name as a promise to endure anything, and leaders struggle to stop courageous people from volunteering for needless suffering.
Refugees who receive protection are sometimes expected to become couriers or informants, creating a tense boundary between help and recruitment.
Accord inspectors have begun offering conditional amnesty to captured members, testing loyalties and exposing old grievances.

Rumours

1True: the masks are deliberately inconsistent so that no single style identifies a member.
2True: the Hollowed has helped people who later chose to accept Vigil.
3True: some cells keep records of Accord officials who quietly prevented reprisals.
4False: every masked person is expected to sabotage Accord infrastructure.
5False: the Unmasked Seat can order any cell to act.
6Unverified: a Hollowed cell once helped an Accord inspector escape a purge by their own superiors.

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