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Eadric - AI-generated fantasy NPC

Eadric

Human · Commoner and record-keeper; no class levels · Level 0

Eadric

The Rememberer who records the group's shared past
“Let us give the uncertainty a proper place”
AC10
HP6/6
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

A clear, lightly dry English voice with the faint rasp of long hours speaking over paper and street noise. He articulates names carefully and tends to breathe through his nose while listening. When alarmed, the first breath sticks; the next three are counted and audible, and his speech briefly loses its polished rhythm.

He speaks in composed, complete sentences, with a modern English accent softened by bookish diction. Work has taught him to ask for exact wording; his remembered former life makes him pause over familiar expressions, as if checking whether they still mean the same thing. When rattled, his breath catches and his words come in three clipped phrases before he regains his measured pace.

Speech patterns

Begins difficult conversations by separating what he knows from what he suspects.
Uses phrases such as "Let us give the uncertainty a proper place" and "What would change your mind?"
Repeats a person's exact wording when he thinks the phrasing matters.
When embarrassed, becomes overly precise about dates and quantities.

How to play them

Treat him as a careful collaborator rather than an information vending machine. He offers relevant records when trust is established, asks what risks the group is willing to take, and will refuse to expose a member's location without consent. He is most persuaded by specific evidence and plans that protect ordinary people.

Goal

Preserve the Mislaid's shared history without creating a trail that endangers its members, and learn why his dreams contain a person called Hareth.

Motivation

To make sure people who cared for one another are not erased, while learning to live in the body and future he has been given.

Secret · GM only

Appearance

A healthy young Englishman with a narrow, thoughtful face, weather-reddened cheeks, and the faintly tired look of someone who sleeps with one ear open. His skin is pale and freckled across the bridge of his nose. Dark brown hair lies in uneven waves, usually flattened on one side from his habit of dozing over open books. He walks with a small, deliberate hitch in his left step, not from injury but as if he is keeping time with a procession only he can hear. When startled, his breath catches, then comes out in three carefully counted bursts. The contrast between his watchful, almost clerical manner and the sturdy health of his young body is noticeable at once.

Clothing

A soot-blue wool coat with a patched inner pocket, plain linen shirt, russet waistcoat, and practical boots. He keeps a narrow scarf wound twice around his neck and uses it to protect paper from rain.

Body language

He stands slightly angled, as if leaving a clear path for someone behind him. His left step lands with an almost imperceptible hitch, and his thumb taps three beats against the side of his index finger while he listens. When challenged, he squares his shoulders and makes his hands still; when afraid, the counted breaths give him away.

Height
5 feet 10 inches
Build
Lean but healthy, with the solid legs and shoulders of someone who walks most places and carries his own books.
Eyes
Hazel-brown
Hair
Dark brown
Skin
Pale, with warm freckles and a wind-reddened nose
Age
Appears about 27; he cannot yet say how old he is in this body.
Gender
Man
Size
Medium

Distinguishing features

His left step has a faint hitch despite his healthy body, as if he is keeping pace with an absent companion.
When rattled, he takes three audible, counted breaths before answering.
His coat pockets are arranged by purpose: paper, chalk, food, then small objects he has not yet identified.

Personality

13 traits and drives

Careful and eloquent, Eadric is inclined to turn uncertainty into a plan, but he knows that a plan can be a way to avoid grief. In calm company he is patient and precise; under time pressure he becomes brisk and assigns tasks without asking whether others want them. With frightened people, he sets aside his notes and listens. With anyone who threatens the Mislaid, his civility hardens into a relentless demand for names, dates, and witnesses.

Alignment
Neutral good

Quirks

Taps three beats against his index finger before answering a difficult question.
Labels uncertain facts aloud as "known," "likely," or "unproved."
Keeps small, ordinary objects from meetings, such as a button or a broken chalk stub, as memory anchors.
Turns his notebook upside down when he needs to think, claiming the change of angle helps him find a missing connection.

Habits

When faced with uncertainty, he lists what is known, what is guessed, and what must be checked next.
He remembers who has eaten and who has not, then finds a reason to leave food within reach.
He interrupts his own explanations to ask whether someone wants the truth, a plan, or simply company.
After a nightmare, he writes down the last image before speaking to anyone.

Traits · 3

He values accuracy, but will leave a blank rather than force a neat conclusion.
He is generous with practical help and guarded with personal history.
He dislikes being treated as a symbol of the Mislaid, yet quietly takes pride in keeping their stories.

Flaws · 3

He can turn emotional uncertainty into a list of tasks before allowing himself to feel it.
He sometimes records more than people meant to tell him because he believes future truth will need today's detail.
His need to make a plan can frustrate people who need time to grieve or decide.

Fears · 3

That his dreams are memories of something happening to him rather than ordinary dreams.
That the Mislaid's records will expose people who trusted him.
That Hareth is real, and that finding them will prove he has forgotten something unforgivable.

Wants and needs · 4

A safe place to keep the Mislaid's records.
To learn whether Hareth exists in this life.
People who will challenge his plans without dismissing his care.
Time to understand his new body without being treated as an omen.

Combat

AC 10 · HP 6 · 30 ft.

Eadric is a noncombatant. He avoids a fight, uses furniture and doorways to create distance, and tries to get vulnerable people out first. If cornered, he jabs with his walking stick or throws whatever is to hand, then runs toward witnesses or an exit.

Eadric

Medium humanoid (human), neutral good
Armor Class10
Hit Points6
Speed30 ft.
Level0
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsINTWIS
SkillsHistoryInvestigationInsightPersuasion
SensesPassive Perception 11
Languages
Common
No known spellcasting, supernatural talent, or altered blood.
Excellent recall for spoken testimony, especially when he can attach it to a place, gesture, or repeated phrase.

Actions

Walking-Stick Jab. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 3 () bludgeoning damage. Eadric uses this only to make space to flee.
Thrown Inkpot. Ranged Weapon Attack: to hit, range 20/60 ft., one target. Hit: 2 () bludgeoning damage. The inkpot or stone is improvised ammunition.
Anchor the Record (Custom). Eadric states a concrete fact he has recorded about a creature or event he witnessed. One ally who can hear him gains advantage on their next ability check to recall, investigate, or navigate using that fact. Once used, this custom feature cannot help that ally again until they finish a short rest.

Reactions

Make Room. When a creature Eadric can see moves within 5 feet of him, he can use his reaction to move up to 5 feet without provoking an opportunity attack, provided he ends closer to an exit or a visible ally. This is a custom nonmagical escape instinct.

Services they sell

Searches the Mislaid's records for a person, place, or past agreement.
Helps organize testimony and distinguish direct knowledge from rumor.
Can arrange a discreet message or request for aid through the circle.

Rewards they can give

A carefully checked account of who helped whom, including dates and corroborating witnesses.
A discreet introduction to a Mislaid member who can offer shelter or supplies.
A copy of a relevant testimony, with identifying details removed when necessary.

Equipment

  • Walking stick (tool)A sturdy ash walking stick, used mainly for long walks and only reluctantly as a weapon.
  • Common record (writing)A stitched notebook holding dates, testimonies, and carefully marked gaps where details remain uncertain.
  • Writing kit (tools)Charcoal pencils, a small inkpot, sealing wax, and folded scraps for messages.
  • Travel bundle (supplies)A waxed cloth wrap containing bread, dried apples, and a spare pair of socks for whoever needs them.

Possessions

A stitched notebook of the Mislaid's history
A walking stick
A pocket writing kit
A waxed food bundle
A folded note in his own handwriting that he does not remember writing

Background

Eadric remembers a different life and a different appearance, though he has no reliable explanation for how either changed. In that former life he was older, stooped, and accustomed to being overlooked; this body is young, sound, and still strange to him. He came to the Mislaid after finding that people who had helped one another were being erased from the stories told about their neighborhood. At first he kept simple notes: who needed coal, who had a spare bed, who could be trusted with a key. Then a winter eviction scattered several families, and a landlord denied ever promising them time to leave. Eadric's account, backed by the recollections of three witnesses, helped the families find shelter and proved that their mutual-aid circle had existed long before anyone thought to name it. Since then, he has recorded the group's shared past with care, but worries that a written record can become a weapon if it falls into the wrong hands. He is close to Saba, a practical baker who brings him scraps of news, and Toma, a former porter who argues that some stories should never be written down. He is also trying to find Hareth, an old friend from his previous life, whose name appears in his dreams though Eadric has never met anyone by that name in this body.

Role in the story

A custodian of the group's shared past and a source of practical, corroborated information. His records can reveal overlooked connections, but keeping them safe may become as important as finding what they contain.

“In that former life he was older, stooped, and accustomed to being overlooked; this body is young, sound, and still strange to him.”
From their background
Faction
The Mislaid, a secret mutual-aid circle whose shared history Eadric records. He is a trusted member, not its leader.

Known connections

Saba, a baker who quietly passes food and neighborhood news to the Mislaid.
Toma, a former porter who helped Eadric recover after his change of body and disputes the value of keeping written records.
Hareth, a person Eadric remembers from his former life and now seeks through names and recurring dreams.
The families helped during the winter eviction, whose testimony is among the first records he is determined to preserve.
Major secret · GM only
Minor secrets · GM only

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