Get the crowd through the tether-gates
Get the crowd through the tether-gates
Run the talk
Starts Neutral
Base DC 13
Success The crowd clears the tether-gates in an organized flow
Failure At 3 failures
Party 6 players, level 7
System D&D 2024
Cheat sheet
Move the residents through the tether-gates before panic and the failing route turn the evacuation into a crush.
Success
Failure
- Clock
- 8 / 2
- successes / failures
- Base DC
- 13
- Starts
- Neutral
Read aloud
Say this
The tether-gates shudder as the crowd presses toward them, boots scraping grit from the stair. Smoke and hot oil sting your nose; a child cries somewhere beyond the crush. People are looking to you, and the next surge is already coming.
Who says what
They wantThe residents want their families and belongings out safely; the House guard wants to obey Rennick without being blamed for the crowd's injuries.
LeverageThe party can show a Proof to open the blocked gate; Isolt can stop the Registry clerk; an open Skyreach lane brings Tarsa's cutters; Gudrun's drum can steady the crowd.
A calm, clear instruction makes residents repeat it down the line.
A threat may clear space quickly, but frightened families hesitate and look for their missing relatives.
House
A shown Proof makes the House guard lower the spear and check the order again.
If the characters protect the casket and papers openly, residents stop treating the Registry clerk's demand as routine.
Maneuvers
What the party can use
What happens
About 20 minutes- ·
At the start of a round, choose this event or roll a 1 on a d6.
A child is separated from her mother at the tether-gates. A Wisdom (Perception) check finds her; failure adds 1 challenge failure.
- ·
At the start of a round, choose this event or roll a 2 on a d6.
A House guard blocks the gate on Rennick's orders. A Charisma (Persuasion or Intimidation) check, or showing a Proof, opens it.
- ·
At the start of a round, choose this event or roll a 3 on a d6.
The stair collapses beneath the crowd. A Strength (Athletics) check holds it; each failure injures residents.
- ·
At the start of a round, choose this event or roll a 4 on a d6.
A lantern topples into the commons. A Dexterity check smothers the fire; failure deals fire damage to those nearby.
- ·
At the start of a round, choose this event or roll a 5 on a d6.
A Registry clerk tries to take the casket and the party's papers for safekeeping. A Charisma (Deception) check, or Isolt's word, stops the clerk.
- ·
At the start of a round, choose this event or roll a 6 on a d6.
Gudrun's drum steadies the crowd and grants 1 free success, if she is with the party.
The battlefield
Zones
- 1
Tether-gates25 ft
Residents press through the narrow tether-gates; a child can vanish between adults.
- 2
Crowd stair25 ft
A crowded stair buckles under the surge; loose stone skitters into the passage.
- 3
Commons25 ft
Lantern light flickers over packed belongings and a commons where fire can spread.
What the party can use
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