Dorin
Dorin
At the table
Voice
His voice has a dry, slightly rasping edge from years of dust and overheated workshop air. He speaks with clipped precision when describing measurements, but his words tumble over one another when a new idea catches fire. The name Dorin sounds plain and worn-in, like a tool passed from hand to hand.
He explains things in steps, as if laying out tools on a bench. His vocabulary is direct, full of measurements and workshop comparisons, but he has a habit of asking whether a listener wants the short answer before he begins the long one.
Speech patterns
How to play them
Responds well to specific observations, candid questions, and offers of practical help. He distrusts grand promises, but will share his notes with people who admit what they do not know. If pressured to approve Bence's pump, he becomes clipped and asks for the evidence in writing.
Goal
Prove what is causing the pulses beneath the reservoirs and prevent the town's water supply from being poisoned.
Motivation
He wants to make useful knowledge impossible to ignore, especially when powerful people would rather call it impossible.
Appearance
Dorin looks like a man assembled from workshop leftovers: compact, square-shouldered, and permanently dusted with fine gray grit. He moves in quick, economical starts, then stops so abruptly that his coat keeps swaying after him. His palms are roughened by wire, gears, and hot glass; tiny brass filings cling around his nails. He smells strongly of bitter orange peel and scorched rosemary, a scent he notices only when someone else mentions it. Unexpectedly for a meticulous scientist, he keeps a tiny, carefully folded paper crane tucked behind one ear.
Clothing
A soot-brown wool coat with deep pockets, a waxed apron, a high-collared shirt, and sturdy boots with mismatched replacement buckles. Protective brass-rimmed lenses hang on a cord at his chest.
Body language
His hands are almost never still: one thumb worries a gear tooth, or his fingers tap a pattern against his thigh. He leans toward evidence and away from flattery. When he has decided someone is in danger, he squares his shoulders and places himself between them and the threat, despite his small frame.
- Height
- 3 feet 6 inches
- Build
- Compact and square-shouldered, with wiry strength from hauling equipment and working at benches.
- Eyes
- Dark amber, with tiny gold flecks that show in strong light
- Hair
- Iron-gray, cropped close at the sides and usually flattened by protective goggles
- Skin
- Warm umber with a faint dusting of pale freckles across his nose and temples
- Age
- Adult, 112 years old
- Gender
- Male
- Size
- Small
Distinguishing features
Personality
13 traits and drivesDorin is generous with his time but guarded with his trust. He jokes freely when a device works, then turns prickly if someone calls its success luck. In calm company he is patient and curious; under pressure he becomes terse, precise, and so absorbed in the problem that he may forget the people waiting for him. He wants to be brave, yet resents being treated as a hero.
- Alignment
- Neutral Good
Quirks
Habits
Traits · 4
Flaws · 3
Fears · 3
Wants and needs · 3
Combat
AC 15 · HP 32 · 25 ft.Avoids a fair fight. He uses cover, control spells, and prepared resonance beads to interrupt attackers, then retreats toward a narrow exit. He prefers to disable or distract rather than kill, but will use a damaging spell without hesitation to protect someone else.
Dorin
Spells
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Dagger (weapon)A compact steel blade with a plain wooden grip, maintained carefully despite its humble appearance.
- Light crossbow (weapon)A light crossbow with a repaired stock and a sight calibrated for quick shots at close range.
- Leather armor (armor)Sturdy leather armor hidden beneath his work coat.
- Resonance beads (custom alchemical device)Three sealed glass beads containing a custom force-burst mixture.
Possessions
Background
Dorin grew up repairing water clocks and mill gears for families who could not afford replacements. His first great experiment was a glass instrument that could identify impurities in well water by the way a drop bent light. It exposed a mine's poison runoff, but the town council dismissed the result as impossible. Years later, during a flood, Dorin used a rough version of the device to locate a buried spring and guide trapped miners to safety. His sister, Ildiko, helped carry the instrument through the tunnels and still insists he owes her a proper apology for risking both their lives. Now he works in a cramped upper room above the old sluice works, investigating strange pulses beneath the town's reservoirs. He trades notes with a practical-minded physician, Oda, and is being pressured by quarry owner Bence to certify a suspicious new pump as safe. The pump's rhythm matches the signal his old glass instrument once detected in the poisoned mine.
Role in the story
A principled investigator whose discoveries can reveal a threat beneath the town, but whose stubbornness and concealed evidence may complicate the party's efforts.
“His first great experiment was a glass instrument that could identify impurities in well water by the way a drop bent light.”
- Faction
- Independent investigator; an occasional, unofficial consultant to the sluice engineers.
Known connections
Media
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