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Mr. Pomfret - AI-generated fantasy NPC

Mr. Pomfret

Hill dwarf · Wizard, School of Abjuration · Level 4

Mr. Pomfret

Municipal archive clerk
“filing irregularity”
AC12
HP22/22
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

A dry, forward voice with a slight rasp from years of speaking over stone dust and archive silence. His words carry clearly without being loud; he places emphasis like a clerk placing a seal, exact and difficult to mistake. When amused, a brief gravelly chuckle escapes before he can suppress it.

He speaks with the clipped precision of a clerk who has had to make every word fit in a narrow margin. His consonants are clean and deliberate, shaped by years of reading entries aloud over the scrape of stone and the rasp of quills. When tired, a quarry-town bluntness surfaces; when angry, his pace quickens and his sentences become startlingly plain.

Speech patterns

Begins difficult conversations with a precise question about dates, names, or who had access.
Uses courteous, formal phrases even when delivering a blunt refusal.
Calls a dangerous situation a 'filing irregularity' when trying not to alarm bystanders.
When genuinely pleased, makes a dry joke and immediately returns to the practical matter at hand.

How to play them

Offer him a specific fact, document, or practical task and he becomes a useful ally. He distrusts grand promises but respects someone who admits uncertainty. If approached about the archive flood, he answers plainly once, then redirects the conversation toward what can still be fixed.

Goal

Find who altered the Hall of Measures' property records and restore the claims before the next round of evictions.

Motivation

To make protection mean more than a ward around a cabinet: he wants vulnerable people to have records and safeguards that actually hold.

Secret · GM only

Appearance

Mr. Pomfret is compact even for a dwarf, with the square, carefully balanced stance of someone accustomed to narrow aisles and crowded counters. His skin is warm umber, textured with faint freckles across the bridge of his nose; a dense, precisely trimmed beard is parted into two short forks and bound with plain black thread. He moves in economical steps, turning his whole body toward whoever speaks rather than craning his neck. In a room, his eyes travel first to hinges, exits, and the hands nearest the door, then settle on faces. The unexpected detail: his spotless waistcoat is embroidered inside the hem with tiny, exuberant frogs, a private pattern visible only when he reaches high.

Clothing

A spotless dark waistcoat over ink-dark sleeves, high-collared shirt, close-fitting trousers, and practical polished boots. A heavy chain of labeled brass keys hangs around his neck. The coat's inner hem bears a tiny embroidered procession of frogs.

Body language

He occupies less space than his broad shoulders suggest, keeping his elbows tucked in and his key chain close to his chest. His gaze measures doorways and hands before faces. When he trusts someone, he turns squarely toward them and lets his shoulders drop; when he doubts a claim, he becomes very still and holds the speaker's gaze without blinking.

Height
4 feet 3 inches
Build
Short, broad-shouldered, and sturdy, with a clerk's careful posture and a quarry worker's thick wrists.
Eyes
Dark hazel, usually fixed on the nearest exit or working hand
Hair
Black, with a few copper strands in his beard
Skin
Warm umber with faint freckles across his nose
Age
Thirty-eight, a young adult by dwarf standards
Gender
Male
Size
Medium

Distinguishing features

His heavy, labeled key chain gives a soft clink whenever he turns.
His eyes check exits, hinges, and hands before settling on a speaker.
The hem of his immaculate waistcoat is secretly embroidered with tiny frogs.

Personality

10 traits and drives

Mr. Pomfret is cautious with people but bold about stepping between danger and someone weaker. He takes rules seriously because he has seen what happens when they fail, yet he will break a procedure without hesitation to prevent immediate harm. In a quiet office he is fussy and dryly funny; under pressure he becomes brisk, direct, and unexpectedly brave. He is generous with practical help and guarded with personal explanations.

Alignment
Lawful neutral

Quirks

Counts door hinges under his breath whenever he enters a new building.
Turns every cup handle to face precisely toward the person holding it.
Keeps a private tally of frogs seen on the road and records the weather beside each one.
Taps his key chain twice against his chest before opening a door he considers dangerous.

Habits

At work, checks the seals on doors before reading the notices posted on them.
When anxious, arranges nearby objects into neat right angles, then apologizes if anyone moves them.
In a crisis, stops explaining and gives short, practical instructions.
After a successful spell, briefly checks whether it damaged the floor or anyone's paperwork.

Traits · 3

Careful about promises, but quick to act when someone is in danger.
Fond of orderly systems, yet willing to violate them when they stop serving people.
A dry humor emerges among trusted companions, while official meetings bring out his stiffest manners.

Flaws · 3

Treats every uncertainty as a problem that can be solved with enough documentation.
Keeps dangerous information to himself until he can prove it, even when warning others sooner would help.
Has trouble accepting gratitude because he believes the archive flood left an unpaid debt.

Fears · 2

That another innocent person will pay for a decision he makes under pressure.
That the altered property records will be used to evict the families he failed to protect once before.

Wants and needs · 2

Wants the altered records exposed before families lose their homes.
Needs to decide whether protecting the apprentice is worth withholding the evidence.

Combat

AC 12 · HP 22 · 25 ft.

Avoids a fair fight. He opens with control or protection, uses cover and allies, and keeps his Arcane Ward between danger and anyone who cannot defend themselves. He saves Shield for a decisive hit and Misty Step for escape or repositioning. If cornered, he uses Shatter to make space, then retreats.

Mr. Pomfret

Medium humanoid (hill dwarf), lawful neutral
Armor Class12
Hit Points22
Speed25 ft.
Level4
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsIntelligenceWisdom
SkillsArcanaHistoryInvestigationInsight
SensesDarkvision 60 ft.; passive Perception 11
Languages
Common,
Dwarvish,
Elvish
Dwarven Resilience. advantage on saving throws against poison and resistance to poison damage.
Stonecunning. add twice his proficiency bonus to Intelligence (History) checks related to stonework.
Arcane Recovery. once per day after a short rest, recover spell slots with a combined level of up to 2.
Arcane Ward. custom feature. When Mr. Pomfret casts an abjuration spell of 1st level or higher, his ward regains hit points equal to twice the spell's level. The ward has a maximum of 10 hit points and absorbs damage before he does.

Spells

Shield (level 1, abjuration). Protects the caster with a shimmering magical barrier, granting +5 AC until the start of his next turn, including against the triggering attack.
Mage Armor (level 1, abjuration). Creates a warded field of force that can absorb damage before fading.
Arcane Eye (level 1, divination). Creates an invisible magical sensor that allows him to see and hear at a distant location.
Blur (level 2, illusion). Briefly turns invisible and gains advantage on Dexterity saving throws, ending if he attacks or casts a spell.
Misty Step (level 2, conjuration). Teleports himself up to 30 feet to an unoccupied space he can see.
Shatter (level 2, evocation). A 10-foot-radius sphere of force erupts at a point within 60 feet. Creatures in the area make a Constitution saving throw, taking thunder damage on a failure or half as much on a success. Objects not worn or carried also take the damage.
Alarm (level 1, abjuration). Creates a magical alarm at a door or small area, alerting him when a creature enters.

Actions

Walking Stick. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 3 () bludgeoning damage.
Fire Bolt. Ranged Spell Attack: to hit, range 120 ft., one target. Hit: 11 () force damage.
Stamped Cinder. Mr. Pomfret flicks a brass token at a creature he can see within 60 feet. The target must succeed on a Dexterity saving throw or take 10 () fire damage, or half as much on a success. He has two tokens and regains them after a long rest.

Reactions

Shield. When hit by an attack, Mr. Pomfret casts Shield, gaining +5 AC until the start of his next turn, including against the triggering attack. This uses a 1st-level spell slot.

Services they sell

Researching municipal records and old property claims.
Identifying common magical wards and explaining how to bypass them safely.
Providing a secure place to copy documents or rest briefly within the archive.

Rewards they can give

Access to the Hall of Measures' public records and help deciphering old property claims.
A protective warding diagram that can be copied into a spellbook with the DM's approval.
Evidence identifying who altered the archive records, if the party earns his trust.

Equipment

  • Brass-tipped walking stick (arcane focus)A spellcasting focus used for his wizard spells.
  • Key chain (tools)A heavy chain carrying labeled keys to archive cabinets, his office, and several doors he is not supposed to open.
  • Spellbook (adventuring gear)Contains copied ward diagrams, notes on altered records, and meticulous spell research.
  • Clerk's satchel (adventuring gear)A small pouch of components, two stamped cinder tokens, sealing wax, and a spare nib.

Possessions

Spellbook with a water-stained corner
Heavy labeled key chain
Brass frog token from his mother
A copied page from the missing land grants
Two stamped cinder tokens

Background

Born to a family of quarry measurers, Mr. Pomfret learned early that a misplaced mark could cost someone a home. He took a clerk's post in the municipal archive, where he found a talent for warding fragile deeds and sealing dangerous records. During a disastrous basement flood, he had to choose between rescuing a trapped apprentice and preserving a cabinet of land grants that would have kept dozens of families from eviction. He saved the apprentice; the grants dissolved. The choice made him more protective of people and more exacting about systems meant to protect them. He now works at the Hall of Measures, where he quietly repairs broken wards and tries to trace who has been altering property records. His closest tie is to the rescued apprentice, now a suspiciously capable courier who keeps bringing him scraps of evidence. His former supervisor insists the old grants were already doomed, but Pomfret has never believed him.

Role in the story

A meticulous information broker and abjuration specialist whose investigation can reveal a conspiracy behind local evictions. He offers safe passage through the archive and practical magical support, but his hidden evidence makes him vulnerable to both his supervisor and the courier he wants to protect.

“Pomfret learned early that a misplaced mark could cost someone a home.”
From their background
Faction
Clerk of the Hall of Measures, a municipal archive whose name began as a boast about its perfect records and is now an old-fashioned local phrase.

Known connections

Tesh Suyac, the apprentice he rescued from the archive flood, is now a courier and a source of risky evidence.
His former supervisor, Sytha Quispe, says the missing grants were worthless and warns him to stop investigating.
The residents of the flooded Quarry Steps still send him small gifts, unaware that he considers his choice that night a debt he has not repaid.
Major secret · GM only
Minor secrets · GM only

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