Hek
Hek
At the table
“and a harmless favor”
Voice
A dry, slightly rasped voice shaped by years of calling over rain and rushing water. His breath has a faint whistle through the nose after a long climb, and when fear catches him it turns to a brief, clicking hitch before he can get words out.
He speaks in short, workmanlike phrases, with concrete details about water, timber, and smell. He rarely uses a person's name unless he means to make the moment serious. When rattled, his breath catches in a dry clicking rasp and his consonants become hard and clipped.
Speech patterns
How to play them
Begin with a practical exchange: a request for a route, a report of vermin, or a question about local water levels. Hek is guarded with strangers but respects anyone who notices the city's hazards without boasting. Offer a concrete way to protect the Silt Steps and he will share what he knows; dismiss the danger and he will end the conversation.
Goal
Discover what is driving rats toward the sealed pumping station and prevent the next ward-wide outbreak.
Motivation
Make sure no other family loses someone to a preventable flood or sickness, even if he cannot forgive himself for failing his own.
Appearance
Hek is a rangy, smoke-brown tabaxi with fur that clumps into dark, damp points along his forearms and tail. He moves with a careful, heel-light slink, testing every plank before committing his weight. His broad jaw is crowded with blunt, uneven teeth; when he laughs, he bares them all, but when he eats he meticulously turns each morsel in his mouth as if checking it for poison. He leaves an impression of a wet alley that has learned to walk upright.
Clothing
A patched oilskin coat with a high collar, close-wrapped trousers, and soft-soled boots. He keeps the cuffs tied shut against leeches and carries a waxed canvas hood for diving under low sluice doors.
Body language
He keeps his shoulders tucked and his weight over the balls of his feet, tail held low in crowded rooms. His ears swivel toward nearby pipes and floorboards even while he is looking at a speaker. When embarrassed, he rubs his lower jaw with the side of a thumb.
- Height
- 5 feet 8 inches
- Build
- Lean and sinewy, with long arms and a tail used as a counterweight on slick beams
- Eyes
- Dull amber, usually narrowed against rain or reflected waterlight
- Hair
- Short, dark umber fur with a wet-looking black-brown ruff along the neck
- Skin
- Dark umber fur with soot-black markings along the shoulders and forearms
- Age
- Thirty-four years old
- Gender
- Male
- Size
- Medium
Distinguishing features
Personality
12 traits and drivesHek is suspicious of easy promises but unexpectedly generous with food and shelter. He is grimly practical in a crisis, yet sentimental about small things he can repair: a cracked cup, a child's toy, a torn net. When rested, he can be dryly funny; when exhausted, he becomes curt and watches every exit.
- Alignment
- Neutral
Quirks
Habits
Traits · 3
Flaws · 3
Fears · 3
Wants and needs · 3
Combat
AC 14 · HP 21 · 30 ft., climb 20 ft.Hek avoids a fair fight. He starts at range, uses cover and Cunning Action to break line of sight, and looks for a distracted target for Sneak Attack. If an ally pins an enemy down, he closes with his shortsword. He retreats through narrow passages rather than risk being surrounded.
Hek
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Shortsword (weapon)A well-maintained blade with a leather-wrapped grip, used for defense and cutting snare cords.
- Hand crossbow and bolts (weapon)A compact crossbow carried in a waterproof sling, with 20 bolts.
- Studded leather armor (armor)A dark, riveted leather coat that protects without snagging easily on drainwork.
- Rat-catching kit (tools)A bundle of spring traps, bait vials, cord, chalk, and a small hooked probe for testing rotten boards.
- Flood lantern (adventuring gear)A shuttered lantern sealed with pitch, spare wick, and a thumb-sized tin of lamp oil.
Possessions
Background
Hek was born above a rope-maker's shop in the flooded river city of Namar, where his mother patched nets and his father vanished into a winter flood. As a child he learned the city's underways by following rats to the dry pockets where they nested. At sixteen, a fever swept through the stilt wards after a sluice gate jammed; Hek found the blockage, but only after his younger sister Tavi had died. The failure turned his childhood knack into a trade. Now he traps rats for shopkeepers and carries messages through drains for the ferrymen. He pays the rent on his mother's room, though they rarely speak without arguing about whether the city can still be saved. His closest ally is Dren, a ferryman who keeps one boat unregistered for night work. Hek has recently found rats abandoning whole blocks and gathering near a sealed pumping station, while the city watch insists nothing is wrong.
Role in the story
A wary local guide and street-level investigator whose knowledge of drains can lead the party to the source of a growing crisis. His divided loyalty to Dren can turn a useful alliance into a moral complication.
“As a child he learned the city's underways by following rats to the dry pockets where they nested.”
- Faction
- Independent rat catcher; tolerated by the Silt Steps shopkeepers and quietly useful to a handful of ferrymen
Known connections
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