Nahrza Qadim
Nahrza Qadim
At the table
“That is not quite the shape of it.”
Voice
A quiet contralto with crisp diction, soft Levantine inflections, and a habit of making ordinary observations sound like findings in an ancient trial.
Her voice is low, clear, and careful, with a soft Qasri cadence. She pauses before names, speaks faster when discussing manuscripts, and lowers her volume when saying something she believes must survive. Her laughter is brief and surprised, as if it escaped without permission.
Speech patterns
How to play them
Nahrza offers practical help first, usually by copying a letter, identifying a seal, locating a record, or preserving evidence. She tests visitors with small questions about what they remember and notices whether they ask for truth, permission, or leverage. She becomes warm with people who respect fragile things, guarded with officials, and unexpectedly blunt with anyone who treats the dead as evidence rather than people.
Goal
To reconstruct the names and lives erased after the Hall of Common Records burned, then determine who ordered the erasure and why.
Motivation
Nahrza believes forgotten people are not truly dead until their names become impossible to recover. She is driven by a mixture of compassion, guilt, intellectual hunger, and the need to learn whether her own life began with an act of concealment.
Appearance
Nahrza is a young woman with a composed, almost ceremonial stillness, as if she is always waiting for a page to finish speaking. Her hands are the first thing most people notice. The fingertips are permanently darkened by ink, the nails are short and translucent from years of scraping them clean, and fine calluses have raised along the sides of her middle fingers where quills rest. She moves with economical precision, turning her whole body rather than reaching carelessly, yet she has an unexpected habit of moving through a room like a dancer, stepping over stools and scattered folios without disturbing a single sheet. Her face is soft and youthful, but her attentive gaze makes her seem older when she studies someone. She gives the impression of a quiet clerk until she suddenly looks up and makes the entire room feel like a courtroom.
Clothing
A high-collared linen shirt, a sleeveless brown-green scribe's coat with many narrow pockets, a long cream apron marked by faded ink blooms, soft black trousers, and cloth-wrapped shoes chosen for silence. A copper ruler hangs at her belt beside a ring of tiny sealing stamps.
Body language
She keeps one hand near her satchel or stylus and frequently presses her thumb against the base of her index finger as though checking for an invisible ink stain. When listening, she tilts her head slightly and watches the speaker's hands instead of the face. Under stress, she squares loose pages into perfect alignment.
- Height
- 5 feet 3 inches
- Build
- Narrow-shouldered and wiry, with the compact strength of someone accustomed to hauling boxes of manuscripts rather than fighting. Her posture is unusually upright, though fatigue makes her lean forward like a candle burning low.
- Eyes
- Deep brown with amber flecks that seem to brighten near enchanted writing
- Hair
- Black-brown, straight and heavy, usually braided into a low coil with loose strands stuck to her temples by ink and sweat
- Skin
- Warm brown with a muted golden undertone, often dusted with pale paper fibers around the wrists
- Age
- Twenty-four years old
- Gender
- Female
- Size
- Medium
Distinguishing features
Personality
18 traits and drivesNahrza is patient with strangers, severe with institutions, and tender in ways she tries to disguise as efficiency. She can spend an entire night helping a frightened traveler reconstruct a lost letter, yet become cold when her closest friend borrows a book without asking. In public she is measured and deferential, especially around authority. In private she is argumentative, playful, and prone to sudden bursts of dark humor. She wants to be trusted but instinctively withholds the information that would make trust possible. Her compassion is genuine, but it is tangled with a possessive need to decide which truths people are ready to bear.
- Alignment
- Neutral Good
Quirks
Habits
Traits · 5
Flaws · 4
Fears · 4
Wants and needs · 5
Combat
AC 12 · HP 7 · 30 feetNahrza avoids direct combat and begins by creating concealment or controlling written objects. She uses Ink-Splinter against distracted targets, protects allies with Shield, and relies on Sleep when facing several weak enemies. If cornered, she retreats toward shelves, tables, or doorways where she can exploit cover. She fights more fiercely when an enemy threatens books, children, or someone whose name she has sworn to preserve.
Nahrza Qadim
Spells
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Bone-Nib Stylus (weapon)A polished bone stylus with a replaceable black nib. It functions as a light melee weapon and is used to draw temporary sigils.
- Scribe's Satchel (adventuring gear)A leather satchel containing blank folios, charcoal sticks, sealing wax, chalk, thread, magnifying glass, and three small bottles of prepared ink.
- Memory Ruler (arcane focus)A copper ruler engraved with tiny names. It is both a writing tool and Nahrza's focus for memory magic.
- Locked Archive Chest (container)A narrow iron-bound chest holding copies of documents that powerful people have tried to destroy.
- Waxed Scribe's Cloak (clothing)A folded wool cloak treated with wax, useful against rain and spilled ink but not true armor.
Possessions
Background
Nahrza was born above a cooper's shop in the river quarter of Qasr Belesh, where her mother repaired ledgers for merchants and her father carved barrel hoops. At nine, Nahrza began assisting in the Hall of Common Records, copying tax rolls and burial registers. She discovered that certain damaged documents carried sensations that did not belong to her: the smell of rain on a dead soldier's cloak, the taste of oranges remembered by a homesick child, the terror of someone reading an execution order. At sixteen, a fire consumed the Hall's oldest archive. Nahrza survived because she followed a trail of glowing letters across the floor to a hidden drainage passage. In the ashes, she found a single undamaged book containing names that had been deliberately erased from the city's history. That experience changed her from a dutiful copyist into a determined keeper of lost truths. She now works in the cramped Scriptorium of Saint Orun, organizing papers that seem to hint at forgotten memories. Her mentor, Master Edrik Senn, insists the pages are harmless magical residue. Nahrza suspects he knows far more than he admits. Meanwhile, a magistrate's office keeps demanding access to her private indexes, and several families have begun searching for names that officially never existed.
Role in the story
Nahrza is a quiet information broker, reluctant witness, and possible keeper of the campaign's first clue. She can help the players interpret old documents, uncover a suppressed crime, or identify a symbol that appears across unrelated mysteries. Her personal investigation may eventually place her in danger and force the players to decide whether truth is worth exposing when it could destroy innocent families.
“At nine, Nahrza began assisting in the Hall of Common Records, copying tax rolls and burial registers.”
- Faction
- The Scriptorium of Saint Orun, though her private index of erased names places her in quiet opposition to the city's magistrates.
Known connections
Media
0 imagesNo images yet.
Turn Nahrza Qadim into a sheet
A high-res, share-ready sheet you can post or print.