The Burdock Lantern
Shop · kept by Sazhin
The Burdock Lantern
A glass chime over the front door rings twice if someone enters while carrying a magic item.
Stock
12 items · 253 gp
Gear
4 items · 1 cp to 10 gp
- Explorer's PackA practical bundle assembled for travelers who would…10 GP
- TinderboxTwo flints, a steel striker5 SP
- TorchA short, resin-rich torch wrapped in a scrap of oilcloth1 CP
- Hempen RopeA neat coil of hempen rope, 50 feet long1 GP

Other
3 items · 2 sp to 8 sp
- Wayfinder's Marking KitA palm-sized packet of chalk sticks, waxed paper2 SP
- Violet Parlor PowderThe smoke is visible but has no mechanical effect.3 SP
- Brass Charm of Good RegardA tiny brass eye on a chain, engraved with a sunburst8 SP

Wondrous items
3 items · 15 gp to 100 gp
- Continual Flame PebblePrizedA palm-sized stone with a steady blue flame sealed just…100 GP
- Humming Copper RingThe sparkle sheds dim light in a 1-foot radius for 1 minute.15 GP
- Prism Burst BeadA glass bead with a tiny cloud of shifting color trapped…25 GP

Potions
1 item · 50 gp
- Potion of HealingHeals 2d4 + 250 GP

Scrolls
1 item · 50 gp
- Spell Scroll, 1st LevelA tightly rolled strip of vellum, inked with a 1st-level…50 GP
Keeper
Sazhin
Human · Wizard · Level 4
Keeper's Species
Human
About
A glass chime over the front door rings twice if someone enters while carrying a magic item. It is a shop alarm, not a spell that identifies the object's nature. Sazhin insists the second ring is only an old hinge.
Stash
4 items to stealThe stash · GM only
Media
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