Yulian Reiter
Yulian Reiter
At the table
“a tree leaning the wrong way,”
Voice
His voice has a dry, faintly rasped edge, shaped by cold air and years of calling across a worksite. It is steady when giving instructions and brisk when he has made up his mind. When excited by a trail, he speaks faster and clips off the ends of phrases.
He speaks measured, workmanlike German, with the clipped consonants of someone used to calling warnings over saws and wind. He gives directions in short units and asks exact questions before agreeing to anything. Years of smoke, cold air, and shouting across logging sites have left a dry rasp at the edge of his voice. His manners are deliberate, not ornamental.
Speech patterns
How to play them
Offer useful local knowledge and behave with impeccable manners. Klaus responds well to competence, honest work, and concern for ordinary people. He becomes evasive if asked about the wolfskin, and tests anyone who wants to join a hunt by asking what they would do if the quarry turned out to be human.
Goal
Find out why his wolf tracks appear where he cannot remember walking, before the next village hunt ends with an innocent death.
Motivation
He wants to prove that becoming a predator was a choice he made, not a change that has made the choice for him.
Appearance
Klaus is tall and long-limbed, with a weather-browned face, grey eyes, and wavy blond hair that never quite stays under his felt hat. His green hunting coat is patched at the elbows and carries the resinous smell of cut pine. His hands are broad, deeply callused, and permanently darkened in the creases by pitch; he tests every hinge and latch with a quick, exact thumb. He waits with his weight on the balls of his feet, as if listening through the ground, and moves through brush without the lumbering gait his height suggests. Unexpectedly, he keeps a tiny wooden whistle carved like a lark tucked in his collar, and touches it before setting a trap.
Clothing
Practical Bavarian hunting dress: dark green loden coat, wool waistcoat, linen shirt, leather gaiters, stout boots, and a brimmed felt hat. He wears a narrow belt fitted with a whetstone, cord, and repair tools. The wolfskin is wrapped in oilcloth beneath his pack when not worn.
Body language
He stands balanced on the balls of his feet, hands loose near his belt, and turns his whole torso toward a sound rather than just his head. When pleased by a difficult trail, his jaw unclenches and he rubs resin-dark thumb against forefinger. When lying, he becomes more formally still.
- Height
- Tall, about 188 cm
- Build
- Tall, rangy, and rope-muscled from logging and climbing.
- Eyes
- Grey
- Hair
- Wavy blond
- Skin
- Weather-browned
- Age
- Twenty-six
- Gender
- Male
- Size
- Medium in human form; large wolf in transformed form, custom description.
Distinguishing features
Personality
12 traits and drivesKlaus is genuinely courteous but not gentle, and he can offer patient help while quietly measuring how a person might be trapped. Around frightened villagers he is reassuring and practical; among fellow hunters he is competitive and dryly amused. When his temper rises, he becomes blunt and physically restless rather than soft-spoken. He dislikes needless suffering in principle, yet the chase can make him forget that principle.
- Alignment
- Custom characterization: self-serving, courteous by choice, and cruel when he believes he can get away with it.
Quirks
Habits
Traits · 3
Flaws · 3
Fears · 3
Wants and needs · 3
Combat
HP 8 · Human: ordinary walking pace. Wolf form: swift over forest ground; exact distance is left to the table's custom Other rules.Klaus prefers to identify the target, choose the ground, and set a snare before a fight begins. He opens at range with his rifle and uses cover and elevation. If cornered or badly pressed, he changes into wolf form to close distance, knock down an isolated foe, and escape into terrain he knows. He does not fight to the death when a clean retreat remains possible.
Yulian Reiter
Actions
Reactions
Services they sell
Rewards they can give
Equipment
- Hunting rifle (weapon)A well-maintained hunting rifle; custom Other rules use the Hunting Rifle action above.
- Logging hatchet (weapon and tool)A sturdy forest tool sharpened for fighting as well as work.
- Wolfskin (supernatural item)A treated wolf hide folded in oilcloth. Its origin and transformation rules are custom to this NPC.
- Snare-making kit (tools)Wire, cord, pegs, a small spring mechanism, and a file for making or repairing snares.
Possessions
Background
Klaus grew up near a Bavarian logging settlement, where his father Gerd taught him to read grain, judge a tree's lean, and repair the winch before a load could kill someone. He was good at the work and increasingly sickened by being told that a man's life amounted to the timber he could drag out of the mountains. At seventeen, a snapped hauling cable killed his closest friend, Tandi, while Klaus stood holding the brake. The foreman called it bad luck; Klaus knew the cable had been frayed for weeks. He left the logging crew soon after, first taking paid work tracking poachers and missing livestock, then accepting contracts that others would not touch. One winter, following a wounded wolf into a ravine, Klaus met something that spoke from inside a hide stretched over a dead pine. He asked it for a change, not understanding the price. It gave him the wolfskin. The pelt lets him wear a predator's body, but each transformation makes human fear and pain seem more distant. He now hunts dangerous animals, people, and occasionally whatever has begun hunting a village. He enjoys the pursuit too much to pretend otherwise. He keeps up the manners of a respectable forester because people open doors to a courteous man. Klaus still sends part of his pay to his widowed mother, though she believes he is ordinary gamekeeper. His former crew chief, Kato, knows Klaus abandoned the forest after Tandi's death and blames him for leaving. At present, livestock have vanished near Kieselrain Ford, and Klaus has found wolf tracks that begin and end in the middle of bare stone. The tracks are his own, though he has no memory of making them.
Role in the story
A valuable guide and dangerous ally whose expertise can solve a wilderness mystery, while his missing time and predatory pleasure make him a plausible suspect.
“He was good at the work and increasingly sickened by being told that a man's life amounted to the timber he could drag out of the mountains.”
- Faction
- Independent contract hunter; formerly worked with a local logging crew.
Known connections
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