Vot
Vot
At the table
Voice
A dry, slightly rasping voice shaped by dye fumes and patient consultations. Vot speaks with crisp consonants, a measured pace, and the habit of making observations sound like verdicts. His amusement is easy to hear, especially when another person is trying not to show pain.
His voice has a dry rasp from years around boiling dyes, tincture fumes, and long nights reading aloud to patients. He articulates carefully, with a clipped, workmanlike rhythm that makes even sympathy sound like an instruction. When pleased by someone’s discomfort, his words grow quicker and more vivid; when afraid, he fills the silence with precise questions.
Speech patterns
How to play them
Vot begins by offering a useful service and asking pointed questions. He enjoys visible discomfort and treats another person’s distress as proof that he has gained leverage. If players set firm boundaries, he shifts to bargaining and practical cooperation rather than attacking immediately. A sincere appeal to help Thessa or the sick child can interrupt his performance, though he will deny being moved.
Goal
Become the district’s indispensable authority on magical illness, then make the people who once dismissed him ask for his help.
Motivation
To make other people’s dependence feel like proof of his superiority, while persuading himself that his control is simply competence.
Appearance
Vot is a lean, adult tiefling with dark, wine-red skin that has a dry, pebbled texture at the knuckles and a polished sheen across his brow. His swept-back horns are ridged like old wood, and his long tail makes small, precise hooks in the air when he watches someone struggle. He moves with the measured ease of a man who expects every room to make way for him. His black hair is clipped close at the sides and combed into a glossy crest, an unexpectedly fastidious flourish amid his scuffed, ill-fitting work clothes. People tend to remember his fixed, appraising stare and the impression that he has already decided what their pain is worth.
Clothing
A charcoal coat, too broad in the shoulders and shiny at the elbows, over a high-collared shirt. One cuff has been carefully mended with dark red thread; the other is frayed. His boots are practical and badly scuffed, while his hair is maintained with conspicuous care.
Body language
He angles his body toward whoever has the least power in a room, not whoever is speaking. His tail curls around a chair leg when he feels challenged, and he smooths his glossy hair before delivering an insult. When genuinely worried, he stops moving entirely and grips the edge of his sleeve.
- Height
- 5 ft. 10 in.
- Build
- Lean and long-limbed, with a narrow waist and the wiry shoulders of someone accustomed to standing over a workbench.
- Eyes
- Amber, with narrow dark pupils
- Hair
- Glossy black
- Skin
- Dark wine red
- Age
- 39
- Gender
- Male
- Size
- Medium
Distinguishing features
Personality
13 traits and drivesVot savors other people’s discomfort and believes his intelligence makes him more deserving than they are, yet he is unnerved by suffering he cannot explain or control. With strangers he is smooth, probing, and faintly amused; with patients he becomes brisk and theatrically reassuring; with people he respects, he is competitive but unexpectedly attentive. Around his mother, his arrogance softens into awkward, dutiful care, then returns the instant anyone notices.
- Alignment
- Neutral evil
Quirks
Habits
Traits · 4
Flaws · 3
Fears · 3
Wants and needs · 3
Combat
AC 14 · HP 38 · 30 ft.Vot stays behind sturdier allies and opens with control or area pressure, using Hunger of Hadar to divide a battlefield or Hypnotic Pattern to disable a group. He follows with Eldritch Blast, pushing a dangerous foe away with Repelling Blast. He uses Hellish Rebuke against attackers who reach him and Misty Step to escape a close threat. If reduced to 10 hit points or fewer, he prioritizes escape over cruelty.
Vot
Spells
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Pact grimoire (spellcasting focus)A worn grimoire in a cracked leather cover, its inside pages crowded with anatomical sketches and cramped notes.
- Dagger (weapon)A plain steel blade kept clean but rarely drawn.
- Work coat (clothing)A dark, ill-fitting coat with hidden inner pockets for vials and folded notes.
- Tincture kit (adventuring gear)Small glass bottles containing bitter tinctures, some medicinal and some merely convincing.
Possessions
Background
Vot was raised above a dye-boiler shop in a district built where a marsh had been drained and its reeds burned. His mother, Thessa, taught him to read contracts and spot a lie; his father vanished after borrowing from a lender Vot still refuses to name. As a young apprentice to a street physician, Vot learned to keep people conscious through painful treatments. He discovered he liked the moment when a patient stopped bargaining and began obeying. During a fever winter, he tried to force a frightened child through a dangerous procedure, convinced that fear was merely another tool. The child survived, but the child’s guardian, Sef, exposed Vot’s recklessness and drove him from the practice. Desperate to reclaim status, Vot answered a voice in a scorched cistern and accepted a pact with an unnamed fiendish patron. He now sells magical diagnosis, coercion, and private remedies from rooms above a shuttered bathhouse. He pays for his mother’s medicine, though she believes the money comes from honest work, and he quietly sends food to the child he once frightened. His current trouble is that Sef has returned, asking him to help treat a spreading magical illness, while Vot’s patron demands he turn the sick into a public demonstration of his power.
Role in the story
A morally dangerous specialist who can provide treatment, information, or a lead to a fiendish threat. He may become an uneasy ally if the party gives him a way to help without surrendering control, or an antagonist if they threaten his family or expose his patron.
“His mother, Thessa, taught him to read contracts and spot a lie; his father vanished after borrowing from a lender Vot still refuses to name.”
- Faction
- No formal faction. He is bound by pact to a fiendish patron and maintains a fragile working relationship with Sef’s former medical practice.
Known connections
Media
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