Fenlow's Sundries & Provisions

Est. 2025 Human Commoner (formerly Guild Merchant apprentice)

Fenlow's Sundries & Provisions

Marta always hums an old traveling tune while polishing items and keeps a mismatched-button jar behind the counter. She gives small discounts to folks with a ge...

MA

Shopkeeper

Marta Fenlow, a Human Commoner (formerly Guild Merchant apprentice) (Lvl 2)

Keeper's Species

Human

1 Potions3 Weapons2 Armor14 MiscEst. 149 gp

Shop Inventory

(20)
Potions1

A small vial of red liquid that glimmers when shaken. Restores minor wounds quickly.

Heal 2 HPHeals HP when consumed (standard Potion of Healing effect).
Weapons3

A simple stabbing blade with a leather-wrapped hilt.

Finesse, light, thrown (range 20/60)

A balanced blade favored by city watch and travelers.

Finesse

A compact crossbow with a simple spanning mechanism and a short bolt quiver.

Range 80/320, loading
Armor2

Toughened leather jacket that offers basic protection without restricting movement.

AC +11

A simple wooden shield reinforced with iron bands.

AC +2
Miscellaneous14

A heavy woolen roll that keeps out most of the damp and cold.

A day's supply of salted meat, hard bread, and dried fruit.

Sturdy braided rope useful for climbing, tying, and hauling.

A wooden stick wrapped in pitch; burns for about 1 hour.

Provides bright light for 20 ft and dim light for additional 20 ft.

A small glass flask of lamp oil; also useful in traps or improvised weapons.

Can be ignited to deal fire in improvised uses; see DM rulings.

A leather skin that holds water and keeps it cool.

A brass lantern with a shuttered hood; easier to carry and control light.

Provides bright light for 30 ft and dim light for additional 30 ft when lit.

Bandages, salves, splints and basic tools for tending wounds.

Allows Stabilize checks without a Medicine roll or as per DM; supplies for 10 uses.

A neatly prepared sheet for maps, letters, or notes.

A bundle of twenty fletched wooden arrows with iron heads.

Picks, files, and tension wrenches in a leather roll; basic kit for locksmithing.

Grants proficiency benefit when used by trained characters (per DM/PHB rules).

A roughly-drawn map of the immediate countryside and common trails.

Contains notes on common hazards and a few marked merchants and inns.

Hook, line, sinker and a small net; good for riverside meals.

A small stone used to keep blades sharp.

MA

Marta Fenlow

HumanCommoner (formerly Guild Merchant apprentice)Lvl 2

Shop Atmosphere

Marta always hums an old traveling tune while polishing items and keeps a mismatched-button jar behind the counter. She gives small discounts to folks with a genuine story, but will refuse to deal with goods that smell faintly of blood or sulphur.
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