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Sivra Vell - AI-generated fantasy NPC

Sivra Vell

Human · Necromancer (custom level-0 NPC; no class levels) · Level 0

Sivra Vell

Necromantic consultant, contract examiner, and funeral-house investigator
“And when does that end?”
AC12
HP9/9
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

“Who signed? What was witnessed? Where is the second copy?”
From how they speak

Voice

Her voice has a dry, papery rasp from years of speaking over the rustle of shrouds and the scrape of archive drawers. Work has given her crisp consonants and a habit of taking a measured breath before names, as though making sure she has the right person. When angered, she speaks faster and more bluntly, not more softly.

Her sentences are built like clauses: precise, orderly, and often finished with a question that exposes what the other person left out. She uses the vocabulary of a funeral worker and a contract examiner, referring to both bodies and bargains as things that require careful handling.

Speech patterns

Makes careful distinctions between a promise, an order, and an agreement.
Asks, "And when does that end?" whenever someone describes a magical bargain.
Uses brief, practical questions when alarmed: "Who signed? What was witnessed? Where is the second copy?"
Explains frightening necromantic matters in the same tone she uses to discuss rain or a delayed ferry.

How to play them

Begins by asking what the visitors want and what they are willing to promise. She is candid about risks and will share useful knowledge with people who respect consent and clear terms. She tests bluster with precise questions, but responds warmly to honest uncertainty. If someone is in danger, she helps first and argues about responsibility afterward.

Goal

Find who is falsifying the expiration clauses in archived demon contracts and stop the renewed bindings before they mature.

Motivation

To make necromancy answerable to the people it affects, living or dead, and to prove that power does not excuse careless promises.

Secret · GM only

Appearance

Sivra looks like a meticulous scholar who has spent years working in rooms where the dead are stored: a narrow, upright figure with a measured, almost soundless walk and the fixed attention of someone reading fine print at a distance. Her coat is too broad in the shoulders and has been let out and taken in repeatedly; its cuffs are patched with mismatched funeral-cloth. She wears a silver pocket watch on a ribbon and touches its case whenever a conversation turns to bargains. The watch is unexpectedly decorated with tiny, childish painted moths, its enamel worn smooth where her thumb passes. The impression she leaves is of an orderly mind living inside a body permanently braced for bad news.

Clothing

A charcoal wool coat with a poor shoulder fit, repeatedly mended cuffs, and deep inner pockets for papers. Beneath it she wears a high-collared cream shirt, a narrow belt of tools, and practical boots kept meticulously clean. Her silver watch on a ribbon is the one item she polishes obsessively.

Body language

Keeps her shoulders square and her hands close to her coat, as if protecting papers from a draft. When listening, she angles her head toward the speaker's hands rather than their face. Her thumb circles the pocket watch when she is weighing a risk; when she has made up her mind, the thumb becomes still.

Height
5 feet 7 inches
Build
Lean, long-limbed, and held with the careful posture of someone accustomed to leaning over a worktable.
Eyes
Dark hazel, with fine gold flecks visible in strong light
Hair
Dark brown, threaded with early silver and pinned into a low, practical knot
Skin
Warm olive with a faint gray cast from years spent in candlelit rooms
Age
Forty-three
Gender
Woman
Size
Medium

Distinguishing features

Touches the silver pocket watch whenever anyone mentions a bargain.
Her coat's sleeves are visibly repaired with cloth from different funeral shrouds.
The watch's scratched enamel moths look incongruously playful against her severe working clothes.

Personality

13 traits and drives

Sivra is exacting about agreements but compassionate toward people caught in them. In a calm room she is dryly funny and patient; under pressure she becomes brisk, interrupting others to establish facts. She distrusts grand gestures and yet will take a frightening personal risk to keep a promise she considers valid. She can be both comforting and unnerving: she remembers a grieving person's favorite tea, then asks them to sign a statement confirming what they saw.

Alignment
Neutral

Quirks

Turns every hourglass she passes so the narrowest part faces the door.
Counts the beats between a question and an answer when she suspects someone is stalling.
Labels her tea tins with the names of extinct local birds.
Taps a ruler twice on a tabletop before making a promise.
Apologizes to corpses before moving their hands.

Habits

Reads any written agreement from the final clause backward before considering its opening terms.
Offers tea to a visitor, then forgets to drink her own while investigating their reason for coming.
Checks the watch when someone promises something without a date or condition attached.
Will interrupt a lecture to correct a practical danger, then apologize for interrupting the lecture.

Traits · 3

Patient with frightened people, impatient with confident people who have not checked their facts.
Skeptical of authority but deeply respectful of witnesses who speak plainly.
Practical in a crisis, then unexpectedly sentimental once everyone is safe.

Flaws · 3

Treats ambiguous wording as a personal emergency, even when the immediate threat is elsewhere.
Withholds information until she has verified every detail, which can make allies think she distrusts them.
Believes she can manage dangerous entities through preparation long after a wiser person would leave.

Fears · 3

That a contract she witnessed will be used to justify harm to someone who never understood its terms.
That the current forged renewals were made with her own handwriting or authority.
Becoming so preoccupied with rules that she fails to help someone in immediate danger.

Wants and needs · 4

A trustworthy copy of the original demon contracts
Someone willing to investigate without altering evidence
To know whether Huwel has discovered her secret renewal
A quiet evening in which nobody asks her to interpret a promise

Combat

AC 12 · HP 9 · 30 ft.

Avoids a fair fight. She uses Grave Pinprick to disrupt a pursuer, places furniture or a doorway between herself and danger, and calls her contracted imp only when its written terms permit useful protection. She would rather bargain, retreat, or make an enemy hesitate than risk an uncontrolled summoning. If an ally is threatened, she becomes direct and decisive, even at personal cost.

Sivra Vell

Medium humanoid (human), neutral
Armor Class12
Hit Points9
Speed30 ft.
Level0
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsINTWIS
SkillsArcanaInvestigationMedicineInsight
SensesPassive Perception 12
Languages
Common,
Infernal,
Grave Cant, a local funerary sign-language
Level 0 denotes no player-character class levels. Sivra uses a compact, custom 5e-inspired NPC profile rather than a full class progression.
Contractual Summoner (custom): Sivra can bind a named outsider only through a written contract with a clearly stated expiration. A creature summoned this way cannot be compelled to remain after that time.
Deathwise (custom): Sivra can identify whether a corpse has been animated, possessed, or recently raised by magic, but this does not reveal the caster's identity.

Spells

Grave Pinprick (cantrip, necromancy). Custom cantrip: Sivra flicks a cold mote at a creature. Ranged spell attack to hit, range 60 ft.; hit: 5 () necrotic damage.
Ashen Provenance (level 1, divination). Custom 1st-level ritual: Over 1 minute, Sivra places chalk marks around a corpse or small object and learns whether it has been affected by necromancy within the last seven days. It reveals neither the caster nor the exact spell.
Circle of the Stated Limit (level 1, abjuration). Custom 1st-level binding rite: Sivra traces a circle and speaks a short prohibition. One undead creature or summoned outsider within 30 feet must succeed on a Charisma saving throw or be unable to willingly cross the marked circle for up to 1 minute. The effect ends early if the circle is broken.

Actions

Bone Ruler. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 3 () bludgeoning damage.
Grave Pinprick. Ranged Spell Attack: to hit, range 60 ft., one creature. Hit: 5 () necrotic damage. Custom cantrip; the target's shadow briefly shows the outline of a skeleton.
Summon Contracted Imp. Once per day, Sivra calls a contracted lesser imp to an unoccupied space within 30 feet. The imp appears only if Sivra has a current, unexpired contract and remains for up to 1 minute. It acts immediately after Sivra, obeys the written terms, and leaves early if dismissed or reduced to 0 hit points. Custom feature; use a standard imp stat block if one is available in the game being played.

Reactions

Graveward Flinch. When a creature Sivra can see within 30 feet makes an attack against her, Sivra imposes a brief ward of grave-cold air. The attacker must succeed on a Wisdom saving throw or have disadvantage on that attack. Once used, this custom reaction is unavailable until the start of Sivra's next turn.

Services they sell

Examines a corpse for signs of necromancy or possession
Reviews a magical bargain for vague or dangerous terms
Identifies a summoned creature's likely binding conditions
Provides discreet funerary consultation

Rewards they can give

A verified copy of a summoning contract with its dangerous clauses explained
A lead to the source of the forged renewals
A small vial of grave-salt suitable for a single custom ward

Equipment

  • Bone Ruler (weapon)A sturdy hardwood ruler marked with measurement notches; used at the table and as an improvised weapon.
  • Moth Watch (personal keepsake)A silver watch whose hands reliably keep time, though its moth-painted face is chipped at the edge.
  • Contract Folio (tool)A folio of contracts, witness marks, expiration clauses, and carefully labeled blank forms.
  • Field necromancer's kit (adventuring gear)Chalk, sealing wax, a small bell, gloves, and a tin of grave-salt used in her custom warding practices.

Possessions

A silver pocket watch painted with tiny moths
A folio of demon contracts and handwritten expiration dates
A pouch of grave-salt and sealing wax
A small tin of fennel tea
A folded scrap of her first contract, kept hidden inside the watch case

Background

Sivra was raised above her family's funeral-parlor in the river town of Sedgewick, where she learned to identify people by the sound of their relatives grieving downstairs. As a young assistant to the mortuary physician, she discovered that a supposedly peaceful corpse had been used as a vessel for an outsider. The entity was still bound to the body by a badly copied agreement, and the dead person's younger brother had been left terrified beside it. Sivra could not undo the binding by force. She found its expiration clause, read it aloud, and kept the family safe until dawn. That night changed her from a curious student into a strict believer that even the dead and the summoned deserve limits they can understand. She became a renowned necromantic consultant, famous for refusing any demon contract without a plainly stated end date. Her work has earned the wary respect of the ferrymen who bring her bodies, the irritation of ambitious occultists, and the loyalty of a former apprentice who now challenges her methods. She currently struggles to prove that a series of supposedly expired contracts were secretly renewed by someone altering the copies after signing.

Role in the story

A knowledgeable, principled but imperfect expert who can expose the rules behind supernatural bargains. Sivra may become a valuable ally, a demanding investigator, or the person whose hidden exception gives the villains their opening.

“As a young assistant to the mortuary physician, she discovered that a supposedly peaceful corpse had been used as a vessel for an outsider.”
From their background
Faction
Independent consultant to Sedgewick's mortuary houses; no formal membership in a magical order.

Known connections

Her former apprentice, Huwel, is a skeptical but loyal field investigator who suspects the forged renewals began in Sivra's own archive.
The Sedgewick ferrymen regularly bring her bodies for identification and quietly warn her when unfamiliar corpses arrive.
A lesser imp called Pesh is bound to a current contract with a sunset expiration. Pesh enjoys arguing over definitions and insists the contract is fair.
The mortuary physician who first taught Sivra her trade is now retired and asks her to keep an eye on his adult son, who has begun studying forbidden rites.
Major secret · GM only
Minor secrets · GM only

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