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Mivra

Human · Commoner, custom yard foreman · Level 0

Mivra

Outfitter's yard foreman
“What do you need moved, and who is paying for the broken axle?”
AC12
HP9/9
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

At the table

“A promise is a rope. Pull it before you trust it.”
From how they speak

Voice

A dry, forward voice shaped by years of calling over wagon noise. Its edges roughen after a long shift, and a small hitch in her breathing appears when she is startled; she covers it by giving an instruction or asking a pointed question.

She speaks in short, work-shaped phrases, with the clipped rhythm of someone calling instructions over rattling wheels. She often uses measurements and load-bearing comparisons to explain people and problems. When rattled, breath catches high in her chest and the first word comes out too quickly; she steadies herself by naming the next practical task.

Speech patterns

Turns requests into practical questions: "What do you need moved, and who is paying for the broken axle?"
Uses work comparisons to make a point: "A promise is a rope. Pull it before you trust it."
When speaking to Jory, begins with a reminder of past help before naming what she expects now.
Gives instructions in short, numbered steps when danger or confusion rises.

How to play them

Offer a useful job, a fair wage, or a practical warning before asking for anything. Mivra respects competence and remembers who showed up when work turned dangerous. With Jory, make the tension personal: she is grateful for Jory's past effort, but frames that gratitude as a claim on future loyalty. A direct threat to her crew makes her blunt and difficult to bargain with.

Goal

Keep the yard solvent, protect the crew's wages, and make Jory choose where their loyalty lies before the rival outfitter takes the contract.

Motivation

She believes reliable work is a form of shelter, and that a foreman who fails to protect the crew has no right to ask for their trust.

Secret · GM only

Appearance

Mivra is a compact, broad-shouldered woman with the densely practical build of someone who has shifted awkward loads for decades. She walks with a measured, heel-first tread, as if testing every plank for weakness. A pale stripe of old flour dust seems permanently caught in the creases of her dark work apron, though she has not worked in a bakehouse in years. When she listens, her eyes travel first to a person's boots, then to their hands, and only finally to their face. She leaves the impression of a gate that is open by appointment, never by accident.

Clothing

A patched wool shirt, a stiff canvas apron with deep pockets, thick trousers, and work boots whose soles are studded for wet planks. She wears a short, weatherproof coat with a repaired lining and keeps a red measuring cord looped through her belt.

Body language

She plants her feet wide when refusing a request and leans in close when offering a deal. Her gaze checks hands and exits before settling on a speaker. When rattled, her breathing catches high in her chest for two beats; she presses her thumb against the side of her forefinger, then resumes speaking as if nothing happened.

Height
5 feet 2 inches
Build
Compact and powerfully built, with thick forearms and the stable stance of a practiced loader.
Eyes
Dark hazel
Hair
Dark brown, threaded with grey and tied back in a short, uneven tail
Skin
Warm brown, weathered by sun and wind
Age
Forty-six
Gender
Woman
Size
Medium

Distinguishing features

Her eyes inspect boots and hands before faces, quietly sorting people by the work they have done.
The faint, persistent dusting of pale flour in her apron seams comes from the sacks of feed she once hauled and never quite scrubbed clean.
She carries a loop of red measuring cord and knots it once around her wrist whenever she makes a serious promise.

Personality

13 traits and drives

Mivra is generous with food, work, and practical instruction, but she keeps a strict account of who stood by her when things went badly. In a crisis she becomes decisive and protective; in a quiet dispute she can be stubborn, transactional, and surprisingly tender toward people who admit they are afraid. She wants to be trusted without having to ask, yet often makes trust feel like a debt.

Alignment
Lawful neutral

Quirks

Taps each wagon wheel twice before allowing it through the gate, even when someone else has already checked it.
Collects bent nails in a jar and sorts them by length during meetings.
When she hears a promise, she unconsciously ties a small knot in whatever cord is nearest.
Leaves the first bite of her lunch on a clean scrap of paper for any worker who missed breakfast.

Habits

Checks a wagon's lashings before asking its driver where they are going.
Pays workers on the promised day even when she must sell personal belongings to make up a shortfall.
When anxious, counts the yard's exits and then checks the nearest animal's water.
Does not publicly correct a worker unless safety is at stake; afterward, she explains the correction in private.
Keeps one eye on the loading gates whenever Jory is nearby, as if expecting a difficult choice.

Traits · 4

Will take the hardest task herself, then resent anyone who assumes she does not need help.
Values honest effort more than polished manners, but hates being made to look foolish in front of the crew.
Can laugh warmly over a shared meal and turn stern the instant someone risks another worker's safety.
Wants loyalty to be freely given, though she often tests it with favors and obligations.

Flaws · 3

Treats practical help as if it creates a lasting obligation.
Can mistake disagreement for betrayal when the yard is under pressure.
Hides financial trouble until the people depending on her have fewer choices.

Fears · 3

That the yard will close and leave her crew scattered without wages or references.
That Jory will be hurt because Mivra made loyalty sound like a debt.
That she will discover the person leaking the yard's routes is someone she personally kept employed.

Wants and needs · 3

Needs a replacement hauling contract before the yard's accounts run dry.
Wants the crew to remain together without having to beg them for loyalty.
Needs Jory to make an honest choice rather than agree out of obligation.

Combat

AC 12 · HP 9 · 30 ft.

Mivra avoids a fair fight. She positions herself near a gate, cart, or stack of crates, uses cover, and tries to drive attackers away from workers and animals. If cornered, she strikes the nearest threat with her baton and calls for help. She will retreat rather than risk a fatal injury for the yard's property.

Mivra

Medium humanoid (human), lawful neutral
Armor Class12
Hit Points9
Speed30 ft.
Level0
STR
DEX
CON
INT
WIS
CHA
Saving ThrowsStrengthDexterityConstitutionIntelligenceWisdomCharisma
SkillsAthleticsAnimal HandlingPerceptionInsight
SensesPassive Perception 11
Languages
Common
Custom feature. Yardwise. Mivra can judge the load, balance, and likely failure point of ordinary wagons, harnesses, and packed cargo at a glance.
Custom feature. Worker's Credit. Laborers who have recently received fair wages or practical help from Mivra are inclined to hear her out, though she cannot compel loyalty.

Actions

Oak Baton. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 4 () bludgeoning damage.
Thrown Harness Ring. Ranged Weapon Attack: to hit, range 20/60 ft., one target. Hit: 4 () bludgeoning damage. Mivra throws a fist-sized iron harness ring.

Reactions

Foreman's Intercession. When a creature Mivra can see hits an ally within 5 feet of her, she can impose disadvantage on the attack roll by knocking the attacker off line with her baton or a nearby piece of gear. She must be holding a melee weapon.

Services they sell

Can arrange ordinary hauling, packing, and wagon-repair work.
Can identify common problems with harnesses, cargo balance, and wagon construction.
Can shelter a trusted traveler in the yard's hay loft for one night, if doing so will not endanger the crew.

Rewards they can give

A fair day's wages and access to the yard's tools for a legitimate job.
A reliable introduction to teamsters, haulers, and repair workers who respect her.
If convinced the yard is in genuine danger, a map of its service lanes and a warning about which gates are watched.

Equipment

  • Oak baton (melee weapon)A short, thick oak baton used to knock stubborn wagon pins into place and discourage trouble.
  • Foreman's apron (utility)A plain leather apron with chalk, a folding rule, twine, and a small tally slate in its pockets.
  • Yard keys (tool)A heavy ring of keys for the loading sheds, tack room, and yard gates.
  • Work ration (personal)A wrapped heel of bread and a small tin cup, kept for workers who miss a meal.

Possessions

A red measuring cord knotted around her belt
A tally slate with the week's shift assignments
A carved wooden horse hidden in her apron chest
A folded record of unpaid wages she intends to settle

Background

Mivra grew up around Coopers' Reach, a sprawling outfitter's yard named for the cooperage that first paid to build its loading sheds. Her mother repaired barrels there; Mivra learned early that a sound hoop mattered more than a grand promise. She began as a loader, became a teamster, and eventually took charge of the yard's shifts and stores. Years ago, a spring flood trapped a loaded wagon on a failing bridge. Mivra ordered the team cut loose and sent the workers to pull a stranded family to safety, sacrificing a whole day's shipment. The yard's owner docked her wages, but the crew she saved began trusting her with their lives. She gave Jory steady work when other foremen dismissed them as unreliable, and she expects Jory to stand by the yard when its interests are threatened. Now a rival outfitter is undercutting prices and quietly recruiting her best hands. Mivra suspects someone is passing along the yard's customer routes, but cannot tell whether the leak comes from a frightened worker or a deliberate traitor. She is trying to keep the crew paid without admitting how close the yard is to losing its biggest contract.

Role in the story

A useful, complicated ally and rival connection for Jory. Mivra can provide work, equipment, and local knowledge, but her expectation of loyalty can place Jory between the yard's crew and their own interests.

“Her mother repaired barrels there; Mivra learned early that a sound hoop mattered more than a grand promise.”
From their background
Faction
Foreman at Coopers' Reach, an outfitter's yard named for the cooperage trade that built its first sheds. She has no formal loyalty to the rival outfitters, but their competition threatens her crew's livelihoods.

Known connections

Jory, who received steady work from Mivra and whose loyalty she now tests more than she admits.
The workers of Coopers' Reach, many of whom trust her judgment but resent her habit of treating the crew like a family that can never leave.
The yard's unnamed owner, who values Mivra's results and fears her influence over the workforce.
Major secret · GM only
Minor secrets · GM only

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