Obsidian Tribunal Inquisitor
The Obsidian Tribunal is rumored to be a hidden order that believes truth is too fragile for ordinary law. Its inquisitors do not merely punish crime, but also unapproved history, forbidden marriages, unsanctioned magic, and any witness who might complicate the official record. Each inquisitor carries a personal doctrine carved into black glass, and those doctrines often become more absolute than the law they claim to serve.
Obsidian Tribunal Inquisitor
Combat
AC 16 · HP 110 · CR 6Obsidian Tribunal Inquisitor
Spells
Actions
Reactions
- Role
- Controller and interrogator
- Built for
- 6
Gear
- Obsidian Mace (weapon, 75 gp)Heavy ceremonial mace inset with jagged black crystal.
- Tribunal Carapace (armor, 250 gp)Rune-etched armor of blackened plate and lacquered leather.
- Ledger of Charges (wondrous item, 100 gp)A wax-sealed folio of accusations, warrants, and sworn confessions.
Feats
Augmentations
Notes for the game master
Tactics
Opening
It begins by casting bane or command, then advances behind cover or allies if present. It opens with Edict of Dread against clustered spellcasters or archers, then moves to engage the most dangerous visible opponent.
Mid-fight
It pressures the strongest melee combatant with Obsidian Mace while using reactions and commands to control the battlefield. It tries to isolate targets, break concentration, and deny reactions to keep the party fractured.
End of the fight
If bloodied, it becomes ruthless and efficient, using Shatter Verdict to punish clustered foes and Edict of Dread to stop escape or healing. It focuses on finishing a single enemy at a time to create an example.
Retreat
It withdraws only if reduced below one-quarter hit points and if its mission can be preserved through pursuit, testimony, or later retaliation. It prefers to fight to the death if it can still identify enemies for future reprisals.
How it fights
Who it attacks first
Works well with
How to beat it
Ways to avoid a fight
Ecology
An Obsidian Tribunal Inquisitor wears a segmented black mantle of lacquered scale and a mirror-dark mask with a single silver slit for the eyes. Thin seams of violet light leak from the joints of its armor like trapped candle flame. Its gauntlets are stained with chalk, ash, and old blood, and every motion leaves a faint trail of glittering black dust as if the air itself is cracking around it.
Behavior
Cold, methodical, and ceremonial. It questions first, condemns second, and strikes third, all while speaking in formal charges and legal language. It regards mercy as procedural inefficiency.
How it lives
Obsidian Tribunal Inquisitors are forged or trained as enforcers of secret courts, sacred archives, and purges against heresy. They travel where confession must be extracted, evidence sealed, and examples made. In the wild, they are usually found as the visible hand of a hidden authority.
Lair
In its lair, black glass tablets protrude from the walls like teeth, each etched with names and sentences. Chimes of cracked crystal ring whenever lies are spoken aloud. The floor is often arranged in a circular tribunal pattern that grants the inquisitor excellent sightlines and makes escape routes obvious and punishable.
- Habitat
- Courthouses, inquisitorial vaults, basalt catacombs, old monasteries, lava-cut fortresses, and civic ruins stained by old trials.
Signs that it is near
Tags
Lore
The Obsidian Tribunal is rumored to be a hidden order that believes truth is too fragile for ordinary law. Its inquisitors do not merely punish crime, but also unapproved history, forbidden marriages, unsanctioned magic, and any witness who might complicate the official record. Each inquisitor carries a personal doctrine carved into black glass, and those doctrines often become more absolute than the law they claim to serve.
What drives it
To uncover, seal, and punish hidden guilt before it spreads into public unrest.
After the fight
If defeated, the inquisitor's obsidian mask cracks open to reveal a glowing tribunal seal worth a modest sum to collectors, and any surviving witnesses may fear reprisal from the Obsidian Tribunal. A captured inquisitor can be interrogated for the names of local heretics, smugglers, or corrupt officials. In a campaign, its death may also trigger a purge, a manhunt, or a sudden drop in oppressive influence over the region.
“Each inquisitor carries a personal doctrine carved into black glass, and those doctrines often become more absolute than the law they claim to serve.”
Variants
Hooks
Plot hooks
How to use it
Treasure
Media
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