CharGen
AI region maps and battlemaps with the populated content baked in.
What I run for fast prep, and I build it, so weigh my WINNER stamp with that in mind. CharGen generates a region map from a prompt with climate, terrain, settlement patterns and faction notes, lets me link the settlements and NPCs I generate to it, and produces a usable battlemap for any tactical scene that comes up (a PNG sized for Roll20, Foundry VTT and Fantasy Grounds, with a square or hex grid). The Battlemap Maker, added on 21 October 2026, lets you draw the rooms on a grid; it paints the map, and its Foundry and Universal VTT exports carry the walls and doors you drew. The whole thing connects back to a session note. Inkarnate gives you finer manual control over a single piece of art. CharGen gives you the whole campaign layer the map sits inside, plus the speed to redraw when the party goes off-script.
What it does well
- Region map plus populated settlements, NPCs, factions, all linked by hand in one workspace
- Battlemap generator for tactical scenes that pop up mid-session
- Battlemap Maker: draw the plan, paint it, and export it for Foundry or Universal VTT with walls and doors
- Free tier covers casual prep, no card required
- Map ties back to session notes and the rest of the workshop
What it doesn't
- Less manual brush control than Inkarnate or Wonderdraft
- Not the right pick if you want to hand-paint every coastline yourself
- Account required, and free art is capped at 10 gold a day (up to 100 banked)
- A battlemap from a sentence is one image with no wall data; for walls, you draw the plan in the Battlemap Maker
DMs who want the map plus everything that lives on it, not just the art piece.