Bramble & Burl General Provisions

Est. 2025 Halfling Rogue

Bramble & Burl General Provisions

Bramble & Burl smells of pine and leather; jars of pickles line the windowsill and a sleepy cat named Knot naps on whatever parcel Hilda opens. Hilda talks with...

HI

Shopkeeper

Hilda Bramble, a Halfling Rogue (Lvl 5)

Keeper's Species

Halfling

16 Misc4 Weapons2 Armor3 PotionsEst. 920 gp

Shop Inventory

(25)
Miscellaneous16

Thick wool bedroll, rolled and lashed — damp-resistant and stitched for long use.

Sturdy leather pack with several pockets and reinforced stitching.

Good, serviceable rope suitable for climbing and tying cargo.

Light, strong, and more flexible than hemp; favored by climbers and thieves.

less likely to snag; silent when run through hands

Wooden shaft with pitch; burns for roughly 1 hour, provides bright light in a 20-ft cone.

can be used to ignite flammable objects

Protective hood with adjustable shutters; requires oil to function.

hood can be closed to dim light; reliable light source

A pint of lamp oil; burns for ~6 hours in a lantern.

can be used to pour and ignite as improvised incendiary

Contains flint, steel, and tinder for lighting fires and torches.

Dried meats, hard tack, and salted fruit: a full day's worth of nourishment.

Treated leather waterskin with stopper; holds about 4 pints.

Small iron spike for anchoring ropes to rock or wood.

Forged iron hook attached to a loop for connecting to rope.

Bandages, salves, and splints: stabilizes wounds and treats minor injuries.

stabilize a dying creature without a check; treats minor wounds

Set of picks, lockpicks, files, and small tools used for locks and disabling traps.

required to attempt disabling locks/traps without improvised penalties

Standard wooden-shafted arrows with iron heads.

Candles (5), chalk (5 sticks), useless lock of hair (for luck), and a small sewing kit.

Weapons4

A light, balanced blade favored for close combat and agility.

A sharp blade usable in melee or thrown (range 20/60).

can be thrown; versatile for stealth attacks

A recurved bow suitable for quick shooting; lighter than a longbow.

A finely balanced dagger etched with faint runes. Grants +1 to attack and damage rolls.

Atk +1 to attack and damage
Armor2

Light armor made of boiled leather; favored by scouts and rogues.

AC +11no disadvantage on Stealth checks

Light armor reinforced with studs for extra protection without losing mobility.

AC +12ideal for dexterous combatants
Potions3

A ruby-tinted vial. When drunk, heals hit points (average 7).

Heal 7 HP

A glass phial of warm, golden liquid. Heals hit points (average 14).

Heal 14 HP

Gives advantage on Strength (Athletics) checks to climb and grants a climb speed equal to walking speed for 1 hour.

advantage on climbing checks; climb speed = walking speed for 1 hour
HI

Hilda Bramble

HalflingRogueLvl 5

Shop Atmosphere

Bramble & Burl smells of pine and leather; jars of pickles line the windowsill and a sleepy cat named Knot naps on whatever parcel Hilda opens. Hilda talks with a constant, comforting hum and slips in an extra ration or a whispered tip to regulars. She keeps most magic items locked in a small chest behind the counter and’ll haggle on mundane wares if you trade a good story or useful odd item. Hilda once swore she could tell the weight of a bag by the way it swings; she’ll 'check' suspicious coins by tapping them with a spoon and squinting, much to the amusement of customers.
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