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Hold Map 4 Pass Until the Light Is Secured - AI-generated fantasy Encounter

Hold Map 4 Pass Until the Light Is Secured

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Map 4 StairNorthing 12 FissuresBridge and Shrine
Combat EncounterDND5E 2014Party L11 · 4 PCs

Hold Map 4 Pass Until the Light Is Secured

Read Aloud

The Covenant champions charge up the broken stair as their spellcaster raises a hand toward the bridge. A radiant fault tears across the pass, and the standard-bearer swings the Covenant banner toward you. The acolytes spread out to keep anyone from reaching the shrine.

Forces

2xAshen Covenant champion (veteran)BRUISER

Multiattack · Longsword · Heavy Crossbow

1xCovenant spellcaster (mage)ARTILLERY

Spellcasting · Fireball · Counterspell · Dagger

3xBlack Reliquary acolyteMINION

Spellcasting · Sacred Flame · Cure Wounds

Battlefield Zones

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Map 4 Stair

A steep, broken stair climbs between fallen statues; creatures here have half cover from the bridge.

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Northing 12 Fissures

Radiant fault lines split the pass floor; an unstable line erupts here at the end of each round.

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Bridge and Shrine

A suspended stone bridge sways over the pass; a creature shoved off falls onto the lower ledge, taking 3d6 bludgeoning damage.

Terrain Levers

  • A creature can use an action to brace a radiant fissure with a fallen statue; its next eruption is suppressed, but the statue cracks and cannot be used again.
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Connections