Hold Your Breath
A river town built around a ferry crossing and a disputed flood gauge, Hold Your Breath is prosperous enough to attract barges but too small to hide its disagreements. Its council says the gauge marks the highest water of a terrible flood and protects the lower streets from reckless building. A handful of residents insist the mark was moved, and that the town’s official flood story was invented to keep valuable riverfront land in a few hands.
Hold Your Breath
- Population
- 1,100
- Rule
- Reeve Hester Vale
- Wealth
- Modest
- Defence
- Gauge Watch
Overview
A river town built around a ferry crossing and a disputed flood gauge, Hold Your Breath is prosperous enough to attract barges but too small to hide its disagreements. Its council says the gauge marks the highest water of a terrible flood and protects the lower streets from reckless building. A handful of residents insist the mark was moved, and that the town’s official flood story was invented to keep valuable riverfront land in a few hands.
Atmosphere
At dusk, everyone in the town watches the river gauge nailed to the courthouse door. The water has not risen in years, yet no one dares remove the gauge or build below its red mark. Barges scrape past in low water, bells sound from the old ferry chain, and arguments stop when the current carries a voice from upstream. The townsfolk are practical, wary, and tired of being told that the gauge is only a gauge.
Culture
- The River Mother, honored through small offerings of bread at the landing
- The Hearth Saint, whose shrine stands in the courthouse
Humans, Dwarves, Halflings
Economy
Ferrying and barge repair, Grain milling, Fishing
Milled grain, River fish, Rope and ferry services
Iron tools, Salt, Lamp oil
Geography
Ways in and out
Places to see
- Red GaugeThe red gauge is fixed to a courthouse-side post at the old ferry landing. Its lowest marks are fresh-cut, while the paint above them is cracked with age. Residents leave bread nearby before spring thaw, though no one agrees whether the offering is for the river, the dead, or the town’s luck.
- Old MooringsA gravel shelf beneath the north bank exposes old mooring rings at low water. The council calls them remnants of the destroyed lower settlement, but their iron is newer than the official flood date. Bargemen sometimes find scraps of pottery and sealed clay jars in the mud.
Power
2 factionsGovernment
Laws
Trouble
- Six households face eviction under a possibly false flood boundary.The council plans to evict six lower-bank households before the next spring thaw, citing the gauge rule. Reeve Hester Vale wants to avoid a public fight, but she has signed a notice she knows rests on a questionable survey. If the tenants resist, the watch will be ordered to enforce it.Involves
Hester Vale, Pella Reed, Dara Kett
- A failing chain may hand control of the public ferry to landholders.The ferry chain has begun to fail, and the council’s reserve was spent on an emergency grain purchase. Reeve Vale is delaying repairs while searching for a private lender. The lender is a member of the High Bank Compact, and the proposed terms would give that faction control of the landing for ten years.Involves
Hester Vale, Dara Kett, Bram Sedge
Factions
- The Low MarkTenant and labor associationA loose association of lower-bank tenants and boat workers who keep copies of old land records. They meet after the Chain Race and share meals with anyone willing to testify about the gauge.GoalsProve that the gauge was moved and reclaim access to the riverbank.Allies
Pella Reed
RivalsHigh Bank Compact
- High Bank CompactLandholders’ compactThe town’s better-off landholders, ferry investors, and council allies. They argue that stability keeps trade moving and that reopening old property claims would ruin the town. Their private ledgers are more carefully guarded than the grain stores.GoalsKeep the current gauge record and property boundaries legally binding.Allies
Dara Kett
RivalsThe Low Mark
Defences
- A timber palisade surrounds the courthouse and granary, not the full town.
- Two chain booms can be hauled across the ferry channel.
- A warning bell hangs above the landing.
Law and order
People and places
9 entriesReeveHester Vale Human Female
Reeve Hester Vale wears a clean blue sash even during muddy inspections and taps her thumb against her belt when cornered.
Net-mender and tenants’ organizerPella Reed Halfling Female
Pella Reed is a halfling net-mender who wears a brass button from her grandfather’s coat on a cord around her wrist.
FerrymanBram Sedge Dwarf Male
Bram Sedge, a dwarf ferryman, rubs a thumb-sized notch into the ferry chain whenever he calculates a fare.
Grain merchant and landholderDara Kett Human Female
Dara Kett wears a river-pearl pin and keeps her gloves on even when inspecting grain stores.
Barge pilotEwan Pike Human Male
Ewan Pike is a human barge pilot with a scarred ear and a habit of repeating a question before answering it.
Rope and hardware shopKeep Your Grip Kept by Merrit Locke
A narrow shop selling rope, nails, hooks, and patched work gloves. Its shelves are arranged by what can be repaired with each item, not by price. The proprietor keeps a jar of ferry-chain filings behind the counter and listens closely whenever customers complain about the town’s official version of the flood.
ApothecaryMind the Cut Kept by Nessa Brook
A small apothecary with jars of willow bark, fish oil, dried mint, and river clay. The shopkeeper treats minor injuries without charge when someone has been hurt doing public work, then insists they repay her by helping a neighbor. She keeps a chair by the window so she can watch the water and notice who is moving along the bank.
TavernTurn Before the Shoal Kept by Oren Bell
A low-beamed tavern near the ferry landing where wet boots are expected and muddy coats hang above the stove. Its back room is used for quiet bargaining, but the keeper leaves the door open whenever tenants are present. Arguments about the gauge are common, though anyone who threatens a neighbor is sent outside before the first punch lands.
Civic hallMind the Water House Run by Toma Quill
The town’s council chamber, records room, and holding cell share this squat stone building. A flood line is painted across the front wall, and each reeve adds a date beside it. The records room stays locked during council sessions, a practice Hester Vale claims prevents tampering but which makes ordinary residents suspicious.
Events
Lately
- The ferry chain was found nearly filed through.Barges are delayed, and both factions accuse the other of trying to seize the landing.
- Six eviction notices were posted below the red gauge mark.Tenants are gathering signatures, while the reeve has ordered extra watch patrols.
Calendar
- First thawGauge DayThe town checks the river gauge and repairs the ferry chain. Families whose names appear on the old flood roll are expected to provide labor, even if they dispute the record.The twist · GM only
- MidsummerChain RaceBargemen and town residents race skiffs through the narrow channel, then share a meal beside the landing. The winning crew traditionally chooses which ferry crossing receives repairs first.The twist · GM only
History
Hold Your Breath began as a practical crossing town, then grew around its ferry, mill, and grain sheds. Its official history says a catastrophic flood justified the red gauge boundary that protects the upper streets. That account is repeated in school lessons and council records. Yet the old ferry ledger contradicts the flood date, and families pushed off the lower bank remember a different story: the gauge was raised to settle a land dispute.
- FoundingThe First CrossingA gravel shelf made this one of the few safe crossings for miles. The first ferry was a lashed raft, and its owners charged by the load until the council bought the chain.
- Three generations agoThe Flood That Wasn'tThe town’s official account says a flood destroyed the old lower settlement and that the red gauge mark records its height. A surviving ferry ledger lists ordinary crossings on dates the council says the river covered the landing.
- Two generations agoThe Red Mark ActA council vote made the gauge boundary law after a bitter dispute over riverfront plots. The vote was recorded as unanimous, though two delegates later claimed they were not present.
Secrets
2 secrets · 4 rumours- Secret 1 · GM only
- Secret 2 · GM only
Rumours
Plot hooks
3- 1Below the Red MarkPella Reed asks the characters to attend a council hearing and keep the eviction from becoming a forced removal. Before the meeting, someone offers them a forged deed that appears to prove the tenants’ claim. The genuine record may support them too, but exposing it would also reveal that one tenant’s family knowingly sold part of the common bank.
Civic dispute · Starts with Pella Reed · Reward: A modest purse, local goodwill, and a safe berth for one river journey.
- 2One Link LeftBram Sedge asks for help finding who is weakening the ferry chain before it parts. The trail points toward a compact member, but the saboteur is actually a tenant trying to force the council to halt evictions. Stopping the sabotage without helping the compact seize the ferry requires finding a repair plan the town can afford.
Investigation and negotiation · Starts with Bram Sedge · Reward: Free passage and a repaired set of river tools.
- 3Two SignaturesToma Quill wants someone to compare the conflicting copies of the Red Mark Act at the county seat. The clerk there will confirm the forgery only if the characters also disclose an unrelated smuggling account found in the same records. Returning with proof may settle the gauge question but put Ewan Pike’s family under criminal investigation.
Evidence gathering · Starts with Toma Quill · Reward: A share of the town’s recovered legal fees and access to the courthouse archive.
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