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2,619 community-created factions

Organizations, guilds, and secret societies with leaders, hierarchies, goals, allies, enemies, and recruitment details.

The Latchcount
True NeutralSmall, 32 full members, with a wider ring of unaware or loosely affiliated contacts

The Latchcount

by Sorcerer68706Nov 6
Cathnorunz Order
A broad institution rather than a uniform bloc. Its vows favor protection and fair dealing, but members range from principled lawful protectors to hard-nosed pragmatists. These are narrative tendencies, not mandatory game alignments.Huge, with approximately 1,761 members across the principality, including novices and support staff.

Cathnorunz Order

by Druid11793Nov 5
The Jolenite Gang
No single alignment. The gang enforces its bargains with ruthless consistency, but its members disagree over whether that consistency is protection, extortion, or both.Medium, approximately 98 members, including 67 active gang members and 31 dependents or learners classified as Underwheel.

The Jolenite Gang

by Paladin67766Nov 4
The Dawncallers of Hearthrest
Chaotic GoodAbout 130 members, with a broader circle of sympathetic residents

The Dawncallers of Hearthrest

Nov 4
Dawncallers of Hearthrest
Chaotic Good130 members

Dawncallers of Hearthrest

Nov 4
The Stillwardens of Hearthrest
Lawful Neutral180 members

The Stillwardens of Hearthrest

Nov 4
The Stillwardens of Hearthrest
Lawful NeutralAbout 180 members, including full-time wardens and part-time Keepers

The Stillwardens of Hearthrest

Nov 4
THE HUSHWARDENS
Protective and communal in purpose, authoritarian in practice. They value preservation over consent when they believe Orun or the town is in danger.Approximately 76 active members and 19 apprentices or volunteers, drawn from Stillbreath's population of about 2,400.

THE HUSHWARDENS

Nov 4
The Cairnwright Compact
Pragmatic and protective of its members, but increasingly willing to gamble with risks borne by the whole town.Approximately 180 full members and 260 attached household members, apprentices, and seasonal workers

The Cairnwright Compact

Nov 4
The Waymarks
Neutral GoodMedium, 160 members

The Waymarks

by Druid68302Nov 3
The Collegium of Three Seals
Morally mixed and institutionally lawful. Its rules can protect sailors, buyers, and the public, but enforcement is vulnerable to wealth, patronage, and political pressure.Mid-sized: about 170 regular staff, supported by temporary porters, contracted practitioners, and rotating council observers.

The Collegium of Three Seals

by Bard68293Nov 3
Rendrakian Assembly
Lawful NeutralLarge, approximately 521 members in its organized structure: 9 Red Table members, 34 Route Speakers, 118 Keepers, and 360 Hands. The number of sympathizers and occasional helpers is larger but not reliably counted.

Rendrakian Assembly

by Fighter67839Nov 3
Sharakzar magistrates
Lawful, with a severe public doctrine and deep disagreements over whether law exists to protect the living or preserve order at any cost.Approximately 803 sworn members, with additional local clerks, guides, guards, and temporary caravan auxiliaries.

Sharakzar magistrates

by Druid10347Nov 3
Veyra's Measure
Pragmatic and predatory; members range from genuinely protective to ruthlessly self-serving.Small; 30 formal members, with roughly 9 additional dependents and informants

Veyra's Measure

by Cleric68168Nov 3
Do Not Wake the Forge
Varied; the inner circle tends toward chaotic neutral, while individual members range from compassionate to dangerously obsessiveSmall, approximately 28 members

Do Not Wake the Forge

by Nabari1489Nov 3
The Liberty League
Good-aligned in purpose, though its members disagree about how much lawbreaking goodness permits.Tiny: seven active members, including one non-operational Neighbor. The League may have a wider circle of sympathetic villagers, but they are not counted as members.

The Liberty League

by Paladin67766Nov 3
The Thirst Measure
Pragmatic and protective, but increasingly willing to break rules it considers unjustApproximately 310 bound members, with another 500 to 700 sympathetic workers and settlement residents who cooperate intermittently

The Thirst Measure

by LadyFateNov 3
Warm Wells Keepers
Pragmatic and divided. The public operation values reliability and negotiated order, while individual members range from compassionate stewards to hard-nosed monopolists.Approximately 59 active members, with a wider ring of contract carriers and customers

Warm Wells Keepers

by LadyFateNov 3
The Rattle Chain
Pragmatic and communal in public, coercive in practice. It values predictable trade over justice, and stability over individual freedom.Approximately 650 full and provisional members, with influence over many additional contract workers and dependent crews.

The Rattle Chain

by LadyFateNov 3
The Unbound Choir
Chaotic GoodLarge, approximately 720 members and sympathizers, including about 600 initiated members

The Unbound Choir

by Barbarian68076Nov 2
The Third Boundary Bell
Principled but increasingly severe; individual members range from compassionate protectors to punitive zealots.About 175 regular and part-time members, with roughly 600 villagers willing to provide emergency assistance

The Third Boundary Bell

by Nabari1489Nov 2
The Chalkline Company
Pragmatic, with a strong mutual-aid ethic and a growing appetite for influenceSmall: 8 regular members and 2 attached specialists

The Chalkline Company

by Paladin67766Nov 1
The Third Bell
Mixed. The company’s charter demands lawful conduct, but its members disagree over whether that means obedience to local authorities or keeping faith with one another.Thirteen members and probationary applicants, with only six currently ready for dangerous field work.

The Third Bell

by Paladin67766Nov 1
House Nettle
Neutral GoodHuge, approximately 1,267 directly counted members and retainers, with tens of thousands of tenants and dependents connected through its estates

House Nettle

by Rogue67618Oct 31

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