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Ruy Abaroa - AI-generated fantasy NPC

Ruy Abaroa

Human · Noble · Level 4

Ruy Abaroa

Headman and village judge
“For the record...”
AC15
HP27/27
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

A dry, carrying voice shaped by years of speaking over rain, carts, and crowded hearings. His breath catches slightly after climbing stairs, but his words remain crisp and deliberate. In private, his voice gains a rough warmth when he tells old village stories.

He speaks in strict, well-formed sentences, drawing on years of reading testimony aloud and making rulings in crowded rooms. His vocabulary is plain but precise, and he often repeats a claim in cleaner language before answering it. The name Ruy is spoken with a brief, rough initial and an open final vowel. When angered, his words become more exact and his consonants strike harder; he does not soften or lower his voice.

Speech patterns

Uses formal address even when furious, often beginning with, "For the record..."
Asks for names, dates, and witnesses before offering an opinion.
Ends a ruling with a short, practical instruction rather than a speech.
When grief slips through his composure, he refers to the weather or the road instead of naming the loss.

How to play them

Ruy listens without interruption, asks what outcome the visitor wants, then establishes what can and cannot be done under local law. He respects candor more than charm. A visitor who brings evidence, accepts responsibility, or protects ordinary people can win his help. Threats made in public earn a formal warning; threats against his household end the meeting immediately.

Goal

Resolve the grain shortage and boundary disputes without allowing the village to fracture into rival camps, then prepare a successor he can trust.

Motivation

He believes a community survives when its rules protect the vulnerable, but he is haunted by the times he has used those same rules to postpone an unbearable choice.

Secret · GM only

Appearance

Ruy is an authoritative, sharp-eyed elderly man whose presence seems to organize a room before he speaks. His thick iron-gray beard is combed into two blunt, practical points, and his stern face is lined deeply around the mouth from years of refusing to soften a decision. He moves with the measured, economical pace of someone accustomed to being watched. His dark wool tunic is finely made but visibly mended at one cuff, while his heavy coat smells of rain-damp wool, woodsmoke, and the sharp medicinal herbs he keeps in its pockets. He knows about the herbs, but not that the smoke clings to him. A heavy brass key hangs from his belt; its bow is polished by his thumb, while one tooth is worn nearly flat from decades of use. Unexpectedly for a stern magistrate, he carries a tiny carved wooden frog in his breast pocket, a toy he made for his late daughter.

Clothing

A well-made charcoal wool tunic, a heavy dark-brown coat with a high collar, lined gloves, weatherproof boots, and a plain belt carrying a large brass key and a ring of smaller iron keys.

Body language

He stands squarely, hands folded behind his back, and turns his whole body toward whoever is speaking. When a matter becomes personal, his thumb rubs the worn tooth of his key. He does not fidget; instead, he becomes very still, as if giving the other person room to reconsider.

Height
5 feet 9 inches
Build
Broad through the shoulders, thick-waisted, and sturdy despite his age, with the settled strength of a man who spent decades carrying sacks and walking wet roads.
Eyes
Dark hazel, alert and steady
Hair
Iron gray, with white at the temples
Skin
Weathered olive with ruddy cheeks and a pale band at the throat where his collar usually covers the skin
Age
Seventy-one
Gender
Male
Size
Medium

Distinguishing features

A thick iron-gray beard combed into two blunt points.
A heavy brass key whose one tooth has been worn nearly flat.
A persistent smell of damp wool, woodsmoke, and medicinal herbs.
A small wooden frog hidden in his breast pocket.

Personality

12 traits and drives

Ruy is strict about procedure but compassionate toward people who have been cornered by circumstance. In a public hearing he is controlled, exact, and difficult to sway; in private he tells dry stories and quietly makes sure the least powerful person gets home safely. When calm, he invites disagreement. When afraid, he hides behind legal language and becomes stubborn. He can show unexpected tenderness to children, then turn abruptly formal if he notices anyone watching.

Alignment
Lawful neutral

Quirks

Turns his brass key once in his fingers whenever someone says, "Everyone knows."
Sets a cup down precisely on a table seam before beginning a hearing.
Keeps tiny scraps of colored thread in his pocket to mark pages in official documents.
Offers a mint to anyone who has been crying, then pretends it is simply part of the meeting's provisions.

Habits

Keeps public meetings orderly by inviting the angriest speaker to go first, then asking them to repeat their claim in exact dates and quantities.
When worried, checks the heavy brass key at his belt without looking down.
After a difficult judgment, walks the outer wall alone before returning home.
Treats small children with more patience than adult officials, especially when they ask a direct question.

Traits · 3

Demands orderly testimony, yet will suspend a rule when following it would cause needless suffering.
Commands respect without raising his voice, but distrusts anyone who obeys him too quickly.
Privately sentimental, publicly uncomfortable with displays of grief.

Flaws · 3

Mistakes procedure for fairness when he is tired or frightened.
Keeps painful information from his family in the name of protecting them.
Can be so formal that people mistake his restraint for contempt.

Fears · 3

That his next necessary decision will cost another family what his rationing judgment cost his own.
That the landowners will turn the village against itself before he can prove the grain theft.
That he has stayed in office so long that he can no longer tell duty from fear of letting go.

Wants and needs · 3

Wants trustworthy testimony about the missing grain.
Needs to share authority before exhaustion makes his judgment unreliable.
Wants his wife to understand that preparing a successor is not the same as abandoning the village.

Combat

AC 15 · HP 27 · 30 ft.

Ruy avoids a fight if a clear order or a negotiated retreat can end it. If attacked, he holds a doorway or narrow street, uses Call the Line to keep an ally from being pinned, and fights defensively with his longsword. He protects civilians first and will surrender rather than pursue a fleeing enemy into danger.

Ruy Abaroa

Medium humanoid (human), lawful neutral
Armor Class15
Hit Points27
Speed30 ft.
Level4
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsWisdomCharisma
SkillsPersuasionInsightHistoryIntimidation
SensesPassive Perception 12
Languages
Common
Human
Proficiency bonus +2
Custom feature, Writ of the Hearth. Once per short rest, Ruy can invoke his authority to give one ally within 30 feet who can hear him advantage on a saving throw against being frightened or charmed.

Actions

Longsword. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 6 () slashing damage, or 7 () if used with two hands.
Call the Line. Ruy makes one longsword attack. If an ally within 30 feet can hear him, that ally may use its reaction to move up to 10 feet without provoking opportunity attacks. Custom feature.
Formal Injunction. Ruy presents a signed order or states a local law with absolute formality. A creature that understands him must succeed on a Wisdom saving throw or have disadvantage on its next ability check made to deceive, threaten, or obstruct him before the end of its next turn. This is a custom social feature, not a spell.

Reactions

Interpose. When a creature Ruy can see attacks an ally within 5 feet of him, Ruy imposes disadvantage on the attack roll by striking the weapon aside or interposing his shield. He must be wielding a weapon or shield.

Services they sell

Arbitrates local disputes and hears formal complaints.
Can provide introductions to village households, the watch, and the council.
May issue travel warrants or temporary permission to cross disputed land.

Rewards they can give

A signed travel warrant recognized by local watch posts.
Access to the village council's public records, if the party earns his trust.
A modest purse from the council for evidence that ends the grain theft without harming villagers.

Equipment

  • Longsword (weapon)A well-kept, plain longsword worn at his hip. Its hilt is darkened by age, not ornament.
  • Granary key (key)A large brass key to the old council granary. One tooth is worn nearly flat from long use.
  • Headman's coat (clothing)A heavy wool coat with interior pockets for a herb pouch, folded orders, and the hidden frog carving.
  • Council shield (armor)A plain shield kept in the council hall for emergencies; it bears the village mark, a frog beside a reed.
  • Ione's frog (keepsake)A tiny hand-carved frog made by Ruy for his daughter when she was small.

Possessions

A heavy brass granary key
A hidden wooden frog carved for his daughter
A sealed bundle of old ration records
A herb pouch and folded village orders

Background

Ruy Abaroa was born to a family of tenant farmers and learned the village's laws by listening outside the council hall while bringing his mother her midday meal. He became a clerk, then a mediator, and finally headman when the old magistrate died during a winter flood. Years ago, a grain store caught fire during a dispute over rationing. Ruy had to choose between opening the store against the owner's orders or preserving the law that protected private holdings. He broke the lock and fed the village. The people remember the choice as courage; the owner remembers it as theft. Ruy's daughter, Ione, later died in a fever season after he sent her away to a safer household, a decision he still cannot forgive himself for. He keeps her frog carving close and has never told anyone it was hers. His current trouble is a succession of boundary disputes and missing grain that may be connected to the same landowner he defied. His wife, Tavia, urges him to let younger hands take over, while his former clerk, Beren, now speaks for the landowners and knows where Ruy's old decisions are buried.

Role in the story

A stern local authority who can grant the party lawful access, impose consequences, or become a crucial ally. His personal history makes him a potential source of hard-earned wisdom, but the concealed ration record could undermine his standing if exposed.

“He became a clerk, then a mediator, and finally headman when the old magistrate died during a winter flood.”
From their background
Faction
Headman of the village council; trusted by many local households, opposed by several landowners.

Known connections

Tavia Abaroa, his wife, who wants him to step down before the office consumes what remains of his health.
Ione, his late daughter, whose frog carving he keeps hidden in his coat.
Beren, his former clerk, who now advises the landowners and can expose Ruy's past compromises.
The households of the village, whose trust he earned by breaking the grain-store lock during the famine.
Major secret · GM only
Minor secrets · GM only

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