animated armor
Animated armor is a suit of armor given the semblance of life by magic. This one serves as the watcher in the reliquary beneath Bellwether. The four wall glyphs mirror marks on its breastplate, but they do not grant it additional abilities in this statblock.
animated armor
Combat
AC 18 · HP 33 · CR 1 (200 XP)animated armor
Actions
- Role
- Guardian
- Built for
- Designed for a low-level party; canonical CR 1, suitable as a modest challenge for four 1st-level characters or a minor threat to a larger or higher-level party.
Gear
- Animated plate armor (Armor, Nonmagical armor animated by a magical effect)A complete suit of plate armor animated by magic. It cannot be worn as functional armor while animated.
Notes for the game master
Tactics
Opening
It remains still until a creature approaches the plinth, touches a glyph, or threatens the exit. It then advances directly and attacks with two slams.
Mid-fight
It pursues targets around the plinth, using the obstacle to force movement and break up a group. It does not understand complex tactics and never willingly abandons its post.
End of the fight
If badly damaged, it keeps attacking the nearest intruder rather than fleeing. It may be drawn away from the exit or pinned on the far side of the plinth while someone closes the stone screen.
Retreat
The armor has no morale and does not retreat. It fights until destroyed or until all unauthorized creatures leave the chamber.
How it fights
Who it attacks first
Works well with
How to beat it
Ways to avoid a fight
Ecology
A suit of tarnished plate armor stands motionless beside the waist-high plinth. Its visor is a narrow black slit, and four faint glyphs shimmer across its breastplate in time with the glowing marks on the chamber walls. Fine cracks in the paving catch the light whenever it moves.
Behavior
It stands perfectly still when no intruder is near, then moves with a clanking, deliberate gait. It prioritizes creatures approaching the plinth or exit and pursues them around the chamber without speaking or showing fear.
How it lives
Animated armor does not eat, breathe, sleep, or reproduce. It remains active through magic tied to its purpose and can stand watch for years without moving.
Lair
The reliquary chamber beneath Bellwether, where it guards the plinth and the route to the exit.
- Habitat
- A compact, round stone chamber with a waist-high plinth, four glowing wall glyphs, cracked paving, and a stone screen that can close off the exit.
Signs that it is near
Tags
Lore
Animated armor is a suit of armor given the semblance of life by magic. This one serves as the watcher in the reliquary beneath Bellwether. The four wall glyphs mirror marks on its breastplate, but they do not grant it additional abilities in this statblock.
What drives it
Obey its standing order to guard the reliquary and prevent unauthorized creatures from reaching or disturbing the plinth.
After the fight
When reduced to 0 hit points, the armor collapses into a heap of inert plates. The four wall glyphs dim briefly, then resume glowing. If the stone screen was closed, it remains shut until opened by its mechanism or forced aside.
“This one serves as the watcher in the reliquary beneath Bellwether.”
Variants
Hooks
Plot hooks
How to use it
Treasure
Media
0 imagesNo images yet.
Turn animated armor into a sheet
A high-res, share-ready sheet you can post or print.