The Dew & Duskwell

Est. 2025 Half-elf Artificer (alchemical focus)

The Dew & Duskwell

Maris speaks softly and constantly snaps tiny glass vials like fingers when excited. She insists on labeling purchases with a small wax stamp of a crescent leaf...

MA

Shopkeeper

Maris Thistledew, a Half-elf Artificer (alchemical focus) (Lvl 1)

Keeper's Species

Half-elf

6 Potions6 Misc2 MiscEst. 223 gp

Shop Inventory

(14)
Potions6

A thimble-sized vial of shimmering, citrus-sweet liquid. Restores a small burst of vigor to tiny fey and magical pets; commonly fed to baby sprites and motley familiars.

Heal 2 HPWhen consumed by a Tiny or smaller creature (including fey and familiars), grants temporary hit points that last 1 minute. If consumed by a non-tiny creature, grants a light sparkling effect (cosmetic).

A broad-match potion distilled from moonlotus and starlight dew. Favored for calming nocturnal magical pets and minor spirit companions.

When given to a creature with the beast, fey, or celestial tag (including summoned or bonded pets), it grants advantage on Charisma (Persuasion) and Wisdom (Perception) checks related to social or soothing interactions for 1 hour. If used on a dhampir's familiar, it reduces sunlight sensitivity for 1 hour (see otherDetails).

A small, smoky-black phial labeled in Maris's tidy script. Specially formulated for dhampirs and those who live between dusk and dawn.

When consumed by a dhampir, grants resistance to necrotic damage for 1 hour and eliminates the first instance of 'disadvantage from sunlight' (if the DM uses such a variant) for the duration. If consumed by a non-dhampir, causes mild drowsiness (disadvantage on Dexterity saving throws for 10 minutes).

A rosy, effervescent drink used to soothe jittery fey and pet spirits. Popular with trainers in town parks and those handling conjured helpers.

Targets a willing fey or beast companion: they are calmed and cannot take the Attack action for 1 minute but gain +2 AC against opportunity attacks. Ending optional by spending an action to stand and shake off the tonic.

A small sealed flask containing a dark ruby fluid; resembles a standard potion of healing but tailored for contracts with creatures of the night.

Heal 8 HPHeals hit points when consumed. If used by a dhampir, the healing is treated as 'soothing' and also cures 1 level of exhaustion (DM discretion).

A small dropper bottle containing a silvery solution for scaly or crustacean magical pets.

When applied to armored hide or scales, reduces the creature's vulnerability to cold or fire (DM chooses which; reduction to resistance) for 1 hour.
Miscellaneous6

A soft, pearlescent ointment rubbed into fur, feather, or scales to make a pet more visible (or delightfully iridescent) without affecting its stealth completely.

When applied to a companion, grants advantage on Charisma (Performance) checks to attract attention for 1 hour and imposes disadvantage on Stealth checks in bright light during that hour.

A single preserved tiny feather that hums faintly when held. Used as a charm to comfort small magical pets or as a material focus for minor rituals.

If attached to a collar or band, grants the bonded creature +1 to initiative rolls for 8 hours (DM adjudication). Can be recharged under moonlight to reactivate.

Packets of concentrated, preserved dew and botanical mash used to feed small magical beasts and fey pets. Nutritious and lightly enchanted to prevent spoilage.

Each serving fully nourishes a Tiny or Small familiar for a day and imparts a bonus to saving throws against disease for 24 hours.

An old-fashioned tin of balm sold mostly by habit. Useful as a cheap salve for scrapes on nocturnal pets and as an ingredient in simple rituals.

Heal 1 HPHeals 1 hit point when massaged into a minor scrape (cosmetic/roleplay mostly). Acts as a charming smelling salve to create a scent trail that small pets can follow for 1 hour.

A small pouch of powdered willow and dreammoss. Hung near a pet's bed, it promotes restful sleep.

Creatures sleeping within 10 feet have advantage on saving throws to resist being woken by non-magical noise and gain one additional hour of 'short rest' worth of benefit if they sleep uninterrupted for 8 hours (DM discretion).

A delicate powder that, when cast with a friendly cantrip, enhances the connection between caster and small companion.

When applied to a focus and used while casting a cantrip, the cantrip's visual effect includes the companion and grants the companion temporary advantage on one attack roll or ability check within 1 minute.
Miscellaneous2

A small ring of braided silver and green thread. For familiars and bonded pets, it strengthens the link for short durations.

Once activated, for 8 hours the owner and their bonded companion can communicate simple emotions and images telepathically within 60 ft. The bond grants advantage on one saving throw for the companion during that time (one use).

A corked bottle with half a dozen enchanted fireflies. When released, they provide the effect of the Dancing Lights cantrip (as concentration-free enactment) for up to 1 hour.

Creates up to four floating lights indistinguishable from the Dancing Lights cantrip; lasts up to 1 hour or until dismissed. Lights are attracted to fey creatures and will hover nearby.
MA

Maris Thistledew

Half-elfArtificer (alchemical focus)Lvl 1

Shop Atmosphere

Maris speaks softly and constantly snaps tiny glass vials like fingers when excited. She insists on labeling purchases with a small wax stamp of a crescent leaf and will offer a free 'bottle-song' (a two-line rhyme tied to each potion) if asked politely. She will trade minor favors — tending a magical pet for an afternoon — for a small discount.
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