Skip to content
CreatePricing

Otar Kesh

Wechuge, custom eagle-spirit revenant inspired by the prompt's folklore concept; not a standard D&D 5E player species · Custom Storm Revenant, martial skirmisher with limited innate storm magic · Level 5

Otar Kesh

Mathematical statistics expert for businesses, formerly employed to forecast trade risks and supply demand
“the passenger”
AC15
HP45/45
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

His words begin with a small nasal intake, then come out dry and steady, like breath pushed through a scarf. Years of explaining figures to impatient merchants gave him a habit of making each sentence land on its useful point. The eagle spirit sometimes puts a faint doubled rasp beneath his voice, especially when lightning is near.

His voice has a dry, breathy edge, shaped by winter air and long walks where he learned to speak only when useful. He clips the ends of practical statements and pauses before anything personal. He can explain probabilities with brisk clarity, but the names of his family catch in his mouth as if they were unfamiliar numbers.

Speech patterns

Uses numbers, likelihoods, and comparisons to make emotional choices sound practical.
Answers personal questions with a fact that is true but not the answer requested.
When cornered, asks the other person one exact question and waits without filling the silence.
Calls the eagle spirit 'the passenger' when he is angry with it.

How to play them

Offer him a concrete problem to solve, such as a route, a pattern of losses, or a reliable lead about his birth family. He is more forthcoming during practical work than direct interrogation. Showing care for his adopted family earns trust, but threatening them turns him cold and immediately dangerous.

Goal

Find his blood father, confront him face to face, and decide whether to kill him before the eagle spirit's hunger for war makes the decision for him.

Motivation

Otar wants the power to choose what happens to him, yet the promise of revenge gives the eagle spirit an easy way to steer him. He is torn between the freedom he was promised and the obligations he left behind.

Secret · GM only

Appearance

Otar looks like a young man dressed to cross a winter pass, but his stillness gives him away: he holds himself as if listening to weather no one else can hear. His brown hair lies in uneven, wind-combed layers, and his pale yellow eyes have the hard, fixed focus of a hunting eagle. His skin has the gray-pink cast of someone long chilled, and his breath arrives as a thin plume even beside a hearth. He moves with economical, ground-covering strides, then stops so completely that a conversation can seem to have lost him. An unexpected detail: he keeps a tiny paper notebook of bird silhouettes and draws them with fussy precision, like a patient schoolboy rather than a revenant with a hunting curse.

Clothing

A layered charcoal wool coat, close-wrapped scarf, fur-lined hood, patched mittens, and practical leather boots. Nothing is ornamental; every repair is neat and visible. He wears no insignia and keeps his old blue-eyed identity hidden beneath the hood.

Body language

He angles his head slightly when listening, as if locating a sound in the air. His fingers tap silent sequences against his thumb when calculating. When the eagle spirit presses close, his shoulders draw back and his gaze fixes above the listener rather than on them.

Height
5 feet 10 inches
Build
Lean and sinewy, with the endurance of someone accustomed to long winter walks.
Eyes
Pale yellow, sharp and reflective like a bird of prey's; his original eyes were blue.
Hair
Brown, though he was blond before his death and return.
Skin
Pale gray-pink, with a faintly chilled cast even when he is warm.
Age
Young adult by appearance, though his body died in youth and returned several years later.
Gender
Male
Size
Medium

Distinguishing features

Pale yellow eyes with a predator's unwavering focus, given in exchange for his original blue human eyes.
His breath fogs in warm rooms, and nearby Geiger counters click faster as he approaches.
He checks the seam of his right mitten with his thumb before making a difficult decision.
He carries a small notebook filled with painstaking drawings of birds.

Personality

14 traits and drives

Otar is considerate in practical ways but guarded about affection, and he is capable of sudden tenderness followed by an abrupt retreat. He likes predictable systems yet keeps choosing the most dangerous uncertainty: learning who he was and meeting the father he expects to kill. When calm, he is dryly funny and willing to explain a difficult calculation. When threatened, he becomes direct and unsentimental. When grief catches him off guard, he tries to turn it into a list of tasks.

Alignment
Chaotic neutral

Quirks

Before answering a difficult question, he takes one sharp breath through his nose, as if testing the wind indoors.
He traces tiny branching patterns on tabletops with one finger when thinking about probabilities.
He rotates his cup until its handle points toward the nearest exit.
He gives names to individual gusts of wind, but only when he thinks nobody can hear.
He quietly thanks birds that warn him of danger, then looks embarrassed if noticed.

Habits

Counts exits, windows, and people whenever he enters a room, then pretends he was only studying its layout.
Keeps working through discomfort until someone asks him a precise question about what he needs.
In a crisis, becomes brisk and exact; afterward, he may sit motionless for a long time, replaying each decision.
When he sees a bird in flight, he tracks it until it vanishes, even in the middle of a conversation.

Traits · 4

He solves other people's practical problems readily, but evades offers of help with his own.
He is curious about ordinary pleasures he missed while dead, yet distrustful of any comfort that makes him feel settled.
He can be patient with confusion and impatient with deliberate cruelty.
He wants independence, but keeps measuring his choices against what the eagle spirit appears to want.

Flaws · 3

Treats revenge as an inevitable calculation rather than a choice he can still change.
Conceals distress until it becomes dangerous or impossible to hide.
His need to know his origins makes him vulnerable to anyone offering scraps of information.

Fears · 3

That his blood father will be kind, making revenge feel less simple.
That the eagle spirit did not restore him out of compassion and will eventually claim the rest of him.
That his adopted family will be harmed because he left them behind.

Wants and needs · 4

A trustworthy lead to his blood father
A way to understand the eagle spirit's demands without surrendering his will
To know whether his adopted family can forgive him
A reason to choose a future beyond revenge

Combat

AC 15 · HP 45 · 30 ft.

Otar watches from cover and chooses a clean line of attack rather than charging. He uses his bow to test an opponent's reactions, closes with the spear when necessary, and saves Nerve-Flash for clustered enemies or a dangerous escape. He avoids killing people who can still answer questions, but the eagle spirit can turn a measured retreat into a sudden pursuit.

Otar Kesh

Medium humanoid (wechuge, custom eagle-spirit revenant inspired by the prompt's folklore concept; not a standard d&d 5e player species), chaotic neutral
Armor Class15
Hit Points45
Speed30 ft.
Level5
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsDexterityIntelligence
SkillsInvestigationPerceptionSurvivalNatureInsight
SensesPassive Perception 16; sharp long-distance vision, no special darkvision
Languages
Common,
One language from the land across the sea, remembered in fragments
Custom Wechuge Revenant. Otar is a returned dead man inhabited by the eagle spirit that restored him. This is a story-specific creature origin, not a standard D&D 5E species.
Eagle's Borrowed Sight. Otar has advantage on Wisdom (Perception) checks that rely on sight. In bright light, he can pick out small movement at great distances.
Cold Breath. Otar's breath fogs even in warm air. Once per turn when he hits with a weapon attack, he can deal an additional cold damage.
Static Warning. A functioning Geiger counter within 30 feet of Otar clicks faster as he approaches. This is a supernatural setting-specific effect, not proof that he is radioactive.
Storm-Bitten Nerves. Otar has resistance to lightning damage. He can cast shocking grasp at will, using Intelligence as his spellcasting ability.
Death Returned. Otar does not need to breathe, eat, or drink, though he retains the habits and appetites of the living. He can still be harmed by ordinary means.

Spells

Shocking Grasp (cantrip, evocation). A crackling touch attack. Melee spell attack to hit, reach 5 ft., one creature. Hit: 9 () lightning damage, and the target cannot take reactions until the start of its next turn. This is Otar's custom adaptation of the cantrip.
Dreadful Glimpse (level 1, illusion). A brief, sharp report like distant thunder accompanies the strike. One creature must make a Wisdom saving throw or be frightened of Otar until the end of his next turn. Otar can cast this once per long rest; custom innate magic.

Actions

Ashwood Spear. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 8 () piercing damage, or 9 () if used with two hands, plus 2 () cold damage once per turn.
Longbow. Ranged Weapon Attack: to hit, range 80/320 ft., one target. Hit: 7 () piercing damage. Otar carries only a few carefully counted arrows.
Nerve-Flash. Otar releases a fork of stormlight in a 15-foot cone. Each creature in the area must make a Dexterity saving throw, taking 14 () lightning damage on a failed save, or half as much on a success. Once used, this action cannot be used again until Otar finishes a short or long rest. Custom feature.
Multiattack. Otar makes two Ashwood Spear attacks.

Reactions

Eagle's Angle. When a creature Otar can see hits him with a ranged attack, he adds 2 to his AC against that attack, potentially causing it to miss. He must be wielding a weapon or holding a free hand.
Static Sidestep. When a creature within 5 feet hits Otar with a melee attack, he can move up to 10 feet without provoking opportunity attacks. The air crackles faintly as he slips away.

Services they sell

Mathematical forecasting for trade, travel, and supply problems
Tracking game or a person across open winter terrain
Identifying patterns in seemingly unrelated incidents

Rewards they can give

A reliable forecast of the safest route through a dangerous region.
A calculated assessment of a business's likely losses, supply needs, or hidden fraud.
An introduction to his adopted family, if the characters help him make contact.
A small carved bird token, given only to someone he trusts with his past.

Equipment

  • Ashwood spear (weapon)A plain ashwood spear, maintained carefully and wrapped for travel.
  • Longbow and arrows (weapon)A hunting bow and a small bundle of arrows.
  • Winter layers (clothing)Layered winter clothing that functions as ordinary cold-weather gear, not armor.
  • Bird notebook (personal)Contains sketches of birds, calculations, and a few torn pages he cannot bring himself to destroy.
  • Blue glass bead (keepsake)A plain blue glass bead from his adopted family's home, kept in a stitched inner pocket.

Possessions

A bird notebook
A blue glass bead from his adopted home
A folded letter from his adopted mother
A small tin of arrowheads and bowstring wax
Several pages of trade calculations

Background

Otar was born across the sea to a family whose names and faces he remembers in scraps: blond hair, blue eyes, a father's hand closing around a door latch. He was taken from that life as a child and raised by a kind, practical household in a cold inland settlement. He learned to be useful before he learned to ask where he came from. His talent for mathematical statistics grew from helping a local business compare shipments, weather losses, and seasonal demand; he found comfort in figures because they made uncertainty legible. As a youth, he died in a winter disaster whose exact circumstances he refuses to recount. An eagle spirit answered his plea or chose him, depending on which fragment of memory is true. Otar gave up his blue human eyes in exchange for the spirit's golden sight, and returned to life with brown hair, cold breath, and a second presence inside him. The same spirit now drives his dreams with images of war, wind, and lightning. The change unsettled his adopted family. He left after a bitter argument, telling himself that a hunt had called him and that distance would spare them. He seeks his blood father, whom he intends to confront, though he expects the meeting to end in murder. He is also beginning to understand that the power growing in him carries a price, and that his revenge may be only the first demand.

Role in the story

A wary guide, investigator, or morally unstable ally whose search for his blood father draws the party into an old family crime and a growing supernatural conflict. His presence offers clues to a larger threat, while his revenge forces the characters to ask whether they are helping him recover his agency or helping the spirit claim it.

“He was taken from that life as a child and raised by a kind, practical household in a cold inland settlement.”
From their background
Faction
No current faction. Formerly employed by a trading concern operating from Survey Marker 17.

Known connections

His adopted mother, Thesani, still leaves a lamp in the window on storm nights. He has not answered her last two letters.
His adopted brother, Sefu, believes Otar abandoned the family out of shame and has begun searching for him.
His blood father is somewhere across the sea. Otar knows neither his current name nor whether the man remembers the child he lost.
The eagle spirit inhabiting him is both benefactor and occupying presence. It offers startling perceptions but rarely explains its demands.
He once worked for a trading concern based at Survey Marker 17, where his statistical forecasts saved a shipment and earned him a modest reputation.
Major secret · GM only
Minor secrets · GM only

Media

0 images

No images yet.

Visual sheet

Turn Otar Kesh into a sheet

A high-res, share-ready sheet you can post or print.