Lemmik
Lemmik
At the table
Voice
A clear, chest-forward voice that carries without shouting, roughened slightly by dust and the habit of projecting over wind. When he calls an order, it has a sharp, percussive edge; when he charms a room, warmth and amused confidence return to it.
He speaks with the brisk, practical cadence of someone used to being heard over wind and rattling rigging. His words land cleanly, consonants clipped by years of calling orders across a deck; his jokes stretch into a jaunty drawl, and his bargaining voice turns precise enough to count every breath.
Speech patterns
How to play them
Meet confidence with confidence, but give Lemmik a concrete problem to solve and he becomes more sincere. He respects competence, directness, and people who protect others without expecting applause. He dislikes being cornered into a promise and responds well to clear terms.
Goal
Keep the Sicklethorn seaworthy and independent while building a reputation as a captain whose word is worth more than his cargo.
Motivation
Lemmik wants to prove that a captain can be daring without becoming careless with other people's lives.
Appearance
A handsome gnome with a broad, bright smile and a face that seems built for confidence, Lemmik stands scarcely four feet tall, yet carries himself like the tallest person aboard. Sunlight glints off his neatly oiled mustache, its ends curled into precise hooks. His hands draw the eye: thick-knuckled, corded with muscle, and polished with a fussy care that leaves the calluses visible beneath the sheen. He moves in quick, balanced bursts, shifting his weight as if the deck were already pitching under him. He leaves behind the impression of a man who could win a dance, a knife fight, and an argument over docking fees, in that order.
Clothing
A fitted sand-colored coat with short tails, a high collar against grit, and brass toggles polished until they gleam. Under it he wears a rust-red waistcoat, a pale scarf knotted at the neck, reinforced trousers, and soft-soled boots with ridged grips. His wide-brimmed hat has a split brim that lets wind pass through.
Body language
He stands square and open, but his feet are always angled toward a clear route across the deck. When excited, he rolls his shoulders and flexes his scarless, heavily callused hands as though warming up for a bout. He uses his mustache as an unintentional punctuation mark, smoothing one end when weighing a promise and pinching both when he has decided to refuse.
- Height
- 3 feet 11 inches
- Build
- Very muscular for a gnome, with a compact, powerful torso and thick forearms, yet quick-footed and agile.
- Eyes
- Clear hazel-green
- Hair
- Dark chestnut, brushed back beneath his hat; his mustache is kept meticulously waxed.
- Skin
- Warm copper-brown, weathered by sun and fine desert grit
- Age
- Adult, 54 years
- Gender
- Male
- Size
- Small
Distinguishing features
Personality
11 traits and drivesLemmik enjoys being admired and knows exactly how to earn attention, yet he distrusts any praise that comes too easily. In calm weather he is generous, theatrical, and eager to turn a routine passage into an adventure. Under pressure he becomes brisk and intensely practical, sometimes forgetting that frightened people need reassurance as much as instructions. He is proud of his strength but refuses to let it become an excuse to bully anyone.
- Alignment
- Chaotic good
Quirks
Habits
Traits · 3
Flaws · 3
Fears · 2
Wants and needs · 3
Combat
AC 26 · HP 125 · 25 feetLemmik uses speed and the ship's terrain rather than trading blows. He circles larger foes, threatens exposed flanks, and uses feints or sudden changes of direction to create openings for precise strikes. He keeps his crossbow for enemies who control the ground or threaten his crew. If the crew is in danger, he abandons a favorable duel to protect them.
Lemmik
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Cutlass (weapon)A balanced, slightly curved blade carried in a worn leather scabbard.
- Hand crossbow and bolts (weapon)A compact hand crossbow in a chest harness, with a small case of bolts.
- Captain's coat (clothing)A fitted coat with concealed pockets, reinforced seams, and a high grit collar.
- Deck tools (equipment)A brass compass, a small tool roll, and a repair wrench polished by frequent use.
Possessions
Background
Lemmik grew up helping his family repair wind vanes and water pumps on the outskirts of Esterra's dry country. He learned early that a broken machine could be mended, but a broken promise had to be handled differently. His first years at sea were spent on a sand-sailer carrying water and spare parts between isolated settlements. During a night crossing, a storm drove the vessel into a field of buried stone. The captain ordered the crew to abandon ship and save the cargo. Lemmik disobeyed, cut the cargo loose, and dragged two trapped deckhands to safety while the ship broke apart around them. The choice cost him his wages and won him the loyalty of those sailors. Years later, he bought a battered sand ship with their help and named it after the nuisance plant that kept clogging its steering vanes. He now captains the Sicklethorn, hauling passengers, messages, and the occasional item that a respectable merchant would rather not list on a manifest. His former captain, Vessia, still claims Lemmik stole the ship's best years from her. His quartermaster, Thes, thinks he gives away too much of the ship's profit. Both keep sailing with him, for reasons neither will admit. At present, the Sicklethorn's drive assembly is failing, and a wealthy freight broker is pressing him to take a dangerous run before he can afford the repairs.
Role in the story
A fast-talking captain who can carry the party across hostile wastes, offer a risky job, or become an ally whose principles are tested by a lucrative but dangerous contract.
“He learned early that a broken machine could be mended, but a broken promise had to be handled differently.”
- Faction
- Captain of the Sicklethorn, an independent sand ship. He is not formally aligned with a larger faction.
Known connections
Media
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