Skip to content
CreatePricing
Petra Kaczmarek - AI-generated fantasy NPC

Petra Kaczmarek

Human, transformed; custom Leshy fae heritage · Unclassed displaced illustrator; custom Leshy-touched wayfinder · Level 0

Petra Kaczmarek

Former freelance illustrator and mythology reader; now a scout, sketcher, and folklore interpreter for The Seven at the Split Hearth.
AC11
HP7/7
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

A newly deepened voice with a slight rasp, as if his throat has not finished adjusting. It carries the breathy catch of someone who used to spend long hours bent over a drawing table and the crisp consonants of Polish speech. He projects more strongly than he means to, then sometimes overcorrects and trails off mid-thought.

His Polish-accented Common is careful and image-rich, with the precise phrasing of someone used to choosing words for captions. He pauses to search for the exact noun, then sometimes lands on a vivid comparison instead. When embarrassed, he speaks too quickly; when discussing a story he trusts, his explanations become animated and detailed.

Speech patterns

Notices precise details and asks a question that reveals he has been listening closely.
Uses folklore comparisons to make sense of danger, then catches himself when the comparison sounds too dramatic.
When flustered, restarts a sentence with a blunt, practical observation.
When discussing Nora, chooses his words carefully and gives her room to disagree.

How to play them

Treat Petra as a capable but unsettled adult. Ask what he wants rather than assuming what his transformation means, and do not turn his crush on Nora into a joke or presume it is reciprocated. He responds well to concrete tasks, sincere curiosity about his drawings, and people who allow him to set his own pace.

Goal

Find a way to learn whether contact with his old world is possible, while building a life in the present that does not depend on becoming anyone else's legend.

Motivation

To preserve the people and stories he came from while learning how to live honestly in the body and world he has now.

Secret · GM only

Appearance

Petra has the startling, upright bearing of a figure stepped out of a village woodcut: tall, broadening through the shoulders, with a straight nose, heavy dark brows, and a jaw newly shadowed by rough brown stubble. His skin is pale with a wind-roughed pinkness across the cheeks; fine green-brown flecks cluster at his temples like pollen caught in damp hair. His dark hair grows in unruly waves, with tiny leaf fragments often caught in it after sleep. He moves in long, careful strides, as if continually recalibrating the reach of his new limbs, then goes abruptly still when listening. The unexpected detail is that he keeps a tiny folded paper puppet tucked into his collar and makes it bow to people when he thinks nobody is looking.

Clothing

A weatherproof, borrowed traveling coat with too-short sleeves, patched trousers, and practical boots. He ties a sketchbook under one arm with cord and keeps pencils in a chest pocket. A sprig of fern is sometimes tucked into his lapel, though he insists it got there by accident.

Body language

Petra's shoulders remain slightly tucked in despite his new breadth, and he often checks the clearance of a doorway with a glance. When embarrassed, he rubs the short stubble along his jaw, then stops as if surprised to find it there. His attention can become unnervingly fixed when someone tells a story, but around Nora he deliberately leaves space and avoids crowding her.

Height
About 6 feet 2 inches (188 cm), a height that still surprises him when he sees his reflection.
Build
Tall and newly sturdy, with broadening shoulders and a strong back that still seems unfamiliar to him.
Eyes
Hazel-brown, with a ring of amber near the pupils.
Hair
Dark brown, wavy and thick, with green-brown flecks that resemble caught pollen near the temples.
Skin
Fair with a wind-roughened pink cast across the cheeks and nose; tiny green-brown flecks gather near his temples like pollen.
Age
18
Gender
Man; a transgender man who was formerly a woman before his transformation.
Size
Medium

Distinguishing features

His face strongly resembles a celebrated local folk hero, a resemblance that unsettles him more than it impresses him.
New dark stubble grows unevenly along his jaw and upper lip, and he keeps touching it as if checking whether it is real.
Small green-brown flecks at his temples resemble pollen or tiny leaf marks.
He carries a folded paper puppet and sometimes makes it bow to people.

Personality

15 traits and drives

Clever and imaginative, Petra notices small details in people and stories, but guardedness often makes him look more composed than he feels. He can be generous and patient when helping someone else, yet prickly when attention turns to his own body or confusion. In a calm mood he jokes in dry, precise observations; when frightened he becomes methodical; when hungry or startled by anger, he can snap before catching himself. He is trying to distinguish his choices from unfamiliar urges rather than condemn himself for having them.

Alignment
Neutral Good

Quirks

Makes the paper puppet bow to people when he thinks nobody sees.
Counts doorways and windows in every unfamiliar room, then sketches the ones with unusual shapes.
When he cannot sleep, sorts his pencils by how blunt they are rather than by color or length.
Taps a tree trunk twice before leaning against it, as if asking permission.
Names unfamiliar plants after characters from old folktales until he learns their real names.

Habits

When anxious, he studies the room as though it were an illustration, noting exits, repeated shapes, and who is watching whom.
When hungry, he becomes abruptly impatient and has to remind himself that urgency is not permission to take what belongs to someone else.
After an argument, he often returns with a practical repair, a found object, or a small drawing instead of an apology he cannot yet phrase.
In unfamiliar woods, he places a palm on a tree before choosing a direction.

Traits · 4

Remembers a story's oddest detail long after forgetting its moral.
Offers help more readily than comfort, though he is learning that the two can overlap.
Protective of other people's boundaries because he is still learning how vulnerable his own feel.
Can be unexpectedly funny when a situation is absurd enough.

Flaws · 3

He hides embarrassment behind analysis and can seem distant when he needs help.
He is prone to overexplaining myths instead of admitting that he is frightened.
He sometimes mistakes a bodily impulse for an urgent command, then feels guilty for having felt it at all.

Fears · 4

That his old family and loved ones will believe he abandoned them.
That others will treat the folk-hero resemblance as proof he must fulfill a prophecy.
That hunger, anger, or desire will make him careless with another person's boundaries.
That the person he used to be will become only a story he tells.

Wants and needs · 4

A safe way to learn what his Leshy ancestry entails.
Time and privacy to grieve the life he lost without being made into a symbol.
Clear, mutual boundaries with Nora and the rest of the fellowship.
Reliable food, since his appetite has become unfamiliar and hard to predict.

Combat

AC 11 · HP 7 · 30 ft.

Petra avoids a fair fight. He puts obstacles between himself and danger, uses his reach to shove or distract, and tries to create openings for more capable companions. He uses Green Snare to buy someone time or help the group retreat, not to pursue a trapped foe.

Petra Kaczmarek

Medium humanoid (human, transformed; custom leshy fae heritage), neutral good
Armor Class11
Hit Points7
Speed30 ft.
Level0
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsStrengthConstitution
SkillsInvestigationHistory (folklore)NaturePerceptionStealth
SensesPassive Perception 11; ordinary human senses, with a custom sensitivity to nearby cut living wood while touching soil or living wood.
Languages
Polish,
Common
Leshy-blooded (custom): Petra can sense when living roots or branches are cut within 30 feet, but only while touching soil or living wood.
Folk-Pattern Eye (custom): Petra is adept at spotting repeated motifs, concealed clues, and inconsistencies in a tale or scene.
Green Snare (custom): Once per short rest, Petra can coax a hand-sized root or vine to briefly catch at a creature within 10 feet. The target must succeed on a Dexterity check or have its speed reduced to 0 until the end of its next turn.

Actions

Walking-Stick Strike. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 4 () bludgeoning damage.
Thrown Awl. Ranged Weapon Attack: to hit, range 20/60 ft., one target. Hit: 4 () piercing damage. Petra uses a thrown sketching awl or a small stone, not a purpose-made weapon.

Reactions

Instinctive Interpose. When a creature Petra can see hits an ally within 5 feet of him, Petra can use his reaction to interpose his walking stick or shoulder. The ally gains +1 AC against that triggering attack, potentially causing it to miss. Petra must be able to move and choose to intervene.

Services they sell

Can sketch a person, creature, or place with unusual speed and accuracy.
Can help interpret folklore, recurring symbols, and visual clues.
Can assist with basic scouting and identify obvious signs of disturbed vegetation.

Rewards they can give

A detailed sketch of a local landmark or creature, annotated with practical observations.
A useful clue about a regional folktale, hidden path, or local custom.
Careful help identifying edible plants, tracks, or repeating visual signs.

Equipment

  • Walking stick (tool)A stout, plain walking stick used for balance, reaching, and an emergency blow.
  • Sketchbook (personal)A weatherproof notebook containing creature sketches, maps, and folklore notes.
  • Sketching awl (tool)A small, sharp tool for cutting paper and sharpening pencils; not intended as a weapon.
  • Artist's kit (supplies)A few pencils, scraps of paper, and a folded paper puppet made from a page of an old commission.

Possessions

A folded list of names from his former life, hidden inside his sketchbook cover.
A handful of finished illustrations from his old career.
The paper puppet made from a rejected commission.
A borrowed coat and a small supply of pencils.

Background

Before the displacement, Petra was a freelance illustrator in Poland, making covers and small editorial commissions while devouring collections of myths and local folklore. He had a home full of marked-up books, unfinished commissions, and people he loved; the exact shape of those relationships is painful to recall because the new world has no way to reach them. The transformation happened during the first bewildering night with the displaced party. Still disoriented, Petra went with Nora toward the women's room, assuming habit and familiarity would carry them through the crisis. Only then did the changed body, the changed reflection, and the others' uncertainty become impossible to ignore. He remembers the embarrassment more sharply than the shock, and has since worked to ask rather than assume what makes Nora comfortable. Among The Seven at the Split Hearth, his new appearance resembles a local folk hero from stories he once read, an uncanny resemblance that has made strangers expect courage and certainty from him. He has begun sketching the hero's likeness, partly to understand it and partly because drawing is the one old skill that still feels unquestionably his. Now he helps the fellowship interpret local legends and find practical routes through unfamiliar country, while trying to learn what his Leshy heritage means without letting anyone turn him into a useful omen.

Role in the story

A displaced party member whose folkloric knowledge and sharp observation make him useful, while his resemblance to a local folk hero draws unwanted expectations and plot attention. Petra's personal story centers on grief, bodily change, boundaries, and choosing who he becomes.

“The transformation happened during the first bewildering night with the displaced party.”
From their background
Faction
The Seven at the Split Hearth, an accidental fellowship of displaced adventurers.

Known connections

Nora, a fellow displaced adventurer toward whom Petra is developing a careful, unspoken crush. He is attentive to her boundaries and worries that his unfamiliar instincts might make her feel unsafe.
The Seven at the Split Hearth, his accidental fellowship and closest present-day community. He contributes observations, illustrations, and steady practical help.
His family, friends, and any partner or children from his former life, whom he misses intensely and cannot contact.
The unnamed local folk hero whose likeness Petra now bears, a cultural echo he wants to understand rather than exploit.
Major secret · GM only
Minor secrets · GM only

Media

0 images

No images yet.

Visual sheet

Turn Petra Kaczmarek into a sheet

A high-res, share-ready sheet you can post or print.