Mira Drzena
Mira Drzena
At the table
Voice
Her voice is clear and nimble, with a slightly dry edge from years of calling over wind and rain. She clips the ends of sentences when she is working, then lets them stretch into wry, quick observations among people she trusts. The small intake through her nose before a reply is often the first sound others notice.
She speaks in compact, practical phrases, often beginning with a detail about weather, masonry, or the nearest exit. She pauses for one audible nose-breath before answering, a habit from years of testing the air for rain and mildew. Her diction is clear and quick, shaped by calling directions across rooftops and avoiding wasted words.
Speech patterns
How to play them
Approach her with a concrete problem or a useful observation and she becomes candid and helpful. Respect her knowledge of the district, but do not mistake her reserve for indifference. She opens up through shared work and practical trust; pressuring her about Deni or the flood makes her deflect.
Goal
Prevent the roof access to Deni's building from being sealed and persuade the city to restore the old overflow gates.
Motivation
She wants the city to protect ordinary residents before the next storm, and wants to believe her brother's survival can mean more than her guilt.
Appearance
Mira is a short, very thin young woman with a quick, bright face and the compact, restless balance of someone accustomed to narrow roofs. Her skin has a soft, healthy texture, and her rounded ears peek through dark hair cut unevenly at the jaw, as if she trims it herself between busy weeks. Alert hazel eyes constantly measure ledges, faces, and exits. She stands comfortably with one foot near a railing, but leaves a curious pocket of space around herself: even in a crowd, she seems to keep an invisible rooftop's worth of clearance. Before speaking, she takes a neat, audible breath through her nose, like someone testing the wind. A tiny folded paper bird, unexpectedly tender amid her practical city habits, is tucked beneath her collar.
Clothing
A neat slate-blue short coat with hidden inside pockets, a soft grey shirt, tan trousers reinforced at the knees, quiet-soled brown boots, and a narrow scarf. The clothes are carefully mended and brushed clean. A tiny paper bird hangs inside her collar on a fine thread.
Body language
She angles herself toward a wall or railing, leaving others room to pass, and plants her feet as if testing a roof's stability. Her eyes move quickly, but her hands stay still when she is listening. Before she answers, she draws one measured breath through her nose.
- Height
- 4 feet 11 inches
- Build
- Very thin, narrow-shouldered, and wiry, with the light frame of a habitual climber.
- Eyes
- Hazel, bright and constantly alert
- Hair
- Dark brown, nearly black
- Skin
- Warm, soft beige with a faint sun-browned tone
- Age
- Twenty-two
- Gender
- Female
- Size
- Small
Distinguishing features
Personality
12 traits and drivesMira is quick to help and slow to trust, practical about danger yet sentimental about small keepsakes. With strangers she is brisk and observant; with neighbors she jokes and shares food. When frightened, she becomes even more matter-of-fact, while anger makes her blunt and stubborn rather than loud. She hates being treated as fragile, though she quietly worries that one day she will be too late to help.
- Alignment
- Neutral good
Quirks
Habits
Traits · 3
Flaws · 3
Fears · 3
Wants and needs · 3
Combat
AC 12 · HP 7 · 30 ft.Mira avoids a stand-up fight. She uses cover, doorways, stairs, and rooftop routes to break line of sight, warns bystanders, and seeks an escape. If trapped, she grapples or shoves to create space, then runs rather than pursuing.
Mira Drzena
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Slate-blue city coat (clothing)A clean, narrow-pocketed coat suitable for carrying notes and small repair supplies.
- Utility cord (adventuring gear)A sturdy length of cord, coiled flat in an inner pocket; she uses it for maintenance and emergency climbing.
- Paper bird (keepsake)A tiny folded paper bird kept on a thread beneath her collar.
Possessions
Background
Mira grew up above the dye shops of the old-city district called Sluicecut, where her mother, Toma, repaired roof channels and taught her to read rain by its smell. At fourteen, Mira guided neighbors across the rooftops during a sudden flood after a locked street gate trapped water in the lower lanes. She saved several people, but her younger brother Deni was swept away when she chose to lead a child to safety instead of turning back for him. Deni survived, though a fever left him with lasting weakness; he has never blamed her, which somehow makes the memory harder to bear. Mira now maintains rooftop channels, carries messages between tenants, and quietly campaigns to reopen the old overflow gates. Her closest ally is the elderly mason Boro, who taught her which bricks can bear weight; her mother wants her to stop risking herself for a city that forgets its poor. A developer has recently bought the building where Deni lives and plans to seal its roof access.
Role in the story
A neighborhood guide and potential ally who can lead characters across the old-city roofs, identify a coming flood risk, or draw them into a struggle over the homes of Sluicecut's residents.
“At fourteen, Mira guided neighbors across the rooftops during a sudden flood after a locked street gate trapped water in the lower lanes.”
- Faction
- No formal faction. She is trusted by the rooftop tenants of Sluicecut, a district named for the drainage cuts cleared through its old foundations.
Known connections
Media
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