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Mary Hirst

Human · Commoner · Level 0

Mary Hirst

Former innkeeper's daughter and household cook
“in public and”
AC10
HP4/4
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

Mary speaks from a chest strengthened by years of calling across a busy inn, with a dry edge from smoke and long days near the stove. Her ordinary voice carries cleanly through a room without sounding grand. At moments of fear, it catches briefly on Oswin's name, then steadies into a firm, plainly spoken command.

Her words have the clipped, work-shaped rhythm of someone used to calling over clattering dishes and answering three questions at once. She places consonants firmly and often ends a sentence with a practical instruction. When speaking to Oswin during an episode, she uses plain, familiar phrases, as if laying stepping stones back to himself.

Speech patterns

Asks direct, practical questions before offering opinions.
Uses 'we' when speaking about the household, even when she has been managing everything alone.
Calls Oswin 'my husband' in public and 'Oswin' when pleading with him in private.
When frightened, names ordinary details aloud: the kettle, the window, the hour.

How to play them

Begin with practical hospitality and ask what the visitors know about curses, possession, or unexplained changes. Mary will reveal the episodes only after she believes the party will treat Oswin as a person. She responds well to concrete plans and poorly to threats, pity, or demands that she choose between love and safety.

Goal

Discover what happened to Oswin on their wedding night and find a way to keep him safe without abandoning the man she remembers.

Motivation

Love for Oswin's familiar kindness pulls against her instinct to protect herself and the neighbors. She needs the truth, but fears that the truth may make staying impossible.

Secret · GM only

Appearance

Mary's pale-gold hair is usually pinned beneath a kerchief, though fine strands escape and cling to her temples when the kitchen is hot. Her blue eyes look clear and practical until someone mentions her wedding, when they fix on a point just over the speaker's shoulder. Her broad jaw and slightly crowded front teeth give her smile an unexpectedly girlish lopsidedness; when she laughs, she covers her mouth, then seems annoyed with herself for doing it. Her hands are broad and flour-dry, with small burns and hard ridges at the base of each finger from years of kneading and tending the stove. She moves briskly, shoulders squared, but pauses at every dark doorway as if listening for a familiar step.

Clothing

A serviceable brown wool dress, patched apron, linen kerchief, and flat shoes with flour caught in the seams. A narrow blue ribbon from her wedding dress is wrapped around her wrist beneath the cuff.

Body language

She plants both feet before difficult conversations and rubs flour from her palms even when they are clean. Affection softens her shoulders and draws her gaze toward Oswin's hands. Fear makes her chin lift and her body angle toward the nearest door.

Height
5 feet 5 inches
Build
Sturdy and capable, with the forearms and shoulders of someone accustomed to lifting flour sacks and water pails.
Eyes
Clear blue
Hair
Blond, usually pinned beneath a kerchief
Skin
Fair, with a warm flush across her cheeks from the kitchen hearth
Age
Thirty-four
Gender
Woman
Size
Medium

Distinguishing features

A broad jaw and crowded front teeth make her smile crooked and unexpectedly youthful.
Her flour-rough hands have small pale burn marks from years at the hearth.
A faded blue wedding ribbon is hidden around her wrist beneath her sleeve.

Personality

12 traits and drives

Mary is hospitable without being soft-headed, and deeply loyal without being blind to danger. In ordinary company she is wry and brisk; with frightened children she becomes gentle and patient. When Oswin is lucid, she lets herself be affectionate. When he changes, her warmth locks behind careful questions and a ready escape route.

Alignment
Neutral good

Quirks

Taps a spoon twice against any cup before drinking, even when the cup is empty.
Puts a pinch of salt on the windowsill before a storm, then pretends it is to keep ants away.
Counts doorways under her breath when entering an unfamiliar building.
When thinking hard, presses her tongue against one crowded front tooth as if checking that it is still there.

Habits

Keeps busy with practical tasks when frightened, especially folding cloth or sorting dried herbs.
Checks the latch twice before bed, then touches the doorframe as if apologizing to it.
When Oswin is lucid, she speaks to him as a partner, not a patient; when the creature surfaces, she uses his full name and keeps an exit behind her.
Offers food to strangers before asking why they have come.

Traits · 3

She remembers what people take in their tea and what they avoid talking about.
She can be tender with a frightened stranger and mercilessly blunt with someone who tries to flatter her.
She insists she is only being sensible, though her devotion to Oswin repeatedly draws her into danger.

Flaws · 3

She hides worsening danger to protect Oswin's dignity.
She confuses endurance with loyalty and struggles to ask for help.
When cornered, she can become controlling and dismiss explanations that threaten the little hope she has.

Fears · 3

That Oswin's lucid self is becoming less frequent.
That the creature is not a curse to remove but the truest part of him.
That asking for help will cause the village to kill Oswin before anyone understands what is happening.

Wants and needs · 3

Needs reliable information about what happened to Oswin.
Wants someone to stay with her through the next episode without treating her husband as already lost.
Needs a chance to rest without feeling that the household will fall apart.

Combat

AC 10 · HP 4 · 30 feet

Mary is not a trained fighter. She keeps distance, uses furniture and doorways for cover, and tries to get bystanders out before striking with whatever is at hand. She will not attack Oswin unless she believes someone is about to die.

Mary Hirst

Medium humanoid (human), neutral good
Armor Class10
Hit Points4
Speed30 feet
Level0
STR
DEX
CON
INT
WIS
CHA
SkillsInsightMedicinePerceptionPersuasion
SensesPassive Perception 12
Languages
Common
Steady Nerve. Mary has advantage on checks to remain calm while protecting someone in immediate danger. This is a custom narrative trait, not a standard rule.
Household Remedies. With clean water, herbs, and ten minutes, Mary can stabilize a creature at 0 hit points once per day. This is a custom feature.

Actions

Iron Skillet. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 3 () bludgeoning damage.
Ash in the Eyes. Mary throws a pinch of hearth ash at a creature within 10 feet. The target must succeed on a Wisdom saving throw or be distracted until the start of Mary's next turn. This custom action deals no damage.

Reactions

Kitchen Interference. When a creature Mary can see targets an adjacent ally with an attack, she can impose disadvantage on that attack by striking the attacker with a utensil or calling out a sharp warning. Once used, she cannot use this reaction again until the start of her next turn.

Services they sell

Cook a meal and offer a modest night's lodging.
Provide basic household first aid and common remedies.
Share rumors and practical local knowledge with visitors she trusts.

Rewards they can give

A safe place to rest and a hot meal if the party earns her trust.
Local knowledge about household histories, visitors, and strange events around Oswin's home.
A small packet of remedies and a hand-drawn map to a nearby apothecary.

Equipment

  • Hearth skillet (improvised weapon)A heavy cast-iron pan with a soot-blackened handle, useful for cooking and, in desperation, defense.
  • Remedy bundle (supplies)A small cloth packet of dried yarrow, salt, and clean linen strips.
  • House key (tool)A stout brass key that opens the bedroom door from either side.

Possessions

A hidden travel bundle beneath a pantry floorboard
A chipped wedding cup with Oswin's initials
Her mother's recipe book, stained with grease and flour

Background

Mary grew up in a roadside inn, where she learned to judge a traveler by how they treated the person carrying their bowl. She married Oswin Hirst after he spent a winter repairing the inn's roof and stayed on to help her mother through a fever. Mary loved his patient humor and the way he remembered every child's name. On their wedding night, Oswin woke screaming, his body arched away from a shape Mary could not see. By dawn he was himself again, but he had bitten through his own sleeve and insisted something had spoken from inside his mouth. Since then, he has periods of ordinary tenderness interrupted by dreadful episodes in which his voice and posture become strange. Mary keeps their home running and still sets out his cup, while sleeping with a bolted door between them. Her mother, Dena, lives nearby and urges her to leave; Oswin's old friend Tavio brings supplies and quietly searches for a cure. Mary has recently found that the same dark grit appears beneath their bedroom threshold after each episode, despite her scrubbing the floor clean.

Role in the story

A frightened but determined witness, potential quest-giver, and emotional anchor in a mystery about Oswin's transformation. Mary can help the party understand the human cost of treating the creature as a simple monster.

“She married Oswin Hirst after he spent a winter repairing the inn's roof and stayed on to help her mother through a fever.”
From their background
Faction
No formal faction. The inn's former staff and nearby households trust her.

Known connections

Oswin Hirst, her husband, whom she loves and fears in equal measure.
Dena, her mother, who wants Mary to leave the house before the next episode turns fatal.
Tavio, Oswin's longtime friend, who brings food and searches for signs of a curse.
Major secret · GM only
Minor secrets · GM only

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