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Tomas Vale - AI-generated fantasy NPC

Tomas Vale

Human · Mercenary captain, custom non-spellcasting combatant · Level 0

Tomas Vale

Captain of a fast-response company and likely successor of the Blackwake Companies
“First we get the line across. Then the rest becomes a matter of timing.”
AC15
HP38/38
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

Voice

His voice has a dry, forward carry, trained to cut through wind and machinery without turning into a bark. A faint rasp catches on words with hard consonants, likely from years of shouting through a pressure hood. When excited, he speeds up and clips the ends of sentences; when worried, he becomes more exact and names every step.

He speaks in clean, practical clauses, shaped by years of giving instructions over wind, engines, and snapping lines. He often sets a plan out as three physical steps and gives each one a strong verb. His trade vocabulary is precise, but he avoids technical language when speaking to frightened civilians. He remembers names and uses them at moments when he wants a person to feel included or accountable.

Speech patterns

Frames uncertain plans as practical sequences: 'First we get the line across. Then the rest becomes a matter of timing.'
Uses people's names when he needs their attention and their titles when he wants witnesses to remember an agreement.
Asks a question he already knows the answer to, giving the other person a graceful way to volunteer it.
When someone is frightened, he describes the next three actions instead of offering vague reassurance.

How to play them

Tomas begins with easy sociability and a concrete offer of help. He listens for what the other party is protecting, then presents a plan that serves both sides. He rarely asks for a favor outright; instead, he makes sure the other person sees what he has risked or provided. Directly confronting his crew's safety concerns earns a more candid, less polished version of him.

Goal

Become principal of the Blackwake Companies without letting its rescue work be swallowed by political contracts and profit-first leadership.

Motivation

He wants to prove that a company can be both effective and humane, and that leadership is earned by being the person others trust to bring them home.

Secret · GM only

Appearance

Tomas has a broad, wind-burnished face and a quick, assessing smile that arrives a fraction before his eyes agree to it. His dark hair is clipped short at the sides and usually flattened by a pressure hood, while the longer crown keeps lifting in uneven tufts. He moves with small, economical corrections, as if every room might suddenly lose gravity. A brass surveyor's plumb bob hangs from his belt on a short cord, polished bright by his thumb except for one deep groove where it repeatedly strikes the same buckle. He smells of orange peel, hot rope, and the faint oily tang of an engine room; he knows about the rope and oil, but thinks the citrus comes from his soap.

Clothing

A dark teal flight coat with reinforced elbows, a high collar, and bright stitch repairs where the seams have been opened and resewn. Beneath it he wears a padded harness, close-fitting gloves, a pressure hood rolled at the neck, and boots with retractable grip studs. His brass plumb bob stays visible at his hip.

Body language

He plants his boots as if braced against a deck's roll, even on solid ground. When listening, he tilts his head and watches hands rather than faces. He gestures with an open palm while persuading, then closes his fist around the plumb bob when he has made up his mind.

Height
5 feet 10 inches
Build
Compact, powerful shoulders and a rope-hauler's back, built for short bursts of strength rather than distance running.
Eyes
Warm brown, flecked with amber
Hair
Dark brown, nearly black
Skin
Sun-browned with a wind-reddened nose and cheeks
Age
Thirty-four
Gender
Man
Size
Medium

Distinguishing features

Keeps a brass surveyor's plumb bob on his belt, polished bright by his thumb except for a deep groove from repeated knocks against his buckle.
Carries the unmistakable scent of orange peel over tarred rope and engine oil, though he recognizes only the latter two.
His quick smile and relentless eye contact make him seem more relaxed than he is.

Personality

15 traits and drives

Tomas enjoys a crowded mess table and can make a stranger feel like an old crewmate, yet he treats every agreement as a structure that needs inspection. He is ambitious enough to want the succession and self-aware enough to distrust how much he wants it. In danger he becomes brisk and decisive; after a loss he goes quiet in the practical sense, spending hours checking gear and arrangements rather than speaking about grief. He is generous with immediate aid but guarded about asking for any himself.

Alignment
Neutral good

Quirks

Tests a room's balance by flicking his plumb bob and watching whether it settles straight.
Cuts orange peel into one continuous spiral and winds the strip around his finger while thinking.
Names each newly secured tether point aloud, even when alone.
When someone makes a promise, he taps his thumb twice against the first knuckle of his other hand.
Puts a little salt on sweet food, claiming it keeps him alert.

Habits

Before a risky operation, he explains the plan as if everyone has already agreed, then pauses to hear objections.
He checks the nearest tether point whenever he enters a room, even indoors.
He repays small courtesies quickly, but lets large debts mature until the other person has forgotten them.
After a rescue, he counts survivors twice: once aloud and once silently, using the plumb bob as a pointer.

Traits · 4

Sociable and attentive, but always notices who has not spoken.
Ambitious about command, yet uncomfortable with praise that implies he is indispensable.
Can laugh at his own mistakes over dinner, but reacts sharply when someone makes light of a rescue failure.
Makes risky plans sound inevitable, then watches closely to see who is unconvinced.

Flaws · 4

His persuasive certainty can make a dangerous plan sound like the only sensible option.
He delays asking for help because he prefers to create obligations rather than expose his own need.
He keeps track of favors so carefully that sincere generosity can feel, to others, like a future bill.
He sometimes volunteers his crew for risks before checking whether their trust is freely given.

Fears · 3

Being forced to choose which trapped person to leave behind.
Discovering that his confidence has led his crew into danger they did not truly consent to face.
Becoming the kind of commander who treats rescue as a public-relations expense.

Wants and needs · 4

Wants the company's principal to name a successor before rival captains fracture the crews.
Needs his own people to challenge his plans before they become commitments.
Wants to keep rescue work central to Blackwake's identity.
Needs to admit what happened at Glasswake before the truth is used against his crew.

Combat

AC 15 · HP 38 · 30 ft.; climbing speed 20 ft. while using a tether or suitable handholds

Tomas avoids a fair stand-up fight. He uses cover, tethers, and unstable footing to divide opponents, then creates openings for his crew to move or strike. He prioritizes rescuing endangered allies and disabling leaders over pursuing fleeing enemies. If outnumbered, he bargains for time while quietly arranging an escape route.

Tomas Vale

Medium humanoid (human), neutral good
Armor Class15
Hit Points38
Speed30 ft.; climbing speed 20 ft. while using a tether or suitable handholds
Level0
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsStrengthConstitution
SkillsAthleticsAcrobaticsPersuasionInsightPerceptionSurvival
SensesPassive Perception 11
Languages
Common,
Trade Cant
Custom feature. Driftwise. Tomas has advantage on checks to keep his footing, orient himself, or judge momentum in weightless or shifting terrain.
Custom feature. Debt Remembered. After a creature accepts a meaningful favor from Tomas, he can usually recall its terms and the circumstances, even years later.

Actions

Boarding Spear. Melee or ranged weapon attack: to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 () piercing damage with his boarding spear, or 5 () piercing damage with a hand crossbow.
Make a Gap. Tomas makes one boarding spear attack. If an ally is within 5 feet of the target, that ally can use its reaction to move up to 10 feet without provoking opportunity attacks, following Tomas's shouted opening.
Fast-Response Drill. Custom maneuver, once per short rest. Tomas identifies a nearby handhold, tether, or stable surface and directs up to two allies within 30 feet. Each can immediately move up to half its speed without provoking opportunity attacks, provided the route crosses unstable or weightless terrain.

Reactions

Brace the Line. When a creature Tomas can see within 5 feet is hit by an attack, Tomas can interpose his spear or shoulder. The target gains +2 AC against that attack, potentially causing it to miss. Tomas must be conscious and able to move.
Catch Call. When an ally within 30 feet falls, is shoved, or loses footing, Tomas can use his reaction to call a direction and point to a handhold. If the ally can hear him, it may immediately make a Dexterity saving throw to catch itself or a tether.

Services they sell

Fast-response rescue and extraction
Aerial boarding and escort work
Wreck recovery in unstable terrain
Tactical planning for dangerous crossings
Introductions to Blackwake crews and suppliers

Rewards they can give

A reliable rescue crew willing to extract the party from a dangerous location.
A written introduction to senior Blackwake captains.
Access to aerial routes and wreck sites that ordinary crews avoid.
A future favor from Tomas, offered without stating its precise terms.

Equipment

  • Boarding spear (weapon)A balanced spear with a locking hook behind its head, designed to catch rails, rigging, and armor straps.
  • Hand crossbow (weapon)A compact hand crossbow carried in a chest holster, with a cord looped through its stock.
  • Rescue harness (adventuring gear)A fitted harness with two locking carabiners, a fifteen-foot safety line, and a quick-release buckle.
  • Surveyor's plumb bob (keepsake)The brass bob he rubs before making decisions; it belonged to his mother, who surveyed unstable platforms.

Possessions

Brass surveyor's plumb bob with a worn groove
Company captain's seal and a folded succession charter
Oilskin map case containing routes through unstable sky-lanes
A small packet of orange-peel soap
A private list of promises he has failed to keep

Background

Tomas grew up hauling salvage nets in the scattered docktowns beneath the sky-lanes, where a wreck could mean a winter's food or a family's death. At nineteen, he joined a Blackwake recovery crew as a tether-hand. During the Glasswake disaster, a fractured cargo platform began tumbling through a region of broken gravity with six workers trapped inside. Tomas's commander ordered the crew to retreat and preserve their rig. Tomas cut the retreat line, improvised a chain of handholds from cargo straps, and got everyone out, but the maneuver cost the company its rig and the commander his position. Tomas learned that a plan can be brave and still leave someone paying for it. He later built his reputation as a captain who reaches the trapped quickly and accounts for every person afterward. Now he commands a fast-response company and is widely considered the likely successor to Blackwake's aging principal, though several senior captains resent his popularity. He keeps a quiet correspondence with his former commander, who insists the rescue was recklessness, and sends a portion of his earnings to the family of a rigger who died during the same operation. His current problem is a run of dangerous contracts accepted by the company to satisfy debts Tomas did not incur.

Role in the story

A charismatic ally, employer, or rival whose rescue instincts and political ambition pull in different directions. He can open the way into aerial salvage and mercenary politics, while his concealed decision at Glasswake gives the party leverage or a moral dilemma.

“At nineteen, he joined a Blackwake recovery crew as a tether-hand.”
From their background
Faction
Captain in the Blackwake Companies, an independent mercenary concern specializing in aerial boarding, wreck recovery, rescue work, and combat in weightless or unstable terrain. Tomas commands one of its fast-response companies and is a leading candidate to succeed its current principal.

Known connections

Hadrik Oru, his former commander, still disputes Tomas's judgment at Glasswake but sends him warnings about bad contracts.
Besk Adeb, a veteran rigger in Tomas's company, trusts him with crew safety but challenges his habit of volunteering others for dangerous plans.
Jorren Kest, a rival captain seeking the succession, publicly calls Tomas a showman and privately borrows his rescue procedures.
Tomas sends regular pay to the family of a deceased Glasswake rigger, who believe the money comes from an anonymous patron.
Major secret · GM only
Minor secrets · GM only

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