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The Sinking Keg - AI-generated fantasy Tavern

The Sinking Keg

The Sinking Keg was originally a single merchant ship that ran aground. Over the decades, desperate sailors lashed more rafts and debris to it, creating a floating slum that eventually became the city's most notorious watering hole.

Tavern · kept by Orryn Iron-Eye

The Sinking Keg

The Sinking Keg was originally a single merchant ship that ran aground.

Overview

History

The Sinking Keg was originally a single merchant ship that ran aground. Over the decades, desperate sailors lashed more rafts and debris to it, creating a floating slum that eventually became the city's most notorious watering hole.

Quirks

The tavern floor sits three inches underwater during high tide, forcing patrons to sit on top of the tables or wear high-waisted boots. The entire structure groans and shifts with every passing wave.

Rooms and services4

  • Damp HammocksLodging
    Lashed to the main support beams, these canvas slings stay mostly dry if the tide is low.
  • The Lower PlanksStorage
    A series of submerged cages used for storing sensitive cargo or cooling barrels of ale.
  • The Leaning StageEntertainment
    A rickety platform made of driftwood where shanty singers perform for copper.
  • Barnacle Scrub StationService
    A bucket of sand and a stiff brush for patrons to clean their boots and gear.

People

The keeper and 3 patrons
  • KeeperOrryn Iron-Eye

    Dwarf fighter, level 5

  • Failed SmugglerBarnaby 'No-Nose'

    Nervous, prone to whispering, and constantly looking over his shoulder for the city watch.

  • Bounty HunterMera of the Depths

    Stoic and intimidating, she spends her time sharpening a rusted harpoon while staring at the door.

  • LookoutPaddy the Whistler

    Cheerful despite his rags, he knows every ship coming in and out of the harbor.

Keeper's Species

Dwarf

Intrigue

Intrigue · GM only

What locals say

Legend says that if you drop a gold coin through the floorboards at midnight, the ghost of the original captain will tell you where the tides will wash up the next shipwreck.

Plot hooks

3
1A regular patron named Skiff needs someone to haul a heavy chest to the mainland before the tide rises, no questions asked.
2Orryn wants someone to sabotage the Council's tax collector barge anchored nearby to distract them from his establishment.
3Small, bioluminescent crabs have infested the foundations and are eating through the ropes that keep the tavern afloat.

Connections

Media

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