Gareth
Gareth
At the table
Voice
His voice has a newly deepened, chest-resonant quality that still surprises him. It carries a faint rasp from road dust and long explanations, with the clipped precision of someone used to giving careful instructions in a lab. When startled, his words jump upward before he can steady them.
His speech is precise and strongly articulated, shaped by years of laboratory routine and historical study. He pauses to choose exact words, then rushes through a sentence when embarrassed. He sometimes reaches for a modern comparison from Minnesota before remembering that no one here knows what he means.
Speech patterns
How to play them
Treat Gareth as a capable researcher rather than a puzzle to solve. Ask before discussing his former body or the night with Liga. He responds well to specific questions about customs and history, but needs time and room to sort out his changed feelings without being told what they mean.
Goal
Find reliable evidence about the crossing and the Firedrake bloodline before his changing body and the Gold Sickness take choices away from him.
Motivation
To understand what happened to him, preserve the truth of his former life, and prove he can still make choices that are his own.
Appearance
At first glance Gareth looks like a handsome young Saxon man: pale hair brushed neatly back, a straight nose, and a face still more accustomed to being studied than to being seen. He keeps himself conspicuously groomed, smoothing his hair and checking his collar even after a muddy road. The neatness contrasts with the soot-black scales stippling his ribs and climbing over his shoulder blades, their edges like cindered bark and their surfaces glossy as obsidian. He has begun to hunch and turn sideways through doorways, instinctively guarding the tender ridges where wings are forming. In conversation he often stands too close before noticing, then retreats abruptly. His polished appearance and careful manners make the inhuman changes feel all the more startling.
Clothing
A practical wool tunic, a close-laced vest, sturdy trousers, and a weather-dark cloak. He keeps his clothes brushed and his collar straight, but has cut discreet openings into the back lining to accommodate the tender wing ridges.
Body language
He carefully arranges himself before entering a room, then forgets the room is smaller than his new body and occupies more space than he intends. He tucks his elbows in when people stare at the developing wing ridges, rubs at the scales through his shirt, and squares his shoulders when he wants to appear untroubled. When Aldwin is praised, Gareth's jaw tightens before he remembers to smile.
- Height
- About 5 feet 11 inches, still startlingly tall to him.
- Build
- Lean and newly strong, with broadening shoulders and a posture that keeps changing as his body adjusts.
- Eyes
- Clear blue, turning ember-bright with wild-fire colors under stress or the Gold Sickness.
- Hair
- Pale blond, usually brushed straight back.
- Skin
- Fair, with irregular jet-black scales spreading over the ribs and shoulder blades.
- Age
- 21
- Gender
- Male; formerly a woman before the crossing, and retains clear memories of that life.
- Size
- Medium
Distinguishing features
Personality
15 traits and drivesGareth is curious and methodical, but his need to document everything can become a shield against feeling anything directly. He is grateful for kindness and still capable of resenting the person who offered it. He tries to behave as he did before the crossing, even as new attractions and instincts unsettle him. In calm company he is attentive and wry; under pressure he becomes clipped, territorial, and ashamed of how quickly his body reacts.
- Alignment
- Neutral Good, though fear and jealousy can pull him toward selfish choices.
Quirks
Habits
Traits · 3
Flaws · 4
Fears · 4
Wants and needs · 4
Combat
AC 10 · HP 5 · 30 ft.Gareth is an untrained civilian, not a front-line fighter. He tries to stay behind sturdier companions, use cover, and create an opening to flee or protect a friend. If cornered, he swings his walking stick and may lose control when the Gold Sickness flares. His emerging heritage grants no dependable combat benefit at this stage.
Gareth
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Walking stick (tool and improvised weapon)A stout ash walking stick used for long journeys and, reluctantly, as a weapon.
- Field notebook (research equipment)Notes on customs, family practices, market days, and ritual gestures, kept in a hand-sewn booklet.
- Tin mirror (personal item)A small tin mirror he uses to inspect his hair and the changes at his shoulders.
- Utility knife (tool)A modest travel knife, carried mainly for food and camp chores.
Possessions
Background
Before the crossing, Gareth was a woman from Minnesota who worked as a laboratory assistant and spent her free hours chasing local history, folk practice, and the small customs that never make it into grand chronicles. The crossing remade her into a young man in a Saxon-looking body, stronger and taller, with a voice that sounds unfamiliar even to her own ears. She remembers her former life, including its relationships, with painful clarity; the memories did not become less true when her body changed. She and the other displaced adventurers formed the October Ash Company as a mutual-survival pact, not a polished mercenary outfit. At first, local merchants refused to hire her, and Aldwin married her, offering a place and protection when she had few choices. Gareth is grateful for what Aldwin did and increasingly jealous of him, a contradiction he hates admitting. The first night after the crossing, Gareth shared a bed with Liga because circumstances left no real choice; the memory remains tangled with fear, exhaustion, and the humiliating strangeness of waking in a changed body. Gareth now researches local customs for the company, both to help them survive and to find evidence that might explain the transformation. His Firedrake bloodline is said in the company's private notes to echo a greedy, ever-burning pitch-black dragon. The blood is marking him with scales, and the ridges along his back are slowly becoming the beginnings of wings.
Role in the story
A displaced scholar who can make unfamiliar communities legible to the party, while his transformation and jealousy create personal tensions within the company.
“The crossing remade her into a young man in a Saxon-looking body, stronger and taller, with a voice that sounds unfamiliar even to her own ears.”
- Faction
- The October Ash Company, a displaced adventuring company and mutual-survival pact.
Known connections
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