Krazak
In life, Krazak served as the bodyguard of the priestess Illyana Tatranova. Captured by the Wood Elf Druid and Monster Tamer Ryo, Krazak was forced into service and traveled with Ryo's party for a long time. When Ryo decided to sell him to a Monster Tamer merchant, Krazak regained his senses, killed the merchant, and swore revenge. He sought Sorja, a fellow wererat, Illyana's lover, and a powerful Shadow Sorcerer. Sorja's spell gave Krazak immense power, but Krazak was killed before he could take revenge because Ryo was not with the party. From beyond the grave, the dark goddess Defilia heard his desire and resurrected him in obsidian armor with a pike of prismatic glass and demon flesh.
Krazak
Combat
AC 19 · HP 178 · CR 10 , medium encounter for a level 15 party when encountered aloneKrazak
Actions
Reactions
Legendary Actions
- Role
- Solo
- Built for
- 15
Gear
- Prismatic-Demon Pike (Weapon, Not normally saleable)A long pike made from prismatic glass with a flexing demon-flesh core. Its supernatural effects are represented by Krazak's attacks and are not a separate magic item for player use without adjudication.
- Obsidian Armor (Armor, Not normally saleable)Black plates fused into Krazak's undead body by Defilia. They provide his listed Armor Class and cannot be removed intact while he lives.
Feats
Augmentations
Notes for the game master
Tactics
Opening
Krazak marks the character he believes is Ryo, or the party's apparent leader if Ryo is absent, then attacks with the pike from the edge of the group.
Mid-fight
Use the pike to push targets out of formation and the claw to grapple a healer or controller. Spend legendary actions to keep pressure on targets attempting to escape or cast.
End of the fight
At low hit points, Krazak uses Prismatic Rupture to interrupt nearby foes, then focuses every attack on his quarry. He fights to the death unless Defilia explicitly recalls him.
Retreat
Krazak does not retreat while his quarry remains within reach. If forced to withdraw, he breaks line of sight and pursues by the quarry's direction rather than abandoning the hunt.
How it fights
Who it attacks first
Works well with
How to beat it
Ways to avoid a fight
Ecology
A towering rat-headed corpse in plates of polished black obsidian, Krazak moves with the rigid bearing of a trained bodyguard. His pike is translucent glass veined with red-black tissue that flexes like muscle. Through cracks in his armor, dim violet light pulses in time with a heart that no longer beats.
Behavior
Krazak is controlled and grim until he recognizes someone connected to Ryo. Then his old discipline becomes a weapon: he isolates the target, blocks escape routes, and refuses to be distracted by pleas or bargains.
How it lives
Krazak does not eat, sleep, or breathe. He remains where Defilia's influence is strong, or follows the trail of the creature he has marked as his quarry.
Lair
Krazak favors a chamber of black volcanic glass with broken pillars and narrow ledges. The reflective surfaces help him track movement, while cracks in the floor offer cover and hazards but do not grant him extra lair actions.
- Habitat
- Obsidian ruins, volcanic caverns, black-glass temples, and places touched by Defilia.
Signs that it is near
Tags
Lore
In life, Krazak served as the bodyguard of the priestess Illyana Tatranova. Captured by the Wood Elf Druid and Monster Tamer Ryo, Krazak was forced into service and traveled with Ryo's party for a long time. When Ryo decided to sell him to a Monster Tamer merchant, Krazak regained his senses, killed the merchant, and swore revenge. He sought Sorja, a fellow wererat, Illyana's lover, and a powerful Shadow Sorcerer. Sorja's spell gave Krazak immense power, but Krazak was killed before he could take revenge because Ryo was not with the party. From beyond the grave, the dark goddess Defilia heard his desire and resurrected him in obsidian armor with a pike of prismatic glass and demon flesh.
What drives it
Krazak seeks revenge on Ryo, but his purpose has become entangled with Defilia's will. He may punish anyone who obstructs the hunt or reminds him of his time in forced servitude.
After the fight
When Krazak falls, his pike splits into dull, harmless shards, but the obsidian armor remains briefly upright around an empty space. If the party takes the armor or shards, Defilia may treat them as an invitation, a theft, or proof that Krazak's vengeance is unfinished.
“Captured by the Wood Elf Druid and Monster Tamer Ryo, Krazak was forced into service and traveled with Ryo's party for a long time.”
Variants
Hooks
Plot hooks
How to use it
Treasure
Media
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