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The Larks - AI-generated fantasy Faction

The Larks

House Resalia was a minor but respected noble house, known for loyalty to the Crown, careful oathkeeping, open-handed relief, and competent administration. Alenna's father governed with a strong sense of duty and compassion, though his work often kept him emotionally absent from his daughter. Alenna's mother died when she was young, leaving her with few memories beyond her father's recollections of her beauty, intelligence, and moral clarity. After Alenna's father died suddenly five years ago, Alenna was the only living heir. Odren, away on a long inspection with his ranger mentor, returned after the funeral. The death had been handled hastily, with no adequate postmortem examination or thorough inquiry. Odren and his mentor suspected foul play but found no proof. Soon afterward, a more powerful noble house claimed that weakened Resalia could no longer govern its domains properly. Through political maneuvering, House Resalia lost nearly all its lands. The Crown allowed it to retain Hengecarn, a strategically important town whose resources, steam-energy works, and engineering shops made it too valuable to abandon, but whose remote position, surrounding wilderness, and proximity to a hostile country made it costly to defend. The Crown-approved fiduciary administrator managed Hengecarn during Alenna's studies abroad. Alenna wrote to Odren that she would return in five years and expected him at her side. During that separation, Odren learned that his ranger mentor had once belonged to the Kais, a mystic knight order scattered after the last Dark War. The mentor trained him more severely, awakening abilities that seem beyond ordinary skill. At the final test, Odren refused to surrender the Resalia badge on which he had sworn loyalty. Instead, he burned his beloved first book. His mentor approved: the trial had tested whether he would give up his own identity merely to satisfy a command. Alenna and Jessa returned by ship through Guvian port and reunited with Odren. Their renewed oath felt effortless, though none of them was unchanged. On the road to Hengecarn, armed attackers struck their small convoy. Jessa and Odren defeated them, and Alenna revealed a measure of her own magical power. The circumstances suggested an attempted assassination disguised as robbery. The three resolved that Alenna would not travel unescorted. This ambush is the watershed that turned their childhood promise into an active struggle for the survival of House Resalia.

Noble House ยท Neutral Good

The Larks

House Resalia was a minor but respected noble house, known for loyalty to the Crown, careful oathkeeping, open-handed relief, and competent administration.
Type
Noble House
Size
Tiny
Reach
Local
Base
Hengecarn

Overview

House Resalia was a minor but respected noble house, known for loyalty to the Crown, careful oathkeeping, open-handed relief, and competent administration. Alenna's father governed with a strong sense of duty and compassion, though his work often kept him emotionally absent from his daughter. Alenna's mother died when she was young, leaving her with few memories beyond her father's recollections of her beauty, intelligence, and moral clarity. After Alenna's father died suddenly five years ago, Alenna was the only living heir. Odren, away on a long inspection with his ranger mentor, returned after the funeral. The death had been handled hastily, with no adequate postmortem examination or thorough inquiry. Odren and his mentor suspected foul play but found no proof. Soon afterward, a more powerful noble house claimed that weakened Resalia could no longer govern its domains properly. Through political maneuvering, House Resalia lost nearly all its lands. The Crown allowed it to retain Hengecarn, a strategically important town whose resources, steam-energy works, and engineering shops made it too valuable to abandon, but whose remote position, surrounding wilderness, and proximity to a hostile country made it costly to defend. The Crown-approved fiduciary administrator managed Hengecarn during Alenna's studies abroad. Alenna wrote to Odren that she would return in five years and expected him at her side. During that separation, Odren learned that his ranger mentor had once belonged to the Kais, a mystic knight order scattered after the last Dark War. The mentor trained him more severely, awakening abilities that seem beyond ordinary skill. At the final test, Odren refused to surrender the Resalia badge on which he had sworn loyalty. Instead, he burned his beloved first book. His mentor approved: the trial had tested whether he would give up his own identity merely to satisfy a command. Alenna and Jessa returned by ship through Guvian port and reunited with Odren. Their renewed oath felt effortless, though none of them was unchanged. On the road to Hengecarn, armed attackers struck their small convoy. Jessa and Odren defeated them, and Alenna revealed a measure of her own magical power. The circumstances suggested an attempted assassination disguised as robbery. The three resolved that Alenna would not travel unescorted. This ambush is the watershed that turned their childhood promise into an active struggle for the survival of House Resalia.

How it began

The Larks began in a summer camp, when a lonely young Alenna Resalia mistook Odren Eoltdeor for another bully and answered his friendly approach with sharp words. Odren had found a tree house in the nearby wood and offered it as a refuge. When other children came to harass Alenna, Odren stood between them and her; Jessa Blacnea joined the defense. The three made the tree house their private meeting place and turned a difficult summer into the beginning of a chosen family. Alenna's father, moved by their genuine affection, took the orphaned Odren and Jessa into House Resalia's protection, provided an education, and gave them places in the household. Before Alenna departed for Dessi with Jessa, the three swore to meet again, remain loyal, and protect one another. Alenna gave each friend a Resalia badge as a token of the oath. Years later, with their house diminished and Alenna returning to Hengecarn, that childhood promise became a practical and dangerous compact: three people trying to preserve a family, a town, and the truth.

How to know them

MottoKeep the oath. Shelter the living. Return to the light.
EmblemThe Resalia quartered crest: an eight-pointed silver star, a flying lark, a birch tree, and a second eight-pointed silver star. The Larks wear it as a small badge, originally given by Alenna to Jessa and Odren before their years apart. The stars represent watchfulness and return; the lark represents frank speech and freedom; the birch recalls shelter and renewal.
Colours

Resalia silver, Lark-sky blue, Birch white

Signs
  • A quartered Resalia crest bearing an eight-pointed silver star, a flying lark, a birch, and a second eight-pointed silver star.
  • Small silver badges carried by Jessa and Odren, given to them by Alenna before the trio separated.
  • A lark in flight, used informally as a sign of frank speech, safe return, and remembered promises.
DressThe Larks have no uniform. Alenna dresses as a noblewoman appropriate to her duties, often wearing the Resalia colors and family crest. Jessa favors practical clothes suitable for movement and training. Odren dresses for travel and weather rather than court. Each may wear or carry a small Resalia badge, but doing so can draw attention.

Standing

AlignmentNeutral Good
AgeThe Larks took shape as a sworn inner circle five years ago, though their bond began in childhood and their oath was first spoken before Alenna left for Dessi.
WealthLow to moderate for a noble house. The family retains Hengecarn and its valuable works, but loss of most domains has sharply reduced dependable income. The town's resources promise future wealth while requiring substantial investment in safety, maintenance, and administration.

What they say they want

Restore stable and compassionate governance in Hengecarn.
Protect the town's residents, trade, and productive works.
Honor House Resalia's obligations to the Crown and its people.
Determine who attacked Alenna's convoy and prevent further violence.
Administer the remaining Resalia inheritance responsibly.

What they are doing now

Restore Alenna's personal rule over Hengecarn and learn what happened to the estate during the five years she was away.
Protect Alenna from a second attempt on her life while determining who arranged the road ambush.
Recover reliable evidence about her father's sudden death before the trail is erased or turned against House Resalia.
Keep the town's engineering works and steam-energy resources productive without allowing them to become tools of the rival family's influence.
Rebuild trust with the people of Hengecarn, including workers and tenants who may have learned to rely on the Crown-approved administrator.

Where it leads

Make Hengecarn secure, prosperous, and fairly governed without sacrificing the character that made House Resalia respected. If the truth allows it, restore the Resalia name and recover enough political standing to prevent another powerful house from taking what remains. Alenna's private hope is that her father's legacy can be vindicated through the quality of her rule, not merely through reclaimed territory.

How others see them

To many Hengecarn residents, the Larks are a fragile return of the old Resalia household: a young lady, her loyal childhood companions, and a family badge associated with service and fair dealing. Some admire their courage; others see sheltered aristocrats who have yet to understand how much the town changed during their absence. Outside Hengecarn, they are a minor political nuisance at best and a dangerous source of embarrassing questions at worst.

People

3 ranks

Lady of House Resalia and hereditary ruler of Hengecarn

Lady Alenna Resalia

Reserved, intelligent, conscientious, and deeply principled. She is compassionate but can overthink decisions until the moment for action passes. Her anger at the rival house is real, but she fears becoming cruel or vain in the name of justice. Around Odren she can become awkwardly formal or teasing when her hidden feelings unsettle her.

  1. Lady of the House1 member

    Alenna holds the hereditary claim, speaks for House Resalia, makes final decisions on estate policy, and bears responsibility for the town's defense and welfare. The Larks advise her but cannot overrule her.

  2. Oath Companions2 members

    Jessa and Odren serve as Alenna's closest confidants, protectors, investigators, and practical advisers. They divide duties by temperament rather than formal rank: Jessa is direct and outward-facing, while Odren handles observation, wilderness work, and quiet security.

    • Odren Eoltdeor Oath Companion, scout, tracker, and discreet protector
    • Jessa Blacnea Oath Companion, confidante, escort, and martial trainer
  3. Household and Estate Staff1 member

    A small, changing staff keeps the residence and records functioning. They are not all sworn Larks, and their loyalties and access must be earned rather than assumed.

How they are organised

How it is runA hereditary noble household bound together by personal loyalty and a renewed childhood oath
Who comes nextAlenna is the sole known living heir. If she dies or is permanently unable to rule, House Resalia's succession falls to Crown law and any valid claimant, testament, or political settlement. The Larks cannot appoint a successor by themselves. Alenna has not yet settled what should happen to Hengecarn if she has no heir, a choice that could become a major political conflict.
How they recruitThe Larks do not recruit like a conventional organization. A person first earns trust by helping Hengecarn without seeking favor, then proves discretion in a situation where the easy choice would be to exploit the Resalia name. All three core members discuss any invitation. A newcomer may become a trusted household ally without taking the oath. The Larks make no promise of rank, land, or formal authority.
To join
  • The core Larks are Alenna, Odren, and Jessa; membership is rooted in their childhood oath and cannot be casually granted.
  • Any additional sworn member must earn the trust of all three through demonstrated honesty, discretion, and willingness to protect Hengecarn's people rather than only the Resalia family.
  • A candidate must understand that service is not a license to command townspeople or use the House's name for personal advantage.
  • The oath is not a magical contract and creates no automatic legal authority. Any supernatural effect associated with it is uncertain and treated as a possible custom feature, not a guaranteed game rule.

Relations

8 factions
The former fiduciaryโ€ฆUNSETTLEDThe people ofโ€ฆCAUTIOUS CONSTITUENCYThe CrownCONDITIONAL ALLYThe KaisQUIETLY SUPPORTIVEThe former fiduciaryโ€ฆPOTENTIAL RIVAL ORโ€ฆHengecarn's workshopโ€ฆPRAGMATIC RIVALThe rival house thatโ€ฆPOLITICAL ENEMYThe unknown assailantsSUSPECTED ENEMY
Ally ยท Conditional ally
The Crown

The Crown preserved Hengecarn for House Resalia when other Resalia lands were stripped away. Its officials still recognize Alenna's title, but support depends on her proving that she can govern the town and its exposed frontier.

Operations

What they do

Governing and stabilizing Hengecarn
Investigating the road ambush and the circumstances of Alenna's father's death
Protecting Alenna during travel and public appearances
Auditing the estate's administration and industrial operations
Building relationships with residents, workers, and Crown officials
Maintaining the old oath through practical acts of care and mutual protection

How they do it

Use personal interviews, careful records work, and practical inspections to understand Hengecarn before making major changes.
Keep at least one trusted companion near Alenna when she travels beyond secure household grounds.
Use Odren's tracking and observation, Jessa's direct questioning and martial competence, and Alenna's administrative judgment as complementary tools.
Seek Crown support through documented results and lawful petitions rather than open rebellion.
Protect workshops, workers, and supplies while investigating whether the town's resources are attracting outside interference.
Avoid public accusations until evidence can survive scrutiny, even when restraint frustrates the group.

Services for hire

  • Household audienceA credible reason, a useful service to Hengecarn, or a personal favor owed
    Alenna can arrange an audience with estate officials or provide limited access to household records, provided the request does not compromise residents or active inquiries.
  • Wilderness guidanceTrust and a clear safety purpose
    Odren can help assess a trail, locate a missing traveler, or guide a small group through familiar wilderness. He will not treat people or animals as disposable tools.
  • Protective trainingA frank conversation and willingness to accept practical advice
    Jessa can teach basic self-defense, help prepare a household for an attack, or accompany a vulnerable person through a tense public setting.

What they can do

The Larks combine noble legitimacy, local administrative knowledge, wilderness skill, and close personal cooperation despite their tiny numbers.
Odren displays heightened senses, rapid and quiet movement, limited object movement by touch, unusual healing, animal understanding, and resistance to some harmful conditions. These are setting-specific supernatural traits from the prompt, not Savage Worlds rules as written. For Savage Worlds play, treat them as custom Edges, powers, or narrative abilities chosen and balanced by the GM.
Alenna has magical ability, but its nature, limits, and rules expression are deliberately left open for the campaign.
Their oath is a personal commitment, not an official Savage Worlds mechanic or a guaranteed magical bond.

What they have

Alenna's hereditary claim to Hengecarn, recognized by the Crown.
The Resalia residence, estate records, and family seal, though the records may have gaps from the administrator's tenure.
The loyalty and complementary skills of Alenna, Jessa, and Odren.
A Resalia name still associated by some townspeople with reliable administration, generosity, and oathkeeping.
Odren's wilderness knowledge and extraordinary trained senses, whose full limits and costs remain uncertain.
Personal knowledge of the road ambush and a network of childhood and household memories that may help uncover local truths.

Where they are weak

Only three sworn members means they cannot cover every threat, investigation, and civic responsibility at once.
Their emotional loyalty is powerful but exploitable. Threatening one member can distract or divide the others.
They lack clear evidence about the death of Alenna's father and the convoy ambush.
Alenna's authority is real but fragile; a political mistake could strengthen the case that House Resalia cannot govern Hengecarn.
Their inherited reputation may earn goodwill, but it cannot substitute for visible competence and fair decisions.
Odren's supernatural abilities are poorly understood and could attract suspicion, unwanted attention, or demands for service.
Alenna's concealed feelings for Odren can make ordinary disagreements feel more dangerous than they are.

Territory

Headquarters

Hengecarn
KindNoble residence and estate office

Their working headquarters is the Resalia residence in Hengecarn, a once-proud manor now strained by years of uncertain management. The Larks use a small map room for household decisions, a cramped records room to compare estate accounts, and a modest yard where Jessa drills anyone willing to learn basic defense. The old tree house from their childhood is not their base, but its location remains a private touchstone from which the friends take courage.

Lands they hold

Hengecarn and the remaining Resalia estate recognized by the Crown
The roads, wilderness approaches, and border routes that directly affect Hengecarn's safety and trade

Outposts

  • The return routeThe road between Guvian port and HengecarnA watched travel corridor where the Larks seek witnesses, assess vulnerable stretches, and learn whether the ambush was planned locally.
  • The outer tracksThe surrounding wilderness near HengecarnNot a formal outpost, but familiar ground for Odren's scouting and for checking approaches that ordinary patrols rarely cover.

Secrets

The big secret ยท GM only
What they really want ยท GM only
Hidden plans ยท GM only
Smaller secrets ยท GM only
What insiders say ยท GM only
Trouble inside ยท GM only
Crimes ยท GM only

Plot hooks

6 hooks
  • 1
    The Page That Was Torn Out
    Personal to local; investigation, social pressure, and a credible threat to a witnessReward: Evidence, household trust, and access to Hengecarn's records
    A junior clerk finds a missing page in the estate accounts that appears to connect a shipment from Hengecarn to the week Alenna's father fell ill. The clerk asks the characters for protection before bringing it to Alenna.
  • 2
    A Fault in the Works
    Local; investigation, negotiation, and a practical industrial hazardReward: Local support, useful contacts, and safer access to the works
    A worker is injured at a steam-energy installation just as Alenna arrives to inspect it. The administrator's records blame careless labor, while the workers claim that a safety measure was deliberately removed. Resolving the dispute without shutting down an essential operation tests Alenna's values and the party's judgment.
  • 3
    The Survivor on the Road
    Local to regional; protection, interrogation, and political consequencesReward: A lead on the assassination attempt and leverage in a political dispute
    One of the ambushers is found alive, frightened, and willing to speak only if the party can get them out of Hengecarn. Their account may identify a paymaster, but it may also be a trap designed to provoke Alenna into accusing the wrong house.
  • 4
    Two Fires at Hengecarn
    Regional; coordinated crisis response with meaningful tradeoffsReward: Public confidence, military support, or preservation of vital infrastructure
    A border alarm draws Hengecarn's limited defenders toward a remote approach. At the same time, a dangerous failure threatens the town's energy works. The Larks cannot be in both places, and whichever crisis the party handles will shape how residents judge Alenna.
  • 5
    What the Kais Left Behind
    Campaign-scale; wilderness exploration, dangerous history, and a choice about what to revealReward: Knowledge of the Kais, a potential ally, and insight into Odren's powers
    A surviving member of the Kais offers Odren information about his abilities in exchange for help recovering an object left from the order's destruction. The object could clarify the mentor's past, but it may also reveal why the Kais were targeted.
  • 6
    The Price of a Petition
    Campaign-scale; political negotiation, evidence gathering, and an ethical choiceReward: A possible path to restored lands, Crown favor, or proof of a wider conspiracy
    A Crown official offers Alenna a chance to contest part of the lost Resalia estate, but demands that she publicly condemn the former administrator and cease investigating her father's death. The offer may be a genuine political bargain or an attempt to separate Alenna from her strongest allies.

Work they offer

1Find a missing estate ledger and establish whether its disappearance was ordinary theft, an attempt to conceal mismanagement, or part of a larger scheme.
2Escort a town engineer carrying plans for a repair through wilderness where someone has been sabotaging supply routes.
3Locate witnesses to the convoy ambush without exposing them to retaliation.
4Investigate a boundary dispute where the rival house's agents claim that old Resalia maps are fraudulent.
5Help Odren's former mentor find a surviving Kais before a hostile power does.

What gets in the way

The Larks have no legal standing as a governing council. Alenna's title gives her authority, but a small household cannot by itself defend every road, workshop, and boundary.
Their intense loyalty can make them treat disagreement as a personal wound, especially when Alenna's safety is at stake.
Odren's unusual abilities are useful but difficult to explain. Rumors that he is a sorcerer, a monster, or a surviving weapon of the last Dark War could endanger the group.
Hengecarn's industry needs investment and trade, while its position near wilderness and a hostile border makes every new road, shipment, or expansion a security risk.
The friends have changed during their five years apart. Their old ease is real, but it does not erase the secrets, grief, and habits they acquired separately.

Rumours

1True: Alenna's father gave Odren and Jessa a home and education when they were orphans, and they remained deeply loyal to the family.
2True: Odren returned from the wilderness with skills and senses that go beyond ordinary ranger training, though the full truth is not public.
3True: The three friends renewed their childhood oath after Alenna returned.
4Plausible but unproven: Alenna's father was deliberately poisoned, and the loss of the Resalia lands was planned in advance.
5False: The Larks intend to raise a private army and rebel against the Crown.
6False: Jessa is the real ruler of House Resalia and Alenna is only a figurehead.
7Uncertain: The road ambush was ordered by the rival house. The timing and apparent preparation are suspicious, but no proof identifies its sponsor.

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