William Hirst
William Hirst
At the table
Voice
A clear, slightly breathy child's voice, with a dry catch after running or crying. His consonants are crisp from copying adults, but excitement makes his words tumble together. When frightened, his breath stops for a beat before he speaks, and the first word comes out rough, as if scraped against a cold window.
His words come quickly when he is excited, with small pauses where he seems to listen for an answer no one else can hear. He uses concrete comparisons from farm and village life, and sometimes says a thing is 'bright' when he means uncanny or magical.
Speech patterns
How to play them
Treat William as a child with agency, not as a puzzle or a threat. Speak plainly, give him time to answer, and let him decide whether to share his flower box or his worries. Oswin's presence makes him more willing to discuss unsettling events.
Goal
Earn enough trust to be allowed to run errands alone and find out why animals and flowers sometimes react to him.
Motivation
To be treated as capable without losing the safety and affection of his family.
Appearance
A small, sharp-featured boy with black hair that sticks up in damp curls and vivid blue eyes that seem to hold a coal's inner glow when lamplight catches them. His skin is weather-chapped across the nose and knuckles from roaming outdoors, with a faint, persistent flush at his ears even in cold weather. He moves in sudden starts, stopping dead to inspect a beetle or a crack in a wall, then darting off as if pulled by a thought nobody else heard. His breath fogs faintly on warm days when he is upset. The unexpected detail is that he is fiercely proud of his collection of pressed flowers, each kept between scraps of old paper in a wooden box.
Clothing
A patched wool coat with sleeves rolled twice, a loose shirt, sturdy trousers, and boots a little too large for him. He keeps a wooden flower box tucked inside his coat and wears a cord bracelet threaded with three smooth seeds.
Body language
William leans forward when curious and rocks back on his heels when he suspects someone is hiding something. His fingers rub the edge of his flower box when he is rattled. When angry, his breathing catches in a dry little hitch, and he stares too steadily for a child before looking away.
- Height
- 3 feet 8 inches
- Build
- Small and wiry, with narrow shoulders and quick feet
- Eyes
- Burning blue
- Hair
- Black
- Skin
- Fair, weather-chapped, and often pink across the nose and ears
- Age
- Six years old
- Gender
- Boy
- Size
- Small
Distinguishing features
Personality
12 traits and drivesWilliam wants to be brave and independent, yet he seeks reassurance whenever the world becomes too strange. Around adults he trusts, he can be candid and unexpectedly tender; among teasing children, he acts bolder than he feels. He is fascinated by frightening things at a distance, but startled by them up close, and he dislikes being treated as a baby almost as much as he dislikes being left alone.
- Alignment
- Chaotic good, still forming his own sense of right and wrong
Quirks
Habits
Traits · 3
Flaws · 3
Fears · 3
Wants and needs · 3
Combat
AC 10 · HP 4 · 25 ft.William tries to flee, hide behind a trusted adult, or distract a threat long enough to escape. If cornered, he may blurt a command at an animal or experience an uncontrolled inherited omen, but he has no reliable combat training.
William Hirst
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Flower box (personal keepsake)A small container holding pressed flowers between scraps of paper, each marked with a child's uneven date.
- Seed bracelet (keepsake)A frayed cord bracelet threaded with three smooth seeds; William believes they came from a plant that grows only near the marsh.
- Chalk stub (tool)A stub of chalk used to mark paths, doorways, and places where he has found interesting insects.
Possessions
Background
William grew up on the edge of a hamlet where his parents work hard and love him, but have no explanation for the strange little disturbances that follow his moods. As a toddler, he could find a lost lamb by following what he called its 'bright smell.' Once, after wandering into a marsh during a summer storm, he came home dry while every dog in the hamlet hid beneath its master's bed. His parents dismissed these things as childish stories. Oswin Hirst, who spends time with him, has noticed that iron makes William uneasy and that certain flowers turn their faces toward him when he passes. Oswin recognizes signs of mixed hellish and fae inheritance, though he has told no one outright. The formative event came last winter, when a frightened William shouted at a pack of dogs chasing him; every animal stopped at once, and for a heartbeat their eyes shone blue like his. Since then he has tried to be careful with his anger, while privately wondering whether the dogs obeyed him or feared him. Now he wants to prove he can be trusted with the small errands adults keep taking away from him.
Role in the story
A vulnerable child whose unexplained inheritance draws attention from forces neither he nor his parents understand. He can become a quiet source of clues, a reason for the party to act carefully, or the center of a conflict over who gets to define what he is.
“His parents dismissed these things as childish stories.”
- Faction
- None; he belongs to his family and hamlet, though Oswin Hirst keeps a watchful, informal eye on him.
Known connections
Media
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