The Joined Vows
The Joined Vows formed when two lovers, one a paladin and the other a keeper of the shrine, died defending the sanctuary. Their hands were found clasped together. A grieving sculptor carved their likenesses into a single memorial, and the shrine's old magic bound their spirits to it. The guardian's fragrance is the memory of the flowers laid at their altar.
The Joined Vows
Combat
AC 14 · HP 60 · CR 3 , 700 XPThe Joined Vows
Actions
Reactions
- Role
- Guardian and grappler
- Built for
- A party of four 3rd-level characters
Gear
- Carved shield (Integrated ornament, No monetary value)A cracked stone shield motif remains carved across one fused shoulder. It is part of the creature and cannot be removed as usable equipment.
Notes for the game master
Tactics
Opening
It remains motionless among the statues until a creature approaches the altar or tries the northern door. It then warns intruders in a shared, echoing voice before attacking.
Mid-fight
It uses Vowchain to restrain a dangerous melee combatant and Stonebound Embrace against nearby threats. It uses Funeral Perfume when two or more intruders are clustered.
End of the fight
If reduced below 20 hit points, it focuses on the creature it has grappled, trying to hold it while its remaining allies escape or intervene. It does not pursue creatures beyond the shrine.
Retreat
The Joined Vows cannot leave the shrine. It fights until destroyed or until intruders withdraw from the altar and northern door for at least 1 minute.
How it fights
Who it attacks first
Works well with
How to beat it
Ways to avoid a fight
Ecology
A towering pair of stone figures fused shoulder to shoulder, one wearing a paladin's sculpted armor and the other a simple lover's mantle. Their joined hands form a single heavy fist. Frost rims their faces, while crushed-flower petals drift from cracks in their marble skin.
Behavior
It stands among the statues with its joined hands lowered, mistaking intruders for grave robbers or oathbreakers. It speaks only to demand that the altar be left undisturbed. It attacks those who deface the statues or force the northern door, but may allow respectful visitors to pass.
How it lives
The Joined Vows is a supernatural guardian rather than a breeding creature. It draws strength from the shrine's preserved vows and the unresolved grief of the spirits within it.
Lair
A large shrine in Veyr Keep, crowded with statues of paladins and their lovers standing hand in hand. The northern door is locked. Despite the room's cold, a fragrance like crushed flowers hangs over the altar.
- Habitat
- Dungeon, especially a sealed shrine or memorial chamber.
Signs that it is near
Tags
Lore
The Joined Vows formed when two lovers, one a paladin and the other a keeper of the shrine, died defending the sanctuary. Their hands were found clasped together. A grieving sculptor carved their likenesses into a single memorial, and the shrine's old magic bound their spirits to it. The guardian's fragrance is the memory of the flowers laid at their altar.
What drives it
Protect the altar, the statues, and the northern door from desecration while preserving the memory of the lovers' vow.
After the fight
When the Joined Vows is destroyed, its stone shell cracks and two pale figures briefly emerge, hand in hand. The flower fragrance fades, the room's unnatural cold lifts, and the northern door unlocks with a quiet click. If the spirits were treated with respect or their history uncovered, they depart peacefully.
“A grieving sculptor carved their likenesses into a single memorial, and the shrine's old magic bound their spirits to it.”
Variants
Hooks
Plot hooks
How to use it
Treasure
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