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Faduma

Metamorph (custom lineage) · Commoner · Level 5

Faduma

Canal repairer and discreet neighborhood fixer
“Where does it leak?”
AC12
HP27/27
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

“or a promise can”
From how they speak

Voice

A practical, slightly rasped voice with the breath support of someone accustomed to shouting over running water. Their vowels stretch when they are explaining a repair and shorten when they are impatient. They sound most at ease when naming tools, routes, and things that can be fixed.

Their voice has a lightly rough edge, like water moving through a narrow pipe, shaped by years of calling over pumps and work crews. They place emphasis on verbs and directions, clipping the end of a sentence when they think the listener already understands. In borrowed voices, they can match pitch and accent, but their habit of giving measurements and practical details tends to give them away.

Speech patterns

Begins with practical questions such as, "Where does it leak?" or "Who was there last?"
Uses concrete images from repair work: a claim can be "a bad seal" or a promise can "hold under pressure."
When lying to protect someone, gives too many small details; when telling a painful truth, speaks plainly.
Calls people by the name they introduced themselves with, even if they later change their appearance.

How to play them

Meet practical needs first. Faduma warms to people who treat workers fairly, keep confidence, and ask before accepting help on another person's behalf. They become guarded around authority figures who demand names or paperwork. To gain their trust, show that a vulnerable person is safer after the conversation than before it.

Goal

Find who is sabotaging the district's sluice gates and stop the damage without letting the repair crews scapegoat an innocent worker.

Motivation

To make their talent useful without turning other people into pieces in a deception.

Secret · GM only

Appearance

Faduma has a face that seems to settle into a new arrangement while you watch: the jaw softens, the brow broadens, and small dimples appear beside the mouth. Their usual look is a broad, warm-brown face, a blunt nose, and a mouth that turns down when concentrating. Their skin has the smooth, faintly waxed finish of a sealed earthenware jar, with a subtle pearly sheen at the temples. They move with quick, economical steps, shoulders angled as if slipping through a crowded doorway. Their patched work coat hangs too long on one side, and they keep tugging its crooked hem straight. The impression they leave is of someone who has already noticed the loose hinge, the hidden exit, and who is pretending not to notice either.

Clothing

A faded, oversized work coat with a crooked hem, carefully darned elbows, and one brass button polished bright from constant rubbing. Under it they wear a slate tunic, a canvas tool belt, and soft boots patched with mismatched leather.

Body language

Their hands are always busy: feeling a seam, testing a tabletop for wobble, or turning a small clay plug between finger and thumb. They stand half-turned toward the nearest exit, but lean forward when someone describes a problem they can fix. A sudden compliment makes them blink and look for a hidden cost.

Height
5 feet 5 inches
Build
Compact, sturdy, and quick-footed, with strong forearms from repair work.
Eyes
Dark amber, with a cloudy, glaze-like ring around the iris
Hair
Black, worn in short, tight curls that they can reshape along with their face
Skin
Warm brown with a faint, glazed sheen at the temples
Age
Twenty-four
Gender
Non-binary
Size
Medium

Distinguishing features

Their face subtly shifts in proportion when they concentrate, even when they are not intentionally changing it.
Their oversized coat has a conspicuously crooked hem that they straighten whenever they pause.
A single brass button on the coat is cared for far more carefully than the rest of their clothes.

Personality

12 traits and drives

Faduma is generous with practical help but wary of emotional dependence. They can be quick-witted and socially nimble in a crowd, then stubbornly literal when someone is being mistreated. When relaxed, they joke and invent harmless faces for strangers; when frightened, they become watchful and controlling, trying to solve everyone's problem before anyone can refuse their help.

Alignment
Neutral good

Quirks

Turns every cup so its handle points toward the nearest exit.
Counts three taps on any newly repaired surface before trusting it.
Keeps a clay plug in one cheek while working, shifting it to the other side when thinking.
Practices a stranger's resting expression in the dented mirror, then apologizes to the mirror.
Refers to rain as "the roof's unpaid visitor."

Habits

Checks the nearest latch, window, and drain soon after entering a room.
Offers practical help before answering personal questions.
When worried, unconsciously adjusts the crooked hem of their coat until it hangs evenly.
Uses a borrowed face for errands but returns to their familiar appearance when asking for trust.
Leaves a conversation abruptly if someone is being blamed without evidence.

Traits · 3

They make room for the person everyone else is talking over, but resent being thanked as if kindness were a debt.
They are playful with harmless lies and severe about lies that put the blame on someone else.
They can improvise a convincing identity in moments, yet struggle to say what they want in their own voice.

Flaws · 3

They sometimes decide what is best for someone without asking first.
They evade direct questions about their own needs by offering a repair or a favor.
When guilt overwhelms them, they vanish behind another face instead of apologizing.

Fears · 3

Being mistaken for someone they are impersonating and causing that person harm.
A flood gate failing while people sleep downstream.
Discovering that their friends value their disguises more than their honest face.

Wants and needs · 3

Needs the sabotage investigation to proceed without exposing the tenants who helped them.
Wants someone to ask what they need and accept the answer without turning it into a bargain.
Needs to tell Deka the truth before Kjetil forces it into the open.

Combat

AC 12 · HP 27 · 30 ft.

Faduma avoids a fair fight. They use doorways, furniture, and crowds to break line of sight, throw clay plugs to distract or sting, and create an opening for an ally to flee. If cornered, they strike once with the mallet and retreat. Their shapeshifting helps them confuse witnesses and escape later, but it does not change their combat capabilities.

Faduma

Medium humanoid (metamorph (custom lineage)), neutral good
Armor Class12
Hit Points27
Speed30 ft.
Level5
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsDexterityCharisma
SkillsDeceptionInsightInvestigationPerceptionPersuasionSleight of HandStealth
SensesPassive Perception 12
Languages
Common,
Dwarvish
Metamorph. As a bonus action, Faduma can alter their face, hair, skin tone, apparent age, and voice. Their clothing and equipment do not change. Their game statistics remain the same, and the change does not grant advantage on Deception checks by itself.
Commoner's Cunning. Faduma has no formal combat training. They have learned to use tools, cover, and quick observation to survive dangerous work.

Actions

Short-handled Mallet. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 5 () bludgeoning damage.
Thrown Clay Plug. Ranged Weapon Attack: to hit, range 20/60 ft., one target. Hit: 5 () bludgeoning damage. Faduma carries only a few of these weighted clay plugs, normally used to seal leaks.
Make a Gap. Faduma offers a nearby creature a practical escape plan, a useful lie, or a timely distraction. One willing creature who can hear them may use its reaction to move up to half its speed without provoking opportunity attacks. Custom feature, usable once per short or long rest.

Reactions

Slip Through. When a creature Faduma can see hits them with an attack, Faduma can move up to 5 feet without provoking opportunity attacks, provided they end behind cover or beside a creature larger than them. Custom feature, usable once per short or long rest.

Services they sell

Repairs simple household fittings and small leaks.
Finds discreet lodging or day work for people who need to avoid notice.
Can provide a practical route through canal maintenance passages.

Rewards they can give

A repaired, reliable route through the district's maintenance tunnels.
A safe introduction to a household that can hide the party for a night.
If the party earns their trust, Faduma's testimony about the spillway sabotage.

Equipment

  • Repair mallet (weapon)A short, dense wooden mallet used for tapping fittings into place and, if necessary, defending themself.
  • Canal repair kit (tools)A belt pouch of clay plugs, wedges, wax, and narrow wire for sealing small leaks and making quick repairs.
  • Dented mirror (possession)A small tin mirror with a dented lid, used to check how a borrowed face reads from different angles.
  • Repair route (document)A folded list of households with faulty drains and the names of people who need discreet help.

Possessions

A dented tin mirror
A folded list of repair calls and quiet favors
A pouch of clay plugs and wax
A hidden original brass coat button
A worn work coat with mismatched patches

Background

Faduma was raised among the canal-side repair crews of the settlement built where a stubborn reed marsh had to be drained. As a child, they learned to patch sluice gates, carry messages through work camps, and change their appearance to pass unnoticed when a foreman was looking for someone to blame. Their first deliberate transformation was into the face of a missing apprentice so the apprentice's younger sibling could collect a ration. It worked, but the foreman punished the wrong worker before Faduma could undo the lie. That day taught them that a useful deception can still hurt someone who never agreed to it. Since then, they have tried to use their gift to protect people rather than merely escape trouble. Faduma now repairs household water fittings and makes discreet introductions for neighbors who need work or a safe place to sleep. They are close to Deka, a blunt-spoken pump mechanic who knows their birth face, and to Kjetil, an ex-foreman who believes Faduma knows who sabotaged a spillway years ago. Their immediate problem is a series of night-time gate failures that threaten the lower homes; the evidence points to someone inside the repair crews, and Faduma suspects the culprit is trying to force a family out of the district.

Role in the story

A resourceful local contact and possible witness whose shifting appearance complicates a sabotage investigation. Faduma can guide the party through the working district, but their own guilt and fear make them an unreliable source until trust is earned.

“Their first deliberate transformation was into the face of a missing apprentice so the apprentice's younger sibling could collect a ration.”
From their background
Faction
Faduma is not a member of a formal faction. They are tolerated and quietly relied upon by the tenants of the drained marsh district, a neighborhood still called Reedcut after the vegetation cleared to build it.

Known connections

Deka, a pump mechanic who was the first person Faduma trusted with their birth face.
Kjetil, a former foreman who can identify Faduma in any disguise and wants answers about an old spillway failure.
A loose network of marsh-district tenants who pass Faduma repair jobs and warnings.
Major secret · GM only
Minor secrets · GM only

Connections

Mentioned in their text, not linked yet

  • Dekaa pump mechanic who was the first person Faduma trusted with their birth face.
  • Kjetila former foreman who can identify Faduma in any disguise and wants answers about an old spillway failure.
  • A loose network of marsh-district tenants who pass Faduma repair jobs and warnings.

Species

Metamorph (custom lineage)

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