Hold the Ruined General Store
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Front RoomStock AisleLoading Door
Combat EncounterDND5E 2024Party L1 · 4 PCs
Hold the Ruined General Store
Read Aloud
Sacks burst as six scavengers drag grain toward the rear door. Two goblins duck behind the shelves while the hungry humans raise broken boards and shout, “Leave us one sack, and we leave you breathing!” The store has one good doorway, one jammed exit, and very little time before the food is gone.
Forces
2xGoblin ScavengersSKIRMISHER
Nimble Escape · Scimitar · Shortbow · Fury of the Small
CR1/4
AC15
HP7
4xStarving CommonersMINION
Club · Improvised Weapon · Unarmed Strike
CR0
AC10
HP4
Battlefield Zones
1
Front Room
Collapsed Front Room: broken counters and spilled grain provide half cover.
2
Stock Aisle
Stock Aisle: narrow shelves leave only a 5-foot lane between hanging sacks.
3
Loading Door
Rear Loading Door: a jammed exit opens onto a tight alley if forced.
Terrain Levers
- Kick over the grain rack to create difficult terrain in a 10-foot square.
- Drop the cracked awning by cutting its rope, forcing creatures beneath it to make a DC 10 Dexterity save or fall prone.
- Smash the rain barrel to flood the doorway and extinguish open flames.
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